using System.Collections.Generic; using Brigadier.NET; namespace MinecraftClient.Commands { public class Log : Command { public override string CmdName { get { return "log"; } } public override string CmdUsage { get { return "log "; } } public override string CmdDesc { get { return Translations.cmd_log_desc; } } public override void RegisterCommand(McClient handler, CommandDispatcher dispatcher) { } public override string Run(McClient handler, string command, Dictionary? localVars) { if (HasArg(command)) { ConsoleIO.WriteLogLine(GetArg(command)); return ""; } else return GetCmdDescTranslated(); } } }