namespace MinecraftClient.Pathing.Core { /// /// Result of an IMove.Calculate() call. Mutable struct passed by ref for zero-alloc hot path. /// public struct MoveResult { public int DestX; public int DestY; public int DestZ; public double Cost; public void Set(int x, int y, int z, double cost) { DestX = x; DestY = y; DestZ = z; Cost = cost; } public void SetImpossible() { Cost = ActionCosts.CostInf; } public readonly bool IsImpossible => Cost >= ActionCosts.CostInf; } }