using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.Commands { public class List : Command { public override string CMDName { get { return "list"; } } public override string CMDDesc { get { return "list: get the player list."; } } public override string Run(McTcpClient handler, string command) { handler.ListPlayers(); return ""; } } }