using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.Protocol.Handlers.Forge { /// /// Different "discriminator byte" values for the forge handshake. /// https://github.com/MinecraftForge/MinecraftForge/blob/ebe9b6d4cbc4a5281c386994f1fbda04df5d2e1f/src/main/java/net/minecraftforge/fml/common/network/handshake/FMLHandshakeCodec.java /// enum FMLHandshakeDiscriminator : byte { ServerHello = 0, ClientHello = 1, ModList = 2, RegistryData = 3, HandshakeAck = 255, //-1 HandshakeReset = 254, //-2 } }