using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.Commands { public class Send : Command { public override string CMDName { get { return "send"; } } public override string CMDDesc { get { return "send : send a chat message or command."; } } public override string Run(McClient handler, string command, Dictionary localVars) { if (hasArg(command)) { handler.SendText(getArg(command)); return ""; } else return CMDDesc; } } }