//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace MinecraftClient { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class DefaultConfigResource { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal DefaultConfigResource() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MinecraftClient.DefaultConfigResource", typeof(DefaultConfigResource).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║ Brewing Stand ║ ///║ ╔═══╗ ⡈ ⠄╔═══╗ ║ ///║ ║ 4 ╟───╮ ⢠⡐⢈║ 3 ║ ┃ ║ ///║ ╚═══╝ ╭─╯ ⠂⡠⢂╚╦╦╦╝ ┃ ║ ///║ ╰───■■■■ ║║║ ▼ ║ ///║ ╔═══╦═╝║╚═╦═══╗ ║ ///║ ║ 0 ║╔═╩═╗║ 2 ║ ║ ///║ ╚═══╝║ 1 ║╚═══╝ ║ ///║ Inventory ╚═══╝ ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║ 5 ║ 6 ║ 7 ║ 8 ║ 9 ║10 ║11 ║12 ║13 ║║ ///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";. /// internal static string ContainerType_BrewingStand { get { return ResourceManager.GetString("ContainerType_BrewingStand", resourceCulture); } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║ Crafting ║ ///║ ╔═══╦═══╦═══╗ ║ ///║ ║ 1 ║ 2 ║ 3 ║ ║ ///║ ╠═══╬═══╬═══╣ ╔═══╗ ║ ///║ ║ 4 ║ 5 ║ 6 ║ ━━▶ ║ 0 ║ ║ ///║ ╠═══╬═══╬═══╣ ╚═══╝ ║ ///║ ║ 7 ║ 8 ║ 9 ║ ║ ///║ ╚═══╩═══╩═══╝ ║ ///║ Inventory ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║10 ║11 ║12 ║13 ║14 ║15 ║16 ║17 ║18 ║║ ///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";. /// internal static string ContainerType_Crafting { get { return ResourceManager.GetString("ContainerType_Crafting", resourceCulture); } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║ Container ║ ///║ ╔═══╗ ║ ///║ ║ 0 ║ ║ ///║ ╚═══╝ ╔═══╗ ║ ///║ ⠂⡠⢂ ━━▶ ║ 2 ║ ║ ///║ ⠂⡠⢂ ╚═══╝ ║ ///║ ╔═══╗ ║ ///║ ║ 1 ║ ║ ///║ ╚═══╝ ║ ///║ Inventory ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║ 3 ║ 4 ║ 5 ║ 6 ║ 7 [rest of string was truncated]";. /// internal static string ContainerType_Furnace { get { return ResourceManager.GetString("ContainerType_Furnace", resourceCulture); } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║ Container ║ ///║ ╔═══╦═══╦═══╗ ║ ///║ ║ 0 ║ 1 ║ 2 ║ ║ ///║ ╠═══╬═══╬═══╣ ║ ///║ ║ 3 ║ 4 ║ 5 ║ ║ ///║ ╠═══╬═══╬═══╣ ║ ///║ ║ 6 ║ 7 ║ 8 ║ ║ ///║ ╚═══╩═══╩═══╝ ║ ///║ Inventory ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║ 9 ║10 ║11 ║12 ║13 ║14 ║15 ║16 ║17 ║║ ///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";. /// internal static string ContainerType_Generic_3x3 { get { return ResourceManager.GetString("ContainerType_Generic_3x3", resourceCulture); } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║ Container ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║ 0 ║ 1 ║ 2 ║ 3 ║ 4 ║ 5 ║ 6 ║ 7 ║ 8 ║║ ///║╠═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╣║ ///║║ 9 ║10 ║11 ║12 ║13 ║14 ║15 ║16 ║17 ║║ ///║╠═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╣║ ///║║18 ║19 ║20 ║21 ║22 ║23 ║24 ║25 ║26 ║║ ///║╚═══╩═══╩═══╩═══╩═══╩═══╩═══╩═══╩═══╝║ ///║ Inventory ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║27 ║28 ║29 ║30 ║31 ║32 ║33 ║34 ║35 ║║ ///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";. /// internal static string ContainerType_Generic_9x3 { get { return ResourceManager.GetString("ContainerType_Generic_9x3", resourceCulture); } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║ Container ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║ 0 ║ 1 ║ 2 ║ 3 ║ 4 ║ 5 ║ 6 ║ 7 ║ 8 ║║ ///║╠═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╣║ ///║║ 9 ║10 ║11 ║12 ║13 ║14 ║15 ║16 ║17 ║║ ///║╠═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╣║ ///║║18 ║19 ║20 ║21 ║22 ║23 ║24 ║25 ║26 ║║ ///║╠═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╣║ ///║║27 ║28 ║29 ║30 ║31 ║32 ║33 ║34 ║35 ║║ ///║╠═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╣║ ///║║36 ║37 ║38 ║39 ║40 ║41 ║42 ║43 ║44 ║║ ///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";. /// internal static string ContainerType_Generic_9x6 { get { return ResourceManager.GetString("ContainerType_Generic_9x6", resourceCulture); } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║ Repair & Disenchant ║ ///║ ╔═════════╗ ║ ///║ ║ ╔═══╗ ║ ║ ///║ ╔══║ ║ 0 ║ ║══╗ ║ ///║ ║ ║ ╚═══╝ ║ ║ ║ ///║ ║ ║ ╔═══╗ ║ ║ ╔═══╗ ║ ///║ ║ ║ ║ 1 ║ ║ ║ ━━▶ ║ 2 ║ ║ ///║ ║ ║ ╚═══╝ ║ ║ ╚═══╝ ║ ///║ ║ ╠═════════╣ ║ ║ ///║ ║ ║ ║ ║ ║ ///║ ╚══╝ ╚══╝ ║ ///║ [rest of string was truncated]";. /// internal static string ContainerType_Grindstone { get { return ResourceManager.GetString("ContainerType_Grindstone", resourceCulture); } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║ Container ║ ///║ ╔═══╦═══╦═══╦═══╦═══╗ ║ ///║ ║ 0 ║ 1 ║ 2 ║ 3 ║ 4 ║ ║ ///║ ╚═══╩═══╩═══╩═══╩═══╝ ║ ///║ Inventory ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║ 5 ║ 6 ║ 7 ║ 8 ║ 9 ║10 ║11 ║12 ║13 ║║ ///║╠═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╣║ ///║║14 ║15 ║16 ║17 ║18 ║19 ║20 ║21 ║22 ║║ ///║╠═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╬═══╣║ ///║║23 ║24 ║25 ║26 ║27 ║28 ║29 ║30 ║31 ║║ ///║╚═══╩═══╩═══╩═══╩══ [rest of string was truncated]";. /// internal static string ContainerType_Hopper { get { return ResourceManager.GetString("ContainerType_Hopper", resourceCulture); } } /// /// Looks up a localized string similar to ╔═════════════════════════════════════╗ ///║╔═══╦═══════════╗ ║ ///║║ 5 ║ ███ ║ ╔═══╦═══╗ ║ ///║╠═══╣ ███ ║ ║ 1 ║ 2 ║ ╔═══╗║ ///║║ 6 ║ ███████ ║ ╠═══╬═══╣━━▶║ 0 ║║ ///║╠═══╣ ███████ ║ ║ 3 ║ 4 ║ ╚═══╝║ ///║║ 7 ║ ███████ ║ ╚═══╩═══╝ ║ ///║╠═══╣ ███ ╠═══╗ ║ ///║║ 8 ║ ███ ║45 ║ ║ ///║╚═══╩═══════════╩═══╝ ║ ///║╔═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╦═══╗║ ///║║ 9 ║10 ║11 ║12 ║13 ║14 ║15 ║16 ║17 ║║ ///║╠═══╬═══╬═══╬═══╬══ [rest of string was truncated]";. /// internal static string ContainerType_PlayerInventory { get { return ResourceManager.GetString("ContainerType_PlayerInventory", resourceCulture); } } /// /// Looks up a localized string similar to [mcc] ///# Messages from MCC itself ///mcc.login=Login : ///mcc.login_basic_io=Bitte gib einen Nutzernamen oder eine E-Mail deiner Wahl ein. ///mcc.password=Passwort : ///mcc.password_basic_io=Bitte gib das Passwort für {0} ein. ///mcc.password_hidden=Passwort : {0} ///mcc.offline=§8Das Programm läuft im Offline-Modus. ///mcc.session_invalid=§8Gespeicherte Session ungültig oder abgelaufen. ///mcc.session_valid=§8Gespeicherte Session gültig für {0}. ///mcc.connecting=Verbinde zu {0}... ///mcc.ip=Server-IP : ///mcc.use_version=§8B [rest of string was truncated]";. /// internal static string Translation_de { get { return ResourceManager.GetString("Translation_de", resourceCulture); } } /// /// Looks up a localized string similar to [mcc] ///# Messages from MCC itself ///mcc.help_us_translate=Help us translate MCC: https://mccteam.github.io/guide/translation.html ///mcc.run_with_default_settings=\nMCC is running with default settings. ///mcc.settings_generated=§cSettings file MinecraftClient.ini has been generated. ///mcc.login=Login : ///mcc.login_basic_io=Please type the username or email of your choice. ///mcc.password=Password : ///mcc.password_basic_io=Please type the password for {0}. ///mcc.password_hidden=Password : {0} ///mcc.offline=§8You chose [rest of string was truncated]";. /// internal static string Translation_en { get { return ResourceManager.GetString("Translation_en", resourceCulture); } } /// /// Looks up a localized string similar to [mcc] ///# Messages from MCC itself ///mcc.login=Connexion : ///mcc.login_basic_io=Veuillez saisir un nom d'utilisateur ou une adresse email. ///mcc.password=Mot de passe : ///mcc.password_basic_io=Saisissez le mot de passe pour {0}. ///mcc.password_hidden=Mot de passe : {0} ///mcc.offline=§8Vous avez choisi d'utiliser le mode hors ligne. ///mcc.session_invalid=§8Le cache de la session est invalide ou a expiré. ///mcc.session_valid=§8Le cache de la session est encore valable pendant {0}. ///mcc.connecting=Connexion à {0}... /// [rest of string was truncated]";. /// internal static string Translation_fr { get { return ResourceManager.GetString("Translation_fr", resourceCulture); } } /// /// Looks up a localized string similar to [mcc] ///# Messages from MCC itself ///mcc.login=Логин : ///mcc.login_basic_io=Пожалуйста, введите имя пользователя или email по вашему выбору. ///mcc.password=Пароль: ///mcc.password_basic_io=Пожалуйста, введите пароль для {0}. ///mcc.password_hidden=Пароль: {0} ///mcc.offline=§8Вы выбрали запуск в автономном режиме. ///mcc.session_invalid=§8Кэшированная сессия недействительна или истекла. ///mcc.session_valid=§8Кэшированная сессия все еще действительна для {0}. ///mcc.connecting=Подключение к {0}... ///mcc.ip=IP сервера: ///mc [rest of string was truncated]";. /// internal static string Translation_ru { get { return ResourceManager.GetString("Translation_ru", resourceCulture); } } /// /// Looks up a localized string similar to [mcc] ///# Messages from MCC itself ///mcc.login=Đăng nhập: ///mcc.login_basic_io=Hãy nhập địa chỉ email hoặc tên tài khoản của bạn: ///mcc.password=Mật khẩu: ///mcc.password_basic_io=Hãy nhập mật khẩu cho {0}. ///mcc.password_hidden=Password : {0} ///mcc.offline=§8Bạn chọn sử dụng chế độ ngoại tuyến. ///mcc.session_invalid=§8Phiên không hợp lệ hoặc đã hết hạn. ///mcc.session_valid=§8Phiên vẫn còn hợp lệ cho {0}. ///mcc.connecting=Đang kết nối tới {0}... ///mcc.ip=Địa chỉ máy chủ: ///mcc.use_version=§8Sử dụng Minecraft phiên bản [rest of string was truncated]";. /// internal static string Translation_vi { get { return ResourceManager.GetString("Translation_vi", resourceCulture); } } /// /// Looks up a localized string similar to [mcc] ///# Messages from MCC itself ///mcc.help_us_translate=帮助我们翻译MCC:https://mccteam.github.io/guide/translation.html ///mcc.run_with_default_settings=\nMCC正在使用默认配置运行。 ///mcc.settings_generated=§c配置文件 MinecraftClient.ini 已经生成。 ///mcc.login=登录: ///mcc.login_basic_io=请输入用户名或邮箱。 ///mcc.password=密码: ///mcc.password_basic_io=请输入{0}的密码。 ///mcc.password_hidden=密码:{0} ///mcc.offline=§8您正在使用离线模式。 ///mcc.session_invalid=§8缓存无效或已过期。 ///mcc.session_valid=§8{0}的缓存仍然有效。 ///mcc.profile_key_invalid=§8缓存的聊天签名密钥需要刷新。 ///mcc.profile_key_valid=§8{0}的聊天 [rest of string was truncated]";. /// internal static string Translation_zh_Hans { get { return ResourceManager.GetString("Translation_zh_Hans", resourceCulture); } } } }