using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.Commands { class UseItem : Command { public override string CMDName { get { return "useitem"; } } public override string CMDDesc { get { return "useitem: Use (left click) an item on the hand"; } } public override string Run(McClient handler, string command, Dictionary localVars) { if (handler.GetInventoryEnabled()) { handler.UseItemOnHand(); return "Used an item"; } else return "Please enable inventoryhandling in config to use this command."; } } }