using System; namespace MinecraftClient.Pathing.Goals { public sealed class GoalXZ : IGoal { public int X { get; } public int Z { get; } public GoalXZ(int x, int z) { X = x; Z = z; } public bool IsInGoal(int x, int y, int z) => x == X && z == Z; public double Heuristic(int x, int y, int z) { int dx = Math.Abs(x - X); int dz = Math.Abs(z - Z); return GoalBlock.DistanceHeuristic(dx, 0, dz); } public override string ToString() => $"GoalXZ({X}, {Z})"; } }