Commit graph

9 commits

Author SHA1 Message Date
Anon
de96462659 Fix structured components: audit fixes, codec helpers, and serialize implementations
- Fix 5 class naming typos: Unbrekable->Unbreakable, Blook->Book,
  Omnious->Ominous, FoodComponentComponent->FoodComponent
- Fix IntangibleProjectileComponent: extends EmptyComponent (Unit type)
- Delete dead code JukeBoxPlayableComponent.cs (duplicated)
- Implement proper Serialize() on BlocksAttacksComponent,
  KineticWeaponComponent, PiercingWeaponComponent
- Extract shared SoundEventHolder/HolderSet codec helpers into
  StructuredComponentCodecHelpers
- Add TypedEntityDataComponent/TypedBlockEntityDataComponent base classes
  for 1.21.9+ typed entity data format
- Fix variable name: uses1218AttributeAndEquippableFormats ->
  uses1216AttributeAndEquippableFormats
- Add entity data version gate (1.21.9+) to v1215 registry
- Fix chicken/variant and zombie_nautilus/variant component types
- Fix empty packet hang in Protocol18 ReadNextPacket loop
- Add structured components integration test harness
2026-06-11 21:33:48 +02:00
Anon
c6ca3dc13d Formatted the code and removed logs from Auto Attack 2026-06-04 11:42:41 +02:00
Anon
17808bb652 Fixed the component system from 1.20.6 - 1.21.11 2026-03-25 01:08:27 +01:00
Anon
f83e7c5707 Preliminary 1.21 Support 2024-12-06 16:45:48 +01:00
Anon
0da4a718cb Implemented all structured components, renamed them all to a better format 2024-10-05 13:37:52 +02:00
Anon
4dea688ca2 Added more structured components 2024-09-11 20:58:24 +02:00
Anon
49319fe781 Added more components + added item palette reference 2024-09-11 20:35:23 +02:00
Anon
76e873ed54 WIP: Added some strctured components 2024-09-11 19:12:31 +02:00
Anon
63b027d84a First Version of Structured Components 2024-09-01 20:42:39 +02:00