Sending illegal character will cause server to kick the client. This happens when using remote control to execute some command that contains color output. Message checking applies to remote control only.
- Now scripts can also be written in C#
- C# scripts can access ChatBot API
- Add more methods in ChatBot API
- Add an example of C# script file
- Coding style fixes: method names ucfirst
- Allow to use vars declared in scripts or directly by the user
- Commands my now use %variable% as well
- Moved "help" command from RemoteControl to inner MCC command manager
- The only special command is "wait", which is only available in scripts
Todo: Solve ambiguity between MCC help and Server help commands
Note: Auto accept tpa suggested by MousePak
Note: Manually choosing MC version suggested by ZizzyDizzyMC
- MCC internal commands for command prompt, remote control and scripts
are handled in one place, thus it's no more needed to add them in 3
different places.
- "exit" command in scripts is not equivalent to "/quit"
- removed "disconnect" command in scripts /!\
- bots can now easily perform internal MCC commands.
- Change "replaceVars" to "expandVars" (more explicit)
- Store server IP and server port in distinct vars in Settings class
- Add setServerIP setter in Settings which automatically split a
host:port string
- Add %serverip% variable which use the new ServerPort setting
- Fix "text%incompletevarnameatstringend" strings
- Created specific namespaces and folders for each app brick
- Added proxy support using Starksoft's Biko Library
- App bricks: Main, ChatBots, Crypto, Protocol, Proxy
- Each class is now in its own file (Aes streams, chatbots)
- Used "Bridge" design pattern for Crypto, Protocol, Proxy
- Added back support for Minecraft 1.4.6 to 1.6.4 (MCC 1.6.2)
- Need to fully re-test everything and fix bugs
- To Fix : Server pinging is slow on SpigotMC
- To Do : Add Minecraft 1.2.5 (MCC 1.3) and maybe 1.3 to 1.4.5