using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using MinecraftClient.Protocol.ProfileKey; using MinecraftClient.Protocol.Session; namespace MinecraftClient { internal static class AsyncTaskHandler { private static readonly List Tasks = new(); internal static Task CheckUpdate = Task.CompletedTask; internal static Task CacheSessionReader = Task.CompletedTask; internal static Task SaveSessionToDisk = Task.CompletedTask; internal static Task WritebackSettingFile = Task.CompletedTask; internal static async void ExitCleanUp() { await WritebackSettingFile; await CacheSessionReader; await SaveSessionToDisk; foreach (var task in Tasks) { await task; } Tasks.Clear(); } } }