using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using System.Threading.Tasks; using Brigadier.NET; using Brigadier.NET.Builder; using ImageMagick; using MinecraftClient.CommandHandler; using MinecraftClient.CommandHandler.Patch; using MinecraftClient.Mapping; using MinecraftClient.Scripting; using Tomlet.Attributes; namespace MinecraftClient.ChatBots { public class Map : ChatBot { public const string CommandName = "maps"; public static Configs Config = new(); public struct QueuedMap { public string FileName; public int MapId; } [TomlDoNotInlineObject] public class Configs { [NonSerialized] private const string BotName = "Map"; public bool Enabled = false; [TomlInlineComment("$ChatBot.Map.Render_In_Console$")] public bool Render_In_Console = true; [TomlInlineComment("$ChatBot.Map.Save_To_File$")] public bool Save_To_File = false; [TomlInlineComment("$ChatBot.Map.Auto_Render_On_Update$")] public bool Auto_Render_On_Update = false; [TomlInlineComment("$ChatBot.Map.Delete_All_On_Unload$")] public bool Delete_All_On_Unload = true; [TomlInlineComment("$ChatBot.Map.Notify_On_First_Update$")] public bool Notify_On_First_Update = true; [TomlInlineComment("$ChatBot.Map.Rasize_Rendered_Image$")] public bool Rasize_Rendered_Image = false; [TomlInlineComment("$ChatBot.Map.Resize_To$")] public int Resize_To = 512; [TomlPrecedingComment("$ChatBot.Map.Send_Rendered_To_Bridges$")] public bool Send_Rendered_To_Discord = false; public bool Send_Rendered_To_Telegram = false; public void OnSettingUpdate() { if (Resize_To <= 0) Resize_To = 128; } } private readonly string baseDirectory = @"Rendered_Maps"; internal readonly Dictionary cachedMaps = new(); private readonly Queue discordQueue = new(); public override void Initialize() { if (!Directory.Exists(baseDirectory)) Directory.CreateDirectory(baseDirectory); DeleteRenderedMaps(); McClient.dispatcher.Register(l => l.Literal("help") .Then(l => l.Literal(CommandName) .Executes(r => OnCommandHelp(r.Source, string.Empty)) ) ); McClient.dispatcher.Register(l => l.Literal(CommandName) .Executes(r => OnCommandList(r.Source)) .Then(l => l.Literal("list") .Executes(r => OnCommandList(r.Source))) .Then(l => l.Literal("render") .Then(l => l.Argument("MapID", MccArguments.MapBotMapId()) .Executes(r => OnCommandRender(r.Source, Arguments.GetInteger(r, "MapID"))))) .Then(l => l.Literal("_help") .Executes(r => OnCommandHelp(r.Source, string.Empty)) .Redirect(McClient.dispatcher.GetRoot().GetChild("help").GetChild(CommandName))) ); } public override void OnUnload() { McClient.dispatcher.Unregister(CommandName); McClient.dispatcher.GetRoot().GetChild("help").RemoveChild(CommandName); DeleteRenderedMaps(); } private int OnCommandHelp(CmdResult r, string? cmd) { return r.SetAndReturn(cmd switch { #pragma warning disable format // @formatter:off _ => Translations.error_usage + ": /maps >" + '\n' + McClient.dispatcher.GetAllUsageString(CommandName, false), #pragma warning restore format // @formatter:on }); } private int OnCommandList(CmdResult r) { if (cachedMaps.Count == 0) return r.SetAndReturn(CmdResult.Status.Fail, Translations.bot_map_no_maps); LogToConsole(Translations.bot_map_received); foreach (var (key, value) in new SortedDictionary(cachedMaps)) LogToConsole(string.Format(Translations.bot_map_list_item, key, value.LastUpdated)); return r.SetAndReturn(CmdResult.Status.Done); } private int OnCommandRender(CmdResult r, int mapId) { if (!cachedMaps.ContainsKey(mapId)) return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.bot_map_cmd_not_found, mapId)); try { McMap map = cachedMaps[mapId]; if (Config.Save_To_File) SaveToFile(map); if (Config.Render_In_Console) RenderInConsole(map); return r.SetAndReturn(CmdResult.Status.Done); } catch (Exception e) { LogDebugToConsole(e.StackTrace!); return r.SetAndReturn(CmdResult.Status.Fail, string.Format(Translations.bot_map_failed_to_render, mapId)); } } private void DeleteRenderedMaps() { if (Config.Delete_All_On_Unload) { DirectoryInfo di = new(baseDirectory); FileInfo[] files = di.GetFiles(); foreach (FileInfo file in files) file.Delete(); } } public override void OnMapData(int mapid, byte scale, bool trackingPosition, bool locked, List icons, byte columnsUpdated, byte rowsUpdated, byte mapCoulmnX, byte mapRowZ, byte[]? colors) { if (columnsUpdated == 0 && cachedMaps.ContainsKey(mapid)) return; if (rowsUpdated <= 0 && columnsUpdated <= 0) return; McMap map = new() { MapId = mapid, Scale = scale, TrackingPosition = trackingPosition, Locked = locked, MapIcons = icons, Width = columnsUpdated, Height = rowsUpdated, X = mapCoulmnX, Z = mapRowZ, Colors = colors, LastUpdated = DateTime.Now }; if (!cachedMaps.ContainsKey(mapid)) { cachedMaps.Add(mapid, map); if (Config.Notify_On_First_Update) LogToConsole(string.Format(Translations.bot_map_received_map, map.MapId)); } else { McMap old_map = cachedMaps[mapid]; lock (old_map) { for (int x = 0; x < map.Width; ++x) for (int y = 0; y < map.Height; ++y) old_map.Colors![(map.X + x) + (map.Z + y) * old_map.Width] = map.Colors![x + y * map.Width]; } map = old_map; } if (Config.Auto_Render_On_Update) { if (Config.Save_To_File) SaveToFile(map); if (Config.Render_In_Console) RenderInConsole(map); } } private void SaveToFile(McMap map) { string fileName = baseDirectory + Path.DirectorySeparatorChar + "Map_" + map.MapId.ToString().PadLeft(5, '0') + ".bmp"; if (File.Exists(fileName)) File.Delete(fileName); using FileStream file = File.OpenWrite(fileName); file.Write(BitConverter.GetBytes((ushort)0x4d42)); // WORD File Header bfType: "BM" file.Write(BitConverter.GetBytes((uint)(14 + 40 + 3 * map.Width * map.Height))); // DWORD File Header bfSize file.Write(BitConverter.GetBytes((ushort)0)); // WORD File Header bfReserved1 file.Write(BitConverter.GetBytes((ushort)0)); // WORD File Header bfReserved2 file.Write(BitConverter.GetBytes((uint)54)); // DWORD File Header bfOffBits file.Write(BitConverter.GetBytes((uint)40)); // DWORD Info Header biSize file.Write(BitConverter.GetBytes((uint)map.Width)); // LONG Info Header biWidth file.Write(BitConverter.GetBytes((uint)map.Height)); // LONG Info Header biHeight file.Write(BitConverter.GetBytes((ushort)1)); // WORD Info Header biPlanes file.Write(BitConverter.GetBytes((ushort)24)); // WORD Info Header biBitCount file.Write(BitConverter.GetBytes((uint)0x00)); // DWORD Info Header biCompression: BI_RGB file.Write(BitConverter.GetBytes((uint)0)); // DWORD Info Header biSizeImage file.Write(BitConverter.GetBytes((uint)0)); // LONG Info Header biXPelsPerMeter file.Write(BitConverter.GetBytes((uint)0)); // LONG Info Header biYPelsPerMeter file.Write(BitConverter.GetBytes((uint)0)); // DWORD Info Header biClrUsed file.Write(BitConverter.GetBytes((uint)0)); // DWORD Info Header biClrImportant Span pixel = stackalloc byte[3]; for (int y = map.Height - 1; y >= 0; --y) { for (int x = 0; x < map.Width; ++x) { ColorRGBA color = MapColors.ColorByteToRGBA(map.Colors![x + y * map.Width]); pixel[0] = color.B; pixel[1] = color.G; pixel[2] = color.R; file.Write(pixel); } } file.Close(); LogToConsole(string.Format(Translations.bot_map_rendered, map.MapId, fileName)); if (Config.Rasize_Rendered_Image) { using (var image = new MagickImage(fileName)) { var size = new MagickGeometry(Config.Resize_To, Config.Resize_To); size.IgnoreAspectRatio = true; image.Resize(size); image.Write(fileName); LogToConsole(string.Format(Translations.bot_map_resized_rendered_image, map.MapId, Config.Resize_To)); } } if (Config.Send_Rendered_To_Discord || Config.Send_Rendered_To_Telegram) { // We need to queue up images because Discord/Telegram Bridge is not ready immediatelly if (DiscordBridge.Config.Enabled || TelegramBridge.Config.Enabled) discordQueue.Enqueue(new QueuedMap { FileName = fileName, MapId = map.MapId }); } } public override void Update() { DiscordBridge? discordBridge = DiscordBridge.GetInstance(); TelegramBridge? telegramBridge = TelegramBridge.GetInstance(); if (Config.Send_Rendered_To_Discord) { if (discordBridge == null || (discordBridge != null && !discordBridge.IsConnected)) return; } if (Config.Send_Rendered_To_Telegram) { if (telegramBridge == null || (telegramBridge != null && !telegramBridge.IsConnected)) return; } if (discordQueue.Count > 0) { QueuedMap map = discordQueue.Dequeue(); string fileName = map.FileName; // We must convert to a PNG in order to send to Discord, BMP does not work string newFileName = fileName.Replace(".bmp", ".png"); using (var image = new MagickImage(fileName)) { image.Write(newFileName); if (Config.Send_Rendered_To_Discord) discordBridge!.SendImage(newFileName, $"> A render of the map with an id: **{map.MapId}**"); if (Config.Send_Rendered_To_Telegram) telegramBridge!.SendImage(newFileName, $"A render of the map with an id: *{map.MapId}*"); newFileName = Directory.GetCurrentDirectory() + Path.DirectorySeparatorChar + newFileName; if (Config.Send_Rendered_To_Discord) LogToConsole(string.Format(Translations.bot_map_sent_to_discord, map.MapId)); if (Config.Send_Rendered_To_Telegram) LogToConsole(string.Format(Translations.bot_map_sent_to_telegram, map.MapId)); // Wait for 2 seconds and then try until file is free for deletion // 10 seconds timeout Task.Run(async () => { await Task.Delay(2000); var time = Stopwatch.StartNew(); while (time.ElapsedMilliseconds < 10000) // 10 seconds { try { // Delete the temporary file if (File.Exists(newFileName)) File.Delete(newFileName); } catch (IOException) { } } }); } } } private static void RenderInConsole(McMap map) { StringBuilder sb = new(); int consoleWidth = Math.Max(Console.BufferWidth, Settings.Config.Main.Advanced.MinTerminalWidth) / 2; int consoleHeight = Math.Max(Console.BufferHeight, Settings.Config.Main.Advanced.MinTerminalHeight) - 1; int scaleX = (map.Width + consoleWidth - 1) / consoleWidth; int scaleY = (map.Height + consoleHeight - 1) / consoleHeight; int scale = Math.Max(scaleX, scaleY); if (scale > 1) sb.AppendLine(string.Format(Translations.bot_map_scale, map.Width, map.Height, map.Width / scale, map.Height / scale)); for (int base_y = 0; base_y < map.Height; base_y += scale) { string lastFg = string.Empty, lagtBg = string.Empty; for (int base_x = 0; base_x < map.Width; base_x += scale) { int RUL = 0, GUL = 0, BUL = 0, RUR = 0, GUR = 0, BUR = 0; int RDL = 0, GDL = 0, BDL = 0, RDR = 0, GDR = 0, BDR = 0; double mid = (double)(scale - 1) / 2; for (int dy = 0; dy < scale; ++dy) { for (int dx = 0; dx < scale; ++dx) { int x = Math.Min(base_x + dx, map.Width - 1); int y = Math.Min(base_y + dy, map.Height - 1); ColorRGBA color = MapColors.ColorByteToRGBA(map.Colors![x + y * map.Width]); if (dx <= mid) { if (dy <= mid) { RUL += color.R; GUL += color.G; BUL += color.B; } if (dy >= mid) { RDL += color.R; GDL += color.G; BDL += color.B; } } if (dx >= mid) { if (dy <= mid) { RUR += color.R; GUR += color.G; BUR += color.B; } if (dy >= mid) { RDR += color.R; GDR += color.G; BDR += color.B; } } } } int pixel_cnt = ((scale + 1) / 2) * ((scale + 1) / 2); RDL = (int)Math.Round((double)RDL / pixel_cnt); GDL = (int)Math.Round((double)GDL / pixel_cnt); BDL = (int)Math.Round((double)BDL / pixel_cnt); RDR = (int)Math.Round((double)RDR / pixel_cnt); GDR = (int)Math.Round((double)GDR / pixel_cnt); BDR = (int)Math.Round((double)BDR / pixel_cnt); RUL = (int)Math.Round((double)RUL / pixel_cnt); GUL = (int)Math.Round((double)GUL / pixel_cnt); BUL = (int)Math.Round((double)BUL / pixel_cnt); RUR = (int)Math.Round((double)RUR / pixel_cnt); GUR = (int)Math.Round((double)GUR / pixel_cnt); BUR = (int)Math.Round((double)BUR / pixel_cnt); string colorCode = ColorHelper.GetColorEscapeCode((byte)RUL, (byte)GUL, (byte)BUL, true); if (lastFg != colorCode) { sb.Append(colorCode); lastFg = colorCode; } colorCode = ColorHelper.GetColorEscapeCode((byte)RDL, (byte)GDL, (byte)BDL, false); if (lagtBg != colorCode) { sb.Append(colorCode); lagtBg = colorCode; } sb.Append('▀'); colorCode = ColorHelper.GetColorEscapeCode((byte)RUR, (byte)GUR, (byte)BUR, true); if (lastFg != colorCode) { sb.Append(colorCode); lastFg = colorCode; } colorCode = ColorHelper.GetColorEscapeCode((byte)RDR, (byte)GDR, (byte)BDR, false); if (lagtBg != colorCode) { sb.Append(colorCode); lagtBg = colorCode; } sb.Append('▀'); } if (base_y >= map.Height - scale) sb.Append(ColorHelper.GetResetEscapeCode()); else sb.AppendLine(ColorHelper.GetResetEscapeCode()); } ConsoleIO.WriteLine(sb.ToString()); } } internal class McMap { public int MapId { get; set; } public byte Scale { get; set; } public bool TrackingPosition { get; set; } public bool Locked { get; set; } public List? MapIcons { get; set; } public byte Width { get; set; } // rows public byte Height { get; set; } // columns public byte X { get; set; } public byte Z { get; set; } public byte[]? Colors; public DateTime LastUpdated { get; set; } } internal class MapColors { // When colors are updated in a new update, you can get them using the game code: net\minecraft\world\level\material\MaterialColor.java public static Dictionary Colors = new() { //Color ID R G B {0, new byte[]{0, 0, 0}}, {1, new byte[]{127, 178, 56}}, {2, new byte[]{247, 233, 163}}, {3, new byte[]{199, 199, 199}}, {4, new byte[]{255, 0, 0}}, {5, new byte[]{160, 160, 255}}, {6, new byte[]{167, 167, 167}}, {7, new byte[]{0, 124, 0}}, {8, new byte[]{255, 255, 255}}, {9, new byte[]{164, 168, 184}}, {10, new byte[]{151, 109, 77}}, {11, new byte[]{112, 112, 112}}, {12, new byte[]{64, 64, 255}}, {13, new byte[]{143, 119, 72}}, {14, new byte[]{255, 252, 245}}, {15, new byte[]{216, 127, 51}}, {16, new byte[]{178, 76, 216}}, {17, new byte[]{102, 153, 216}}, {18, new byte[]{229, 229, 51}}, {19, new byte[]{127, 204, 25}}, {20, new byte[]{242, 127, 165}}, {21, new byte[]{76, 76, 76}}, {22, new byte[]{153, 153, 153}}, {23, new byte[]{76, 127, 153}}, {24, new byte[]{127, 63, 178}}, {25, new byte[]{51, 76, 178}}, {26, new byte[]{102, 76, 51}}, {27, new byte[]{102, 127, 51}}, {28, new byte[]{153, 51, 51}}, {29, new byte[]{25, 25, 25}}, {30, new byte[]{250, 238, 77}}, {31, new byte[]{92, 219, 213}}, {32, new byte[]{74, 128, 255}}, {33, new byte[]{0, 217, 58}}, {34, new byte[]{129, 86, 49}}, {35, new byte[]{112, 2, 0}}, {36, new byte[]{209, 177, 161}}, {37, new byte[]{159, 82, 36}}, {38, new byte[]{149, 87, 108}}, {39, new byte[]{112, 108, 138}}, {40, new byte[]{186, 133, 36}}, {41, new byte[]{103, 117, 53}}, {42, new byte[]{160, 77, 78}}, {43, new byte[]{57, 41, 35}}, {44, new byte[]{135, 107, 98}}, {45, new byte[]{87, 92, 92}}, {46, new byte[]{122, 73, 88}}, {47, new byte[]{76, 62, 92}}, {48, new byte[]{76, 50, 35}}, {49, new byte[]{76, 82, 42}}, {50, new byte[]{142, 60, 46}}, {51, new byte[]{37, 22, 16}}, {52, new byte[]{189, 48, 49}}, {53, new byte[]{148, 63, 97}}, {54, new byte[]{92, 25, 29}}, {55, new byte[]{22, 126, 134}}, {56, new byte[]{58, 142, 140}}, {57, new byte[]{86, 44, 62}}, {58, new byte[]{20, 180, 133}}, {59, new byte[]{100, 100, 100}}, {60, new byte[]{216, 175, 147}}, {61, new byte[]{127, 167, 150}} }; public static ColorRGBA ColorByteToRGBA(byte receivedColorId) { // Divide received color id by 4 to get the base color id // Much thanks to DevBobcorn byte baseColorId = (byte)(receivedColorId >> 2); // Any new colors that we haven't added will be purple like in the missing CS: Source Texture if (!Colors.ContainsKey(baseColorId)) return new(248, 0, 248, 255, true); byte shadeId = (byte)(receivedColorId % 4); byte shadeMultiplier = 255; switch (shadeId) { case 0: shadeMultiplier = 180; break; case 1: shadeMultiplier = 220; break; case 3: // NOTE: If we ever add map support below 1.8, this needs to be 220 before 1.8 shadeMultiplier = 135; break; } return new( r: (byte)((Colors[baseColorId][0] * shadeMultiplier) / 255), g: (byte)((Colors[baseColorId][1] * shadeMultiplier) / 255), b: (byte)((Colors[baseColorId][2] * shadeMultiplier) / 255), a: 255 ); } } }