using System.Collections.Generic; using MinecraftClient.Inventory.ItemPalettes; using MinecraftClient.Protocol.Handlers.StructuredComponents.Core; namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6; public class CreativeSlotLockComponent1206(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry) : EmptyComponent(dataTypes, itemPalette, subComponentRegistry);