using System; using System.Linq; using System.Text; using Brigadier.NET; using Brigadier.NET.Builder; using MinecraftClient.CommandHandler; using MinecraftClient.Scripting; namespace MinecraftClient.Commands { public class Debug : Command { public override string CmdName { get { return "debug"; } } public override string CmdUsage { get { return "debug [on|off|state]"; } } public override string CmdDesc { get { return Translations.cmd_debug_desc; } } public override void RegisterCommand(CommandDispatcher dispatcher) { dispatcher.Register(l => l.Literal("help") .Then(l => l.Literal(CmdName) .Executes(r => GetUsage(r.Source, string.Empty)) ) ); dispatcher.Register(l => l.Literal(CmdName) .Executes(r => SetDebugMode(r.Source, true)) .Then(l => l.Literal("on") .Executes(r => SetDebugMode(r.Source, false, true))) .Then(l => l.Literal("off") .Executes(r => SetDebugMode(r.Source, false, false))) .Then(l => l.Literal("state") .Executes(r => ShowState(r.Source))) .Then(l => l.Literal("_help") .Executes(r => GetUsage(r.Source, string.Empty)) .Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName))) ); } private int GetUsage(CmdResult r, string? cmd) { return r.SetAndReturn(cmd switch { #pragma warning disable format // @formatter:off _ => GetCmdDescTranslated(), #pragma warning restore format // @formatter:on }); } private int SetDebugMode(CmdResult r, bool flip, bool mode = false) { McClient handler = CmdResult.currentHandler!; if (flip) Settings.Config.Logging.DebugMessages = !Settings.Config.Logging.DebugMessages; else Settings.Config.Logging.DebugMessages = mode; handler.Log.DebugEnabled = Settings.Config.Logging.DebugMessages; if (Settings.Config.Logging.DebugMessages) return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_debug_state_on); else return r.SetAndReturn(CmdResult.Status.Done, Translations.cmd_debug_state_off); } private int ShowState(CmdResult r) { McClient handler = CmdResult.currentHandler!; var sb = new StringBuilder(); sb.AppendLine($"§e=== {Translations.cmd_debug_state_header} ==="); sb.AppendLine($"§7{Translations.cmd_debug_state_server,-10}§f{handler.GetServerHost()}:{handler.GetServerPort()}"); sb.AppendLine($"§7{Translations.cmd_debug_state_username,-10}§f{handler.GetUsername()}"); sb.AppendLine($"§7{Translations.cmd_debug_state_protocol,-10}§f{handler.GetProtocolVersion()}"); sb.AppendLine($"§7{Translations.cmd_debug_state_gamemode,-10}§f{handler.GetGamemode()}"); sb.AppendLine($"§7{Translations.cmd_debug_state_health,-10}§f{handler.GetHealth():F1}"); sb.AppendLine($"§7{Translations.cmd_debug_state_food,-10}§f{handler.GetSaturation()}"); var loc = handler.GetCurrentLocation(); sb.AppendLine($"§7{Translations.cmd_debug_state_location,-10}§f{loc.X:F2}, {loc.Y:F2}, {loc.Z:F2}"); sb.AppendLine($"§7{Translations.cmd_debug_state_tps,-10}§f{handler.GetServerTPS():F1}"); sb.AppendLine($"§7{Translations.cmd_debug_state_console,-10}§f{(ConsoleIO.Backend?.GetType().Name ?? "null")}"); var features = new StringBuilder(); features.Append(handler.GetTerrainEnabled() ? "§aTerrain " : "§8Terrain "); features.Append(handler.GetInventoryEnabled() ? "§aInventory " : "§8Inventory "); features.Append(handler.GetEntityHandlingEnabled() ? "§aEntity " : "§8Entity "); sb.AppendLine($"§7{Translations.cmd_debug_state_features,-10}{features}"); sb.AppendLine($"§7{Translations.cmd_debug_state_debug,-10}§f{(Settings.Config.Logging.DebugMessages ? "§aON" : "§cOFF")}"); var bots = handler.GetLoadedChatBots(); sb.AppendLine($"§7{Translations.cmd_debug_state_bots} ({bots.Count}): §f{string.Join(", ", bots.Select(b => b.GetType().Name))}"); var players = handler.GetOnlinePlayers(); sb.AppendLine($"§7{Translations.cmd_debug_state_players,-10}§f{string.Format(Translations.cmd_debug_state_online, players.Length)}"); handler.Log.Info(sb.ToString()); return r.SetAndReturn(CmdResult.Status.Done); } } }