using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net.Sockets; using System.Threading; using MinecraftClient.Crypto; using MinecraftClient.Proxy; using System.Security.Cryptography; using MinecraftClient.Mapping; namespace MinecraftClient.Protocol.Handlers { /// /// Implementation for Minecraft 1.4.X, 1.5.X, 1.6.X Protocols /// class Protocol16Handler : IMinecraftCom { IMinecraftComHandler handler; private bool autocomplete_received = false; private string autocomplete_result = ""; private bool encrypted = false; private int protocolversion; private Thread netRead; Crypto.IAesStream s; TcpClient c; public Protocol16Handler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler) { ConsoleIO.SetAutoCompleteEngine(this); if (protocolversion >= 72) ChatParser.InitTranslations(); this.c = Client; this.protocolversion = ProtocolVersion; this.handler = Handler; if (Handler.GetTerrainEnabled()) { ConsoleIO.WriteLineFormatted("§8Terrain & Movements currently not handled for that MC version."); Handler.SetTerrainEnabled(false); } } private Protocol16Handler(TcpClient Client) { this.c = Client; } private void Updater() { try { do { Thread.Sleep(100); } while (Update()); } catch (System.IO.IOException) { } catch (SocketException) { } catch (ObjectDisposedException) { } handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, ""); } private bool Update() { handler.OnUpdate(); bool connection_ok = true; while (c.Client.Available > 0 && connection_ok) { byte id = readNextByte(); connection_ok = processPacket(id); } return connection_ok; } private bool processPacket(byte id) { int nbr = 0; switch (id) { case 0x00: byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 }; Receive(keepalive, 1, 4, SocketFlags.None); Send(keepalive); break; case 0x01: readData(4); readNextString(); readData(5); break; case 0x02: readData(1); readNextString(); readNextString(); readData(4); break; case 0x03: string message = readNextString(); handler.OnTextReceived(message, protocolversion >= 72); break; case 0x04: readData(16); break; case 0x05: readData(6); readNextItemSlot(); break; case 0x06: readData(12); break; case 0x07: readData(9); break; case 0x08: if (protocolversion >= 72) { readData(10); } else readData(8); break; case 0x09: readData(8); readNextString(); break; case 0x0A: readData(1); break; case 0x0B: readData(33); break; case 0x0C: readData(9); break; case 0x0D: readData(41); break; case 0x0E: readData(11); break; case 0x0F: readData(10); readNextItemSlot(); readData(3); break; case 0x10: readData(2); break; case 0x11: readData(14); break; case 0x12: readData(5); break; case 0x13: if (protocolversion >= 72) { readData(9); } else readData(5); break; case 0x14: readData(4); readNextString(); readData(16); readNextEntityMetaData(); break; case 0x16: readData(8); break; case 0x17: readData(19); readNextObjectData(); break; case 0x18: readData(26); readNextEntityMetaData(); break; case 0x19: readData(4); readNextString(); readData(16); break; case 0x1A: readData(18); break; case 0x1B: if (protocolversion >= 72) { readData(10); } break; case 0x1C: readData(10); break; case 0x1D: nbr = (int)readNextByte(); readData(nbr * 4); break; case 0x1E: readData(4); break; case 0x1F: readData(7); break; case 0x20: readData(6); break; case 0x21: readData(9); break; case 0x22: readData(18); break; case 0x23: readData(5); break; case 0x26: readData(5); break; case 0x27: if (protocolversion >= 72) { readData(9); } else readData(8); break; case 0x28: readData(4); readNextEntityMetaData(); break; case 0x29: readData(8); break; case 0x2A: readData(5); break; case 0x2B: readData(8); break; case 0x2C: if (protocolversion >= 72) { readNextEntityProperties(protocolversion); } break; case 0x33: readData(13); nbr = readNextInt(); readData(nbr); break; case 0x34: readData(10); nbr = readNextInt(); readData(nbr); break; case 0x35: readData(12); break; case 0x36: readData(14); break; case 0x37: readData(17); break; case 0x38: readNextChunkBulkData(); break; case 0x3C: readData(28); nbr = readNextInt(); readData(3 * nbr); readData(12); break; case 0x3D: readData(18); break; case 0x3E: readNextString(); readData(17); break; case 0x3F: if (protocolversion > 51) { readNextString(); readData(32); } break; case 0x46: readData(2); break; case 0x47: readData(17); break; case 0x64: readNextWindowData(protocolversion); break; case 0x65: readData(1); break; case 0x66: readData(7); readNextItemSlot(); break; case 0x67: readData(3); readNextItemSlot(); break; case 0x68: readData(1); for (nbr = readNextShort(); nbr > 0; nbr--) { readNextItemSlot(); } break; case 0x69: readData(5); break; case 0x6A: readData(4); break; case 0x6B: readData(2); readNextItemSlot(); break; case 0x6C: readData(2); break; case 0x82: readData(10); readNextString(); readNextString(); readNextString(); readNextString(); break; case 0x83: readData(4); nbr = readNextShort(); readData(nbr); break; case 0x84: readData(11); nbr = readNextShort(); if (nbr > 0) { readData(nbr); } break; case 0x85: if (protocolversion >= 74) { readData(13); } break; case 0xC8: if (readNextInt() == 2022) { ConsoleIO.WriteLineFormatted("§MCC: You are dead. Type /reco to respawn & reconnect."); } if (protocolversion >= 72) { readData(4); } else readData(1); break; case 0xC9: string name = readNextString(); bool online = readNextByte() != 0x00; readData(2); Guid FakeUUID = new Guid(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray()); if (online) { handler.OnPlayerJoin(FakeUUID, name); } else { handler.OnPlayerLeave(FakeUUID); } break; case 0xCA: if (protocolversion >= 72) { readData(9); } else readData(3); break; case 0xCB: autocomplete_result = readNextString(); autocomplete_received = true; break; case 0xCC: readNextString(); readData(4); break; case 0xCD: readData(1); break; case 0xCE: if (protocolversion > 51) { readNextString(); readNextString(); readData(1); } break; case 0xCF: if (protocolversion > 51) { readNextString(); readData(1); readNextString(); } readData(4); break; case 0xD0: if (protocolversion > 51) { readData(1); readNextString(); } break; case 0xD1: if (protocolversion > 51) { readNextTeamData(); } break; case 0xFA: string channel = readNextString(); byte[] payload = readNextByteArray(); handler.OnPluginChannelMessage(channel, payload); break; case 0xFF: string reason = readNextString(); handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, reason); break; default: return false; //unknown packet! } return true; //packet has been successfully skipped } private void StartUpdating() { netRead = new Thread(new ThreadStart(Updater)); netRead.Name = "ProtocolPacketHandler"; netRead.Start(); } public void Dispose() { try { if (netRead != null) { netRead.Abort(); c.Close(); } } catch { } } private void readData(int offset) { if (offset > 0) { try { byte[] cache = new byte[offset]; Receive(cache, 0, offset, SocketFlags.None); } catch (OutOfMemoryException) { } } } private string readNextString() { ushort length = (ushort)readNextShort(); if (length > 0) { byte[] cache = new byte[length * 2]; Receive(cache, 0, length * 2, SocketFlags.None); string result = Encoding.BigEndianUnicode.GetString(cache); return result; } else return ""; } private byte[] readNextByteArray() { short len = readNextShort(); byte[] data = new byte[len]; Receive(data, 0, len, SocketFlags.None); return data; } private short readNextShort() { byte[] tmp = new byte[2]; Receive(tmp, 0, 2, SocketFlags.None); Array.Reverse(tmp); return BitConverter.ToInt16(tmp, 0); } private int readNextInt() { byte[] tmp = new byte[4]; Receive(tmp, 0, 4, SocketFlags.None); Array.Reverse(tmp); return BitConverter.ToInt32(tmp, 0); } private byte readNextByte() { byte[] result = new byte[1]; Receive(result, 0, 1, SocketFlags.None); return result[0]; } private void readNextItemSlot() { short itemid = readNextShort(); //If slot not empty (item ID != -1) if (itemid != -1) { readData(1); //Item count readData(2); //Item damage short length = readNextShort(); //If length of optional NBT data > 0, read it if (length > 0) { readData(length); } } } private void readNextEntityMetaData() { do { byte[] id = new byte[1]; Receive(id, 0, 1, SocketFlags.None); if (id[0] == 0x7F) { break; } int index = id[0] & 0x1F; int type = id[0] >> 5; switch (type) { case 0: readData(1); break; //Byte case 1: readData(2); break; //Short case 2: readData(4); break; //Int case 3: readData(4); break; //Float case 4: readNextString(); break; //String case 5: readNextItemSlot(); break; //Slot case 6: readData(12); break; //Vector (3 Int) } } while (true); } private void readNextObjectData() { int id = readNextInt(); if (id != 0) { readData(6); } } private void readNextTeamData() { readNextString(); //Internal Name byte mode = readNextByte(); if (mode == 0 || mode == 2) { readNextString(); //Display Name readNextString(); //Prefix readNextString(); //Suffix readData(1); //Friendly Fire } if (mode == 0 || mode == 3 || mode == 4) { short count = readNextShort(); for (int i = 0; i < count; i++) { readNextString(); //Players } } } private void readNextEntityProperties(int protocolversion) { if (protocolversion >= 72) { if (protocolversion >= 74) { //Minecraft 1.6.2 readNextInt(); //Entity ID int count = readNextInt(); for (int i = 0; i < count; i++) { readNextString(); //Property name readData(8); //Property value (Double) short othercount = readNextShort(); readData(25 * othercount); } } else { //Minecraft 1.6.0 / 1.6.1 readNextInt(); //Entity ID int count = readNextInt(); for (int i = 0; i < count; i++) { readNextString(); //Property name readData(8); //Property value (Double) } } } } private void readNextWindowData(int protocolversion) { readData(1); byte windowtype = readNextByte(); readNextString(); readData(1); if (protocolversion > 51) { readData(1); if (protocolversion >= 72 && windowtype == 0xb) { readNextInt(); } } } private void readNextChunkBulkData() { short chunkcount = readNextShort(); int datalen = readNextInt(); readData(1); readData(datalen); readData(12 * (chunkcount)); } private void Receive(byte[] buffer, int start, int offset, SocketFlags f) { int read = 0; while (read < offset) { if (encrypted) { read += s.Read(buffer, start + read, offset - read); } else read += c.Client.Receive(buffer, start + read, offset - read, f); } } private void Send(byte[] buffer) { if (encrypted) { s.Write(buffer, 0, buffer.Length); } else c.Client.Send(buffer); } private bool Handshake(string uuid, string username, string sessionID, string host, int port) { //array byte[] data = new byte[10 + (username.Length + host.Length) * 2]; //packet id data[0] = (byte)2; //Protocol Version data[1] = (byte)protocolversion; //short len byte[] sh = BitConverter.GetBytes((short)username.Length); Array.Reverse(sh); sh.CopyTo(data, 2); //username byte[] bname = Encoding.BigEndianUnicode.GetBytes(username); bname.CopyTo(data, 4); //short len sh = BitConverter.GetBytes((short)host.Length); Array.Reverse(sh); sh.CopyTo(data, 4 + (username.Length * 2)); //host byte[] bhost = Encoding.BigEndianUnicode.GetBytes(host); bhost.CopyTo(data, 6 + (username.Length * 2)); //port sh = BitConverter.GetBytes(port); Array.Reverse(sh); sh.CopyTo(data, 6 + (username.Length * 2) + (host.Length * 2)); Send(data); byte[] pid = new byte[1]; Receive(pid, 0, 1, SocketFlags.None); while (pid[0] == 0xFA) //Skip some early plugin messages { processPacket(pid[0]); Receive(pid, 0, 1, SocketFlags.None); } if (pid[0] == 0xFD) { string serverID = readNextString(); byte[] PublicServerkey = readNextByteArray(); byte[] token = readNextByteArray(); if (serverID == "-") ConsoleIO.WriteLineFormatted("§8Server is in offline mode."); else if (Settings.DebugMessages) ConsoleIO.WriteLineFormatted("§8Handshake successful. (Server ID: " + serverID + ')'); return StartEncryption(uuid, username, sessionID, token, serverID, PublicServerkey); } else return false; } private bool StartEncryption(string uuid, string username, string sessionID, byte[] token, string serverIDhash, byte[] serverKey) { System.Security.Cryptography.RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverKey); byte[] secretKey = CryptoHandler.GenerateAESPrivateKey(); if (Settings.DebugMessages) ConsoleIO.WriteLineFormatted("§8Crypto keys & hash generated."); if (serverIDhash != "-") { Console.WriteLine("Checking Session..."); if (!ProtocolHandler.SessionCheck(uuid, sessionID, CryptoHandler.getServerHash(serverIDhash, serverKey, secretKey))) { return false; } } //Encrypt the data byte[] key_enc = RSAService.Encrypt(secretKey, false); byte[] token_enc = RSAService.Encrypt(token, false); byte[] keylen = BitConverter.GetBytes((short)key_enc.Length); byte[] tokenlen = BitConverter.GetBytes((short)token_enc.Length); Array.Reverse(keylen); Array.Reverse(tokenlen); //Building the packet byte[] data = new byte[5 + (short)key_enc.Length + (short)token_enc.Length]; data[0] = 0xFC; keylen.CopyTo(data, 1); key_enc.CopyTo(data, 3); tokenlen.CopyTo(data, 3 + (short)key_enc.Length); token_enc.CopyTo(data, 5 + (short)key_enc.Length); //Send it back Send(data); //Getting the next packet byte[] pid = new byte[1]; Receive(pid, 0, 1, SocketFlags.None); if (pid[0] == 0xFC) { readData(4); s = CryptoHandler.getAesStream(c.GetStream(), secretKey); encrypted = true; return true; } else return false; } public bool Login() { if (Handshake(handler.GetUserUUID(), handler.GetUsername(), handler.GetSessionID(), handler.GetServerHost(), handler.GetServerPort())) { Send(new byte[] { 0xCD, 0 }); try { byte[] pid = new byte[1]; try { if (c.Connected) { Receive(pid, 0, 1, SocketFlags.None); while (pid[0] >= 0xC0 && pid[0] != 0xFF) //Skip some early packets or plugin messages { processPacket(pid[0]); Receive(pid, 0, 1, SocketFlags.None); } if (pid[0] == (byte)1) { readData(4); readNextString(); readData(5); StartUpdating(); return true; //The Server accepted the request } else if (pid[0] == (byte)0xFF) { string reason = readNextString(); handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, reason); return false; } } } catch { //Connection failed return false; } } catch { handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, ""); return false; } return false; //Login was unsuccessful (received a kick...) } else return false; } public void Disconnect() { const string message = "disconnect.quitting"; try { byte[] reason = new byte[3 + (message.Length * 2)]; reason[0] = (byte)0xff; byte[] msglen; msglen = BitConverter.GetBytes((short)message.Length); Array.Reverse(msglen); msglen.CopyTo(reason, 1); if (message.Length > 0) { byte[] msg; msg = Encoding.BigEndianUnicode.GetBytes(message); msg.CopyTo(reason, 3); } Send(reason); } catch (SocketException) { } catch (System.IO.IOException) { } } public int GetMaxChatMessageLength() { return 100; } public bool SendChatMessage(string message) { if (String.IsNullOrEmpty(message)) return true; try { byte[] chat = new byte[3 + (message.Length * 2)]; chat[0] = (byte)3; byte[] msglen; msglen = BitConverter.GetBytes((short)message.Length); Array.Reverse(msglen); msglen.CopyTo(chat, 1); byte[] msg; msg = Encoding.BigEndianUnicode.GetBytes(message); msg.CopyTo(chat, 3); Send(chat); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } } public bool SendRespawnPacket() { try { Send(new byte[] { 0xCD, 1 }); return true; } catch (SocketException) { return false; } } public bool SendBrandInfo(string brandInfo) { return false; //Only supported since MC 1.7 } public bool SendClientSettings(string language, byte viewDistance, byte difficulty, byte chatMode, bool chatColors, byte skinParts, byte mainHand) { return false; //Currently not implemented } public bool SendLocationUpdate(Location location, bool onGround, float? yaw, float? pitch) { return false; //Currently not implemented } /// /// Send a plugin channel packet to the server. /// /// Channel to send packet on /// packet Data public bool SendPluginChannelPacket(string channel, byte[] data) { try { byte[] channelLength = BitConverter.GetBytes((short)channel.Length); Array.Reverse(channelLength); byte[] channelData = Encoding.BigEndianUnicode.GetBytes(channel); byte[] dataLength = BitConverter.GetBytes((short)data.Length); Array.Reverse(dataLength); Send(concatBytes(new byte[] { 0xFA }, channelLength, channelData, dataLength, data)); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } } IEnumerable IAutoComplete.AutoComplete(string BehindCursor) { if (String.IsNullOrEmpty(BehindCursor)) return new string[] { }; byte[] autocomplete = new byte[3 + (BehindCursor.Length * 2)]; autocomplete[0] = 0xCB; byte[] msglen = BitConverter.GetBytes((short)BehindCursor.Length); Array.Reverse(msglen); msglen.CopyTo(autocomplete, 1); byte[] msg = Encoding.BigEndianUnicode.GetBytes(BehindCursor); msg.CopyTo(autocomplete, 3); autocomplete_received = false; autocomplete_result = BehindCursor; Send(autocomplete); int wait_left = 50; //do not wait more than 5 seconds (50 * 100 ms) while (wait_left > 0 && !autocomplete_received) { System.Threading.Thread.Sleep(100); wait_left--; } if (!String.IsNullOrEmpty(autocomplete_result) && autocomplete_received) ConsoleIO.WriteLineFormatted("§8" + autocomplete_result.Replace((char)0x00, ' '), false); return autocomplete_result.Split((char)0x00); } private static byte[] concatBytes(params byte[][] bytes) { List result = new List(); foreach (byte[] array in bytes) result.AddRange(array); return result.ToArray(); } public static bool doPing(string host, int port, ref int protocolversion) { try { string version = ""; TcpClient tcp = ProxyHandler.newTcpClient(host, port); tcp.ReceiveTimeout = 5000; //MC 1.7.2+ SpigotMC servers won't respond, so we need a reasonable timeout. byte[] ping = new byte[2] { 0xfe, 0x01 }; tcp.Client.Send(ping, SocketFlags.None); tcp.Client.Receive(ping, 0, 1, SocketFlags.None); if (ping[0] == 0xff) { Protocol16Handler ComTmp = new Protocol16Handler(tcp); string result = ComTmp.readNextString(); if (result.Length > 2 && result[0] == '§' && result[1] == '1') { string[] tmp = result.Split((char)0x00); protocolversion = (byte)Int16.Parse(tmp[1]); version = tmp[2]; if (protocolversion == 127) //MC 1.7.2+ return false; } else { protocolversion = (byte)39; version = "B1.8.1 - 1.3.2"; } ConsoleIO.WriteLineFormatted("§8Server version : MC " + version + " (protocol v" + protocolversion + ")."); return true; } else return false; } catch { return false; } } } }