Player list updates on MC 1.8 handler did not take into account the
amount of items in the list and were only processing the first item,
including when there wasn't any item to process. Unfortunately some
weird servers were sending useless empty tab-list updates, causing a
crash. Should fix issue #78 and forum posts 1267, 1269, 1284. Thanks
dbear20, link3321, gerik43, Darkaegis, k3ldon and Ryan6578 for their bug
reports! :)
Lots of changes in 1.8 protocol so a new protocol handler was necessary
Packet (de)compression done with dotNetZip Zlib compression engine
1.4.6-1.7.10 support is still there thanks to app refactoring
To detect that the TCP connection has been lost, try sending a small
packet every ~10 seconds. If the connection is lost, it will then throw
an exception which will allow MCC to detect that connection is lost, and
eventually properly trigger the AutoRelog bot.
- See issue #41 -
Fix Alerts bot not displaying several occurences in a row
Fix Script bot not displaying in console what it is performing
Fix IOException not caught when connection is lost
- User can manually provide server version in config file
- Server is not pinged if a minecraft version was manually provided
- If the provided version isn't recognized, ping is re-enabled
- %variable% variables can be declared in the INI file and used
elsewhere
- Default argument 'true' for WriteLineFormatted in ConsoleIO
- Exceptions thrown by bots no longer disconnect from the server, stack
trace is printed instead
- Re-add support for MC 1.6 chat color names
- Re-add support for MC 1.5- vanilla whispers in ChatBot
- Add /connect in main chat prompt (reported by TNT-UP)
- We need to send a MC 1.6 ping first but SpigotMC ignore them
- So a timeout is necessary. Too slow old servers might suffer
- Fix bots not beign updated by Protocol16 (MC 1.4 to 1.6)
- Created specific namespaces and folders for each app brick
- Added proxy support using Starksoft's Biko Library
- App bricks: Main, ChatBots, Crypto, Protocol, Proxy
- Each class is now in its own file (Aes streams, chatbots)
- Used "Bridge" design pattern for Crypto, Protocol, Proxy
- Added back support for Minecraft 1.4.6 to 1.6.4 (MCC 1.6.2)
- Need to fully re-test everything and fix bugs
- To Fix : Server pinging is slow on SpigotMC
- To Do : Add Minecraft 1.2.5 (MCC 1.3) and maybe 1.3 to 1.4.5