using System; using System.Collections.Generic; using System.Linq; using System.Text; using MinecraftClient.Mapping; namespace MinecraftClient.Commands { public class Dig : Command { public override string CmdName { get { return "dig"; } } public override string CmdUsage { get { return "dig "; } } public override string CmdDesc { get { return "cmd.dig.desc"; } } public override string Run(McClient handler, string command, Dictionary localVars) { if (!handler.GetTerrainEnabled()) return Translations.Get("extra.terrainandmovement_required"); if (hasArg(command)) { string[] args = getArgs(command); if (args.Length == 3) { try { int x = int.Parse(args[0]); int y = int.Parse(args[1]); int z = int.Parse(args[2]); Location blockToBreak = new Location(x, y, z); if (blockToBreak.DistanceSquared(handler.GetCurrentLocation().EyesLocation()) > 25) return Translations.Get("cmd.dig.too_far"); if (handler.GetWorld().GetBlock(blockToBreak).Type == Material.Air) return Translations.Get("cmd.dig.no_block"); if (handler.DigBlock(blockToBreak)) return Translations.Get("cmd.dig.dig", x, y, z); else return "cmd.dig.fail"; } catch (FormatException) { return GetCmdDescTranslated(); } } else return GetCmdDescTranslated(); } else return GetCmdDescTranslated(); } } }