Commit graph

11 commits

Author SHA1 Message Date
Milutinke
d7310e477b Added Item, Entity, Block, Material Palettes for 1.19. Fixed SpawnEntity and disabled BlockChange packet on 1.19 to prevent crashing until it's fixed. Enabled Entity and Inventory handling. 2022-08-22 19:46:30 +02:00
Dušan Milutinović
9d3357eeee Fixed requested changes in the review. Except: Container (TODO) 2022-06-28 13:45:23 +02:00
Dusan Milutinovic
61a682a69b Added Entity, Item and Block palletes for 1.17/1 and 1.18/1. Added pallete generators as a command line option. Fixed a minor warning with AttackBot 2022-02-13 01:10:10 +01:00
ReinforceZwei
53bd56100f
1.16+ Terrain and Movement support (#1353)
* First implementation
* Improve chunk reading performance
* Fix indentation
* Remove debug information
* Update MultiBlockChange packet
* Move skip varint to a method
* Fix crash when not using block palette
* Fix DataTypes.cs not compiling on .NET 4.0
Binary (0b) values not handled so converted to Hexadecimal (0x)
* Use the 1.16 chunk parsing code for 1.15 too
Document the differences in padding and factor the code
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-11-28 20:48:35 +01:00
ORelio
5eea7441b7 Add details on how to use BlockPaletteGenerator.cs (#1111) 2020-07-06 22:59:24 +02:00
ORelio
20fb2323a4 Read all files as UTF-8 (#1035)
Fix encoding issues with some languages such as Chinese
by forcing UTF-8 everywhere. Configuration files written
in ANSI/Latin-1 and other encodings will need conversion.
2020-05-29 20:23:03 +02:00
ORelio
bd85c46663 Implement entity types (#1001)
Implement palette generation and investigate palette changes between
versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity
palette and 1.15 refreshes the whole palette just to insert Bee.

Also refactor entity handling code here and there.
2020-05-24 18:21:22 +02:00
ORelio
bc3d6aba00 Implement item types
Github discussion on commit 6929ae236a
2020-03-28 23:30:42 +01:00
ORelio
c6f00ce686 Add support for Minecraft 1.15
See #834
2019-12-14 14:22:24 +01:00
ORelio
0d58fb9063 MC 1.14 Terrain support (#703)
Minecraft 1.14 is now fully supported.

- Implement NBT parsing to skip NBT field in chunk data
- Update lighting data format in Chunk Data parsing
- Move Chunk Data parsing into Protocol18Terrain.cs
- Improve PaletteGenerator to greatly reduce palette files sizes
- Re-Generate Palette113.cs to reduce its size (378 Kib -> 50 Kib)
- Generate Palette114.cs (57 Kib instead of 516 Kib with prev format)
- Update Material.cs and MaterialExtensions.cs for new block types
2019-05-01 15:31:34 +02:00
ORelio
c04b17cabc Implement Terrain and Movements for MC 1.13
Special thanks to @TheSnoozer and @vkorn for their help!

 - Implement global block Palette mechanism
 - Add class generation tool from blocks.json
 - Regenerate Material.cs and redefine solid blocks
 - Migrate previous Material.cs into Palette112
 - Generate Palette113 from MC 1.13.2 blocks.json
 - Improve Block class to handle up to 65535 block states
 - Adjust terrain parsing, small fixes in packets
 - Remove unused snapshot-related protocol cases

Solves #599
2019-04-25 22:19:50 +02:00