using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Json;
using System.Text;
using System.Text.Json;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using static MinecraftClient.Settings;
namespace MinecraftClient.Protocol.Message
{
///
/// This class parses JSON chat data from MC 1.6+ and returns the appropriate string to be printed.
///
static class ChatParser
{
public enum MessageType
{
CHAT,
SAY_COMMAND,
MSG_COMMAND_INCOMING,
MSG_COMMAND_OUTGOING,
TEAM_MSG_COMMAND_INCOMING,
TEAM_MSG_COMMAND_OUTGOING,
EMOTE_COMMAND,
RAW_MSG
};
public static Dictionary? ChatId2Type;
// Used to store Chat Types in 1.20.6+
public static void ReadChatType(Dictionary data)
{
var chatTypeDictionary = ChatId2Type ?? new Dictionary();
foreach (var (chatId, chatName) in data)
{
chatTypeDictionary[chatId] = chatName switch
{
"minecraft:chat" => MessageType.CHAT,
"minecraft:emote_command" => MessageType.EMOTE_COMMAND,
"minecraft:msg_command_incoming" => MessageType.MSG_COMMAND_INCOMING,
"minecraft:msg_command_outgoing" => MessageType.MSG_COMMAND_OUTGOING,
"minecraft:say_command" => MessageType.SAY_COMMAND,
"minecraft:team_msg_command_incoming" => MessageType.TEAM_MSG_COMMAND_INCOMING,
"minecraft:team_msg_command_outgoing" => MessageType.TEAM_MSG_COMMAND_OUTGOING,
_ => MessageType.CHAT,
};
}
ChatId2Type = chatTypeDictionary;
}
public static void ReadChatType(Dictionary registryCodec)
{
Dictionary chatTypeDictionary = ChatId2Type ?? new();
// Check if the chat type registry is in the correct format
if (!registryCodec.ContainsKey("minecraft:chat_type")) {
// If not, then we force the registry to be in the correct format
if (registryCodec.ContainsKey("chat_type")) {
foreach (var key in registryCodec.Keys.ToArray()) {
// Skip entries with a namespace already
if (key.Contains(':', StringComparison.OrdinalIgnoreCase)) continue;
// Assume all other entries are in the minecraft namespace
registryCodec["minecraft:" + key] = registryCodec[key];
registryCodec.Remove(key);
}
}
}
var chatTypeListNbt = (object[])(((Dictionary)registryCodec["minecraft:chat_type"])["value"]);
foreach (var (chatName, chatId) in from Dictionary chatTypeNbt in chatTypeListNbt
let chatName = (string)chatTypeNbt["name"]
let chatId = (int)chatTypeNbt["id"]
select (chatName, chatId))
{
chatTypeDictionary[chatId] = chatName switch
{
"minecraft:chat" => MessageType.CHAT,
"minecraft:emote_command" => MessageType.EMOTE_COMMAND,
"minecraft:msg_command_incoming" => MessageType.MSG_COMMAND_INCOMING,
"minecraft:msg_command_outgoing" => MessageType.MSG_COMMAND_OUTGOING,
"minecraft:say_command" => MessageType.SAY_COMMAND,
"minecraft:team_msg_command_incoming" => MessageType.TEAM_MSG_COMMAND_INCOMING,
"minecraft:team_msg_command_outgoing" => MessageType.TEAM_MSG_COMMAND_OUTGOING,
_ => MessageType.CHAT,
};
}
ChatId2Type = chatTypeDictionary;
}
///
/// The main function to convert text from MC 1.6+ JSON to MC 1.5.2 formatted text
///
/// JSON serialized text
/// Optional container for links from JSON serialized text
/// Returns the translated text
public static string ParseText(string json, List? links = null)
{
return JSONData2String(Json.ParseJson(json), "", links);
}
public static string ParseText(Dictionary nbt)
{
return NbtToString(nbt);
}
///
/// The main function to convert text from MC 1.9+ JSON to MC 1.5.2 formatted text
///
/// Message received
/// Optional container for links from JSON serialized text
/// Returns the translated text
public static string ParseSignedChat(ChatMessage message, List? links = null)
{
string sender = message.isSenderJson ? ParseText(message.displayName!) : message.displayName!;
string content;
if (Config.Signature.ShowModifiedChat && message.unsignedContent is not null)
{
content = ParseText(message.unsignedContent!);
if (string.IsNullOrEmpty(content))
content = message.unsignedContent!;
}
else
{
content = message.isJson ? ParseText(message.content) : message.content;
if (string.IsNullOrEmpty(content))
content = message.content!;
}
string text;
List usingData = new();
MessageType chatType;
if (message.chatTypeId == -1)
chatType = MessageType.RAW_MSG;
else if (!ChatId2Type!.TryGetValue(message.chatTypeId, out chatType))
chatType = MessageType.CHAT;
switch (chatType)
{
case MessageType.CHAT:
usingData.Add(sender);
usingData.Add(content);
text = TranslateString("chat.type.text", usingData);
break;
case MessageType.SAY_COMMAND:
usingData.Add(sender);
usingData.Add(content);
text = TranslateString("chat.type.announcement", usingData);
break;
case MessageType.MSG_COMMAND_INCOMING:
usingData.Add(sender);
usingData.Add(content);
text = TranslateString("commands.message.display.incoming", usingData);
break;
case MessageType.MSG_COMMAND_OUTGOING:
usingData.Add(sender);
usingData.Add(content);
text = TranslateString("commands.message.display.outgoing", usingData);
break;
case MessageType.TEAM_MSG_COMMAND_INCOMING:
usingData.Add(message.teamName!);
usingData.Add(sender);
usingData.Add(content);
text = TranslateString("chat.type.team.text", usingData);
break;
case MessageType.TEAM_MSG_COMMAND_OUTGOING:
usingData.Add(message.teamName!);
usingData.Add(sender);
usingData.Add(content);
text = TranslateString("chat.type.team.sent", usingData);
break;
case MessageType.EMOTE_COMMAND:
usingData.Add(sender);
usingData.Add(content);
text = TranslateString("chat.type.emote", usingData);
break;
case MessageType.RAW_MSG:
text = content;
break;
default:
goto case MessageType.CHAT;
}
return text;
}
///
/// Get the classic color tag corresponding to a color name
///
/// Color Name
/// Color code
private static string Color2tag(string colorname)
{
return colorname.ToLower() switch
{
#pragma warning disable format // @formatter:off
/* MC 1.7+ Name || MC 1.6 Name || Classic tag */
"black" => "§0",
"dark_blue" => "§1",
"dark_green" => "§2",
"dark_aqua" or "dark_cyan" => "§3",
"dark_red" => "§4",
"dark_purple" or "dark_magenta" => "§5",
"gold" or "dark_yellow" => "§6",
"gray" => "§7",
"dark_gray" => "§8",
"blue" => "§9",
"green" => "§a",
"aqua" or "cyan" => "§b",
"red" => "§c",
"light_purple" or "magenta" => "§d",
"yellow" => "§e",
"white" => "§f",
_ => "" ,
#pragma warning restore format // @formatter:on
};
}
///
/// Specify whether translation rules have been loaded
///
private static bool RulesInitialized = false;
private static readonly Lock RulesInitializationLock = new();
private static Task? RulesRefreshTask = null;
///
/// Set of translation rules for formatting text
///
private static Dictionary TranslationRules = new();
///
/// Initialize translation rules.
/// Necessary for properly printing some chat messages.
///
public static void InitTranslations()
{
lock (RulesInitializationLock)
{
if (RulesInitialized)
return;
RulesInitialized = true;
RulesRefreshTask = InitRulesAsync();
_ = ObserveInitRulesAsync(RulesRefreshTask);
}
}
///
/// Internal rule initialization method. Looks for local rule file and refreshes it from Mojang asset servers if needed.
///
private static async Task InitRulesAsync()
{
if (Config.Main.Advanced.Language == "en_us")
{
TranslationRules = LoadEmbeddedTranslationRules();
return;
}
//Language file in a subfolder, depending on the language setting
if (!Directory.Exists("lang"))
Directory.CreateDirectory("lang");
string languageFilePath = "lang" + Path.DirectorySeparatorChar + Config.Main.Advanced.Language + ".json";
if (TryLoadTranslationRulesFromFile(languageFilePath, out Dictionary? translationRules))
TranslationRules = translationRules;
else TranslationRules = LoadEmbeddedTranslationRules();
if (TranslationRules.TryGetValue("Version", out string? version) &&
version == Settings.TranslationsFile_Version)
{
if (Config.Logging.DebugMessages)
ConsoleIO.WriteLineFormatted(Translations.chat_loaded, acceptnewlines: true);
return;
}
// Try downloading language file from Mojang's servers?
ConsoleIO.WriteLineFormatted(
"§8" + string.Format(Translations.chat_download, Config.Main.Advanced.Language));
using HttpClient httpClient = new();
try
{
string fetchIndex = await httpClient.GetStringAsync(TranslationsFile_Website_Index);
Match match = Regex.Match(fetchIndex,
$"minecraft/lang/{Config.Main.Advanced.Language}.json" + @""":\s\{""hash"":\s""([\d\w]{40})""");
if (match.Success && match.Groups.Count == 2)
{
string hash = match.Groups[1].Value;
string translation_file_location = TranslationsFile_Website_Download + '/' + hash[..2] + '/' + hash;
if (Config.Logging.DebugMessages)
ConsoleIO.WriteLineFormatted(
string.Format(Translations.chat_request, translation_file_location));
Dictionary? fetchedFile =
await httpClient.GetFromJsonAsync>(translation_file_location);
if (fetchedFile is not null && fetchedFile.Count > 0)
{
TranslationRules = fetchedFile;
TranslationRules["Version"] = TranslationsFile_Version;
await File.WriteAllTextAsync(languageFilePath,
JsonSerializer.Serialize(TranslationRules, typeof(Dictionary)),
Encoding.UTF8);
ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.chat_done, languageFilePath));
return;
}
}
else
{
ConsoleIO.WriteLineFormatted("§8" + Translations.chat_fail, acceptnewlines: true);
}
}
catch (HttpRequestException)
{
ConsoleIO.WriteLineFormatted("§8" + Translations.chat_fail, acceptnewlines: true);
}
catch (IOException)
{
ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.chat_save_fail, languageFilePath),
acceptnewlines: true);
}
catch (Exception e)
{
ConsoleIO.WriteLineFormatted("§8" + Translations.chat_fail, acceptnewlines: true);
ConsoleIO.WriteLine(e.Message);
if (Config.Logging.DebugMessages && !string.IsNullOrEmpty(e.StackTrace))
ConsoleIO.WriteLine(e.StackTrace);
}
TranslationRules = LoadEmbeddedTranslationRules();
ConsoleIO.WriteLine(Translations.chat_use_default);
}
private static async Task ObserveInitRulesAsync(Task initRulesTask)
{
try
{
await initRulesTask;
}
catch (Exception e)
{
TranslationRules = LoadEmbeddedTranslationRules();
if (Config.Logging.DebugMessages)
ConsoleIO.WriteLine(e.ToString());
}
}
private static Dictionary LoadEmbeddedTranslationRules()
{
return JsonSerializer.Deserialize>(
(byte[])MinecraftAssets.ResourceManager.GetObject("en_us.json")!)!;
}
private static bool TryLoadTranslationRulesFromFile(string languageFilePath, out Dictionary? translationRules)
{
translationRules = null;
if (!File.Exists(languageFilePath))
return false;
try
{
translationRules =
JsonSerializer.Deserialize>(File.OpenRead(languageFilePath))!;
return translationRules is not null;
}
catch (IOException)
{
return false;
}
catch (JsonException)
{
return false;
}
}
public static string? TranslateString(string rulename)
{
if (TranslationRules.TryGetValue(rulename, out string? result))
return result;
else
return null;
}
///
/// Format text using a specific formatting rule.
/// Example : * %s %s + ["ORelio", "is doing something"] = * ORelio is doing something
///
/// Name of the rule, chosen by the server
/// Data to be used in the rule
/// Returns the formatted text according to the given data
private static string TranslateString(string rulename, List using_data)
{
if (!RulesInitialized)
InitTranslations();
if (TranslationRules.ContainsKey(rulename))
{
int using_idx = 0;
string rule = TranslationRules[rulename];
StringBuilder result = new();
for (int i = 0; i < rule.Length; i++)
{
if (rule[i] == '%' && i + 1 < rule.Length)
{
//Using string or int with %s or %d
if (rule[i + 1] == 's' || rule[i + 1] == 'd')
{
if (using_data.Count > using_idx)
{
result.Append(using_data[using_idx]);
using_idx++;
i += 1;
continue;
}
}
//Using specified string or int with %1$s, %2$s...
else if (char.IsDigit(rule[i + 1])
&& i + 3 < rule.Length && rule[i + 2] == '$'
&& (rule[i + 3] == 's' || rule[i + 3] == 'd'))
{
int specified_idx = rule[i + 1] - '1';
if (using_data.Count > specified_idx)
{
result.Append(using_data[specified_idx]);
using_idx++;
i += 3;
continue;
}
}
}
result.Append(rule[i]);
}
return result.ToString();
}
else return "[" + rulename + "] " + string.Join(" ", using_data);
}
///
/// Mapping from JSON/NBT property names to Minecraft formatting codes (without §).
/// Both "underlined" (canonical Minecraft name) and "underline" (alias) are supported.
///
private static readonly Dictionary FormattingCodes = new()
{
{ "obfuscated", "k" },
{ "bold", "l" },
{ "strikethrough", "m" },
{ "underlined", "n" },
{ "underline", "n" },
{ "italic", "o" },
};
/// Matches a single color code (§0–§9, §a–§f). Used to strip color when replacing.
private static readonly Regex ColorCodeRegex = new(@"§[0-9a-f]", RegexOptions.Compiled);
///
/// Use a JSON Object to build the corresponding string
///
/// JSON object to convert
/// Inherited formatting codes from parent elements (set to "" for function init)
/// Container for links from JSON serialized text
/// returns the Minecraft-formatted string
private static string JSONData2String(System.Text.Json.Nodes.JsonNode? data, string formatting, List? links)
{
string extra_result = "";
switch (data)
{
case System.Text.Json.Nodes.JsonObject obj:
if (obj.ContainsKey("color"))
{
formatting = ColorCodeRegex.Replace(formatting, "");
formatting += Color2tag(JSONData2String(obj["color"], "", links));
}
foreach (var (key, code) in FormattingCodes)
{
if (obj.ContainsKey(key))
{
string val = obj[key]!.GetStringValue();
if (val == "true")
formatting += "§" + code;
else if (val == "false")
formatting = formatting.Replace("§" + code, "");
}
}
if (obj.ContainsKey("clickEvent") && links is not null)
{
var clickEvent = obj["clickEvent"]!.AsObject();
if (clickEvent.ContainsKey("action")
&& clickEvent.ContainsKey("value")
&& clickEvent["action"]!.GetStringValue() == "open_url"
&& !string.IsNullOrEmpty(clickEvent["value"]!.GetStringValue()))
{
links.Add(clickEvent["value"]!.GetStringValue());
}
}
if (obj.ContainsKey("extra"))
{
foreach (var item in obj["extra"]!.AsArray())
extra_result += JSONData2String(item, "§r" + formatting, links);
}
// Strip any formatting codes that appear before the last §r, since §r resets all
// prior formatting. The greedy .* matches up to the last §r in the string.
formatting = Regex.Replace(formatting, ".*(§r.*)", "$1");
if (obj.ContainsKey("text"))
{
// Pass "" to the leaf text node: formatting is already prepended here,
// and the default: case would add it a second time if we passed formatting.
return formatting + JSONData2String(obj["text"], "", links) + extra_result;
}
else if (obj.ContainsKey("translate"))
{
List using_data = new();
if (obj.ContainsKey("using") && !obj.ContainsKey("with"))
obj["with"] = obj["using"]!.DeepClone();
if (obj.ContainsKey("with"))
{
foreach (var item in obj["with"]!.AsArray())
{
using_data.Add(JSONData2String(item, formatting, links));
}
}
return formatting +
TranslateString(JSONData2String(obj["translate"], "", links), using_data) +
extra_result;
}
else return extra_result;
case System.Text.Json.Nodes.JsonArray arr:
string result = "";
foreach (var item in arr)
{
result += JSONData2String(item, formatting, links);
}
return result;
default:
return formatting + data.GetStringValue();
}
}
private static string NbtToString(Dictionary nbt, string formatting = "")
{
if (nbt.Count == 1 && nbt.TryGetValue("", out object? rootMessage))
{
return formatting + (rootMessage?.ToString() ?? string.Empty);
}
string message = string.Empty;
StringBuilder extraBuilder = new();
// Build formatting from color and formatting flags first
if (nbt.TryGetValue("color", out object? color))
{
formatting = ColorCodeRegex.Replace(formatting, "");
formatting += Color2tag((string)color);
}
foreach (var (key, code) in FormattingCodes)
{
if (nbt.TryGetValue(key, out object? flagValue))
{
bool isActive = flagValue switch
{
byte b => b > 0,
bool b => b,
_ => flagValue?.ToString()?.ToLower() == "true"
};
if (isActive)
formatting += "§" + code;
else
formatting = formatting.Replace("§" + code, "");
}
}
// Process text
if (nbt.TryGetValue("text", out object? textValue))
message = textValue?.ToString() ?? string.Empty;
// Process translate
if (nbt.TryGetValue("translate", out object? translate))
{
var translateKey = (string)translate;
List translateString = new();
if (nbt.TryGetValue("with", out object? withComponent))
{
var withs = (object[])withComponent;
for (var i = 0; i < withs.Length; i++)
{
var withDict = withs[i] switch
{
int => new Dictionary { { "text", $"{withs[i]}" } },
string => new Dictionary { { "text", (string)withs[i] } },
_ => (Dictionary)withs[i]
};
translateString.Add(NbtToString(withDict, formatting));
}
}
message = TranslateString(translateKey, translateString);
}
// Process extras, each starting with a reset then inheriting the current formatting
if (nbt.TryGetValue("extra", out object? extraValue))
{
object[] extras = (object[])extraValue;
for (var i = 0; i < extras.Length; i++)
{
var extraDict = extras[i] switch
{
int => new Dictionary { { "text", $"{extras[i]}" } },
string => new Dictionary { { "text", (string)extras[i] } },
_ => (Dictionary)extras[i]
};
extraBuilder.Append(NbtToString(extraDict, "§r" + formatting));
}
}
return formatting + message + extraBuilder.ToString();
}
}
}