using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.Commands { class Tps : Command { public override string CMDName { get { return "tps"; } } public override string CMDDesc { get { return "Display server current tps (tick per second). May not be accurate"; } } public override string Run(McClient handler, string command, Dictionary localVars) { var tps = Math.Round(handler.GetServerTPS(), 2); string color; if (tps < 10) color = "§c"; // Red else if (tps < 15) color = "§e"; // Yellow else color = "§a"; // Green return "Current tps: " + color + tps; } } }