using System;
using System.Collections.Generic;
using MinecraftClient.Protocol;
namespace MinecraftClient.ChatBots
{
///
/// Record and save replay file that can be used by the Replay mod (https://www.replaymod.com/)
///
public class ReplayCapture : ChatBot
{
private ReplayHandler? replay;
private readonly int backupInterval = 3000; // Unit: second * 10
private int backupCounter = -1;
public ReplayCapture(int backupInterval)
{
if (backupInterval != -1)
this.backupInterval = backupInterval * 10;
else
this.backupInterval = -1;
}
public override void Initialize()
{
SetNetworkPacketEventEnabled(true);
replay = new ReplayHandler(GetProtocolVersion());
replay.MetaData.serverName = GetServerHost() + GetServerPort();
backupCounter = backupInterval;
RegisterChatBotCommand("replay", Translations.Get("bot.replayCapture.cmd"), "replay ", Command);
}
public override void OnNetworkPacket(int packetID, List packetData, bool isLogin, bool isInbound)
{
replay!.AddPacket(packetID, packetData, isLogin, isInbound);
}
public override void Update()
{
if (backupInterval > 0 && replay!.RecordRunning)
{
if (backupCounter <= 0)
{
replay.CreateBackupReplay(@"recording_cache\REPLAY_BACKUP.mcpr");
backupCounter = backupInterval;
}
else backupCounter--;
}
}
public override bool OnDisconnect(DisconnectReason reason, string message)
{
replay!.OnShutDown();
return base.OnDisconnect(reason, message);
}
public string Command(string cmd, string[] args)
{
try
{
if (replay!.RecordRunning)
{
if (args.Length > 0)
{
switch (args[0].ToLower())
{
case "save":
{
replay.CreateBackupReplay(@"replay_recordings\" + replay.GetReplayDefaultName());
return Translations.Get("bot.replayCapture.created");
}
case "stop":
{
replay.OnShutDown();
return Translations.Get("bot.replayCapture.stopped");
}
}
}
return Translations.Get("general.available_cmd", "save, stop");
}
else return Translations.Get("bot.replayCapture.restart");
}
catch (Exception e)
{
return e.Message;
}
}
}
}