using System.Linq; using System.Text; using Brigadier.NET; using Brigadier.NET.Builder; using MinecraftClient.CommandHandler; namespace MinecraftClient.Commands { public class EffectsCommand : Command { public override string CmdName { get { return "effects"; } } public override string CmdUsage { get { return "effects"; } } public override string CmdDesc { get { return Translations.cmd_effects_desc; } } public override void RegisterCommand(CommandDispatcher dispatcher) { dispatcher.Register(l => l.Literal("help") .Then(l => l.Literal(CmdName) .Executes(r => GetUsage(r.Source, string.Empty)) ) ); dispatcher.Register(l => l.Literal(CmdName) .Executes(r => ShowEffects(r.Source)) .Then(l => l.Literal("_help") .Executes(r => GetUsage(r.Source, string.Empty)) .Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName))) ); } private int GetUsage(CmdResult r, string? cmd) { return r.SetAndReturn(cmd switch { #pragma warning disable format // @formatter:off _ => GetCmdDescTranslated(), #pragma warning restore format // @formatter:on }); } private int ShowEffects(CmdResult r) { McClient handler = CmdResult.currentHandler!; if (!handler.GetEntityHandlingEnabled()) return r.SetAndReturn(CmdResult.Status.FailNeedEntity); var effects = handler.GetPlayerEffects() .Values .Where(effectData => !effectData.IsExpired) .OrderBy(effectData => effectData.Effect) .ToArray(); if (effects.Length == 0) return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_effects_none); StringBuilder response = new(); response.AppendLine(Translations.cmd_effects_header); foreach (var effectData in effects) { response.AppendLine(string.Format(Translations.cmd_effects_entry, effectData.GetDisplayName(), effectData.GetRemainingDurationText())); } return r.SetAndReturn(CmdResult.Status.Done, response.ToString().TrimEnd()); } } }