using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Threading; using System.Net; using System.IO; using System.Drawing; using System.Windows.Forms; namespace MinecraftClient.WinAPI { /// /// Allow to set the player skin as console icon, on Windows only. /// See StackOverflow no. 2986853 /// public static class ConsoleIcon { [DllImport("kernel32.dll", SetLastError = true)] private static extern bool SetConsoleIcon(IntPtr hIcon); [System.Runtime.InteropServices.DllImport("user32.dll", CharSet = System.Runtime.InteropServices.CharSet.Auto)] private static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, IntPtr lParam); /// /// An application sends the WM_SETICON message to associate a new large or small icon with a window. /// The system displays the large icon in the ALT+TAB dialog box, and the small icon in the window caption. /// public enum WinMessages : uint { SETICON = 0x0080, } private static void SetWindowIcon(System.Drawing.Icon icon) { IntPtr mwHandle = System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle; IntPtr result01 = SendMessage(mwHandle, (int)WinMessages.SETICON, 0, icon.Handle); IntPtr result02 = SendMessage(mwHandle, (int)WinMessages.SETICON, 1, icon.Handle); } /// /// Asynchronously download the player's skin and set the head as console icon /// public static void setPlayerIconAsync(string playerName) { if (!Program.isUsingMono) //Windows Only { Thread t = new Thread(new ThreadStart(delegate { HttpWebRequest httpWebRequest = (HttpWebRequest)HttpWebRequest.Create("https://minotar.net/helm/" + playerName + "/100.png"); try { using (HttpWebResponse httpWebReponse = (HttpWebResponse)httpWebRequest.GetResponse()) { try { Bitmap skin = new Bitmap(Image.FromStream(httpWebReponse.GetResponseStream())); //Read skin from network SetWindowIcon(Icon.FromHandle(skin.GetHicon())); // Windows 10+ (New console) SetConsoleIcon(skin.GetHicon()); // Windows 8 and lower (Older console) } catch (ArgumentException) { /* Invalid image in HTTP response */ } } } catch (WebException) //Skin not found? Reset to default icon { revertToMCCIcon(); } } )); t.Name = "Player skin icon setter"; t.Start(); } } /// /// Set the icon back to the default MCC icon /// public static void revertToMCCIcon() { if (!Program.isUsingMono) //Windows Only { try { //Icon defaultIcon = Icon.ExtractAssociatedIcon(Environment.SystemDirectory + "\\cmd.exe"); Icon defaultIcon = Icon.ExtractAssociatedIcon(Application.ExecutablePath); SetWindowIcon(Icon.FromHandle(defaultIcon.Handle)); // Windows 10+ (New console) SetConsoleIcon(defaultIcon.Handle); // Windows 8 and lower (Older console) } catch { } } } } }