using System.Collections.Generic; namespace MinecraftClient.Mapping.EntityMetadataPalettes; // TODO: Use this for 1.8 public class EntityMetadataPalette19 : EntityMetadataPalette { // 1.8 : https://wiki.vg/index.php?title=Entity_metadata&oldid=6220 (Requires a different algorithm) // 1.9 : https://wiki.vg/index.php?title=Entity_metadata&oldid=7416 private readonly Dictionary entityMetadataMappings = new() { { 0, EntityMetaDataType.Byte }, { 1, EntityMetaDataType.VarInt }, { 2, EntityMetaDataType.Float }, { 3, EntityMetaDataType.String }, { 4, EntityMetaDataType.Chat }, { 5, EntityMetaDataType.Slot }, { 6, EntityMetaDataType.Boolean }, { 7, EntityMetaDataType.Vector3 }, { 8, EntityMetaDataType.Position }, { 9, EntityMetaDataType.OptionalPosition }, { 10, EntityMetaDataType.Direction }, { 11, EntityMetaDataType.OptionalUuid }, { 12, EntityMetaDataType.OptionalBlockId } }; public override Dictionary GetEntityMetadataMappingsList() { return entityMetadataMappings; } }