//MCCScript 1.0 /* This is a sample script that will load a ChatBot into Minecraft Console Client * Simply execute the script once with /script or the script scheduler to load the bot */ MCC.LoadBot(new ExampleBot()); //MCCScript Extensions /* The ChatBot class must be defined as an extension of the script in the Extensions section * The class can override common methods from ChatBot.cs, take a look at MCC's source code */ public class ExampleBot : ChatBot { public override void Initialize() { LogToConsole("Sucessfully Initialized!"); } public override void GetText(string text) { string message = ""; string username = ""; text = GetVerbatim(text); if (IsChatMessage(text, ref message, ref username)) { LogToConsole("Public message from " + username + ": " + message); } else if (IsPrivateMessage(text, ref message, ref username)) { LogToConsole("Private message from " + username + ": " + message); } } }