ReinforceZwei
c870f080f2
Fixed the client crashs when a Player in the render distance dead (including client player)
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Bad End: Dead and Crash
just kidding
2020-03-24 19:23:59 +01:00
ReinforceZwei
4b08912407
Made Open Window to only parse packet before MC1.14
2020-03-24 19:23:59 +01:00
ReinforceZwei
364afdfc72
Update Inventory support version to 1.15.2 and Remove GetInventoryEnabled condition bypass
2020-03-24 19:23:59 +01:00
ReinforceZwei
27db483c7c
Delete Command "AutoAttack"
2020-03-24 19:23:59 +01:00
ReinforceZwei
7fbf9443a1
Made ChatBotAPI OnEntityDespawn to pass Entity object instead of EntityID
2020-03-24 19:23:59 +01:00
ReinforceZwei
dbf5334758
Moved Auto attack and auto fishing to ChatBots and added ChatBotAPI for entity handling
2020-03-24 19:23:59 +01:00
ReinforceZwei
8b8f3a719b
Implemented basic player inventory items handle
2020-03-24 19:23:59 +01:00
ReinforceZwei
51d03b9ced
Added basic auto fishing
2020-03-24 19:23:59 +01:00
ReinforceZwei
850eae86d7
Add command to turn on and off auto attack
2020-03-24 19:23:59 +01:00
ReinforceZwei
8c31c04c3e
Tidy up code
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Move variable declaration to the top
Delete unnecessary kill.cs file
2020-03-24 19:23:59 +01:00
ReinforceZwei
833de25110
auto attack added MC1.8-1.15 packet support
2020-03-24 19:23:59 +01:00
ReinforceZwei
fa51d9632d
update to newest version
2020-03-24 19:23:59 +01:00
ReinforceZwei
6ee16513e0
Final code clean up and adding summary
2020-03-24 19:23:59 +01:00
ReinforceZwei
221d2525be
inital commit for auto attack
2020-03-24 19:23:59 +01:00
ReinforceZwei
0b0e3c334e
auto attack
2020-03-24 19:23:59 +01:00
ORelio
758bc2ad49
Add sample-script-with-http-request
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Made as an example for #887
2020-03-17 00:15:53 +01:00
ORelio
c19802725f
Allow null NBT tag ( #883 , #752 )
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ReadNextNBT() now returns an empty dictionary if the NBT tag is 0x00
As per https://wiki.vg/Slot_Data 0x00 being a placeholder for "no NBT"
2020-03-08 14:29:06 +01:00
ORelio
981bae184a
Fix GetLocation() endianness ( #881 )
2020-03-05 21:38:09 +01:00
ORelio
2e52bdea39
Fix SessionCache.ini (Mojang now uses JWT)
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Session IDs from Mojang are now JWT instead of UUID
2020-03-01 19:59:35 +01:00
ORelio
9b9d4023bb
Remind in config that inventory is not implemented yet
2020-02-11 21:33:22 +01:00
Dusan Milutinovic
3995cf9c2b
Update and rename README.txt to README.md
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Added detailed explanation for C# scripts.
Added new better styling which is easier to read
2020-02-11 20:59:36 +01:00
Dusan Milutinovic
e160fb7728
Update CSharpRunner.cs
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Added support for including libraries via comments
Example: //using System.Net;
Build passing: http://i.pics.rs/Q8ntM.png
Tested.
2020-02-09 19:25:41 +01:00
Dusan Milutinovic
3438e20cb3
Update CSharpRunner.cs
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Added System.Net to allow communication with the web.
2020-02-09 18:11:45 +01:00
rvankammen
921ec5aaf5
Added the 1.15.2 protocol
2020-02-09 14:27:26 +01:00
Mhowser
7df98a96b5
Added 1.15.1 protocol
2019-12-25 10:12:18 +00:00
ORelio
aba2ec79d1
Add 1.15.1 (1/2)
2019-12-25 11:11:55 +01:00
ORelio
f82b09af5a
Remove unnecessary Material115.cs
2019-12-14 14:44:53 +01:00
ORelio
c6f00ce686
Add support for Minecraft 1.15
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See #834
2019-12-14 14:22:24 +01:00
ORelio
52d98538b3
Fix AutoRelog running twice on disconnection
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Bug introduced in commit aaf1e8311b
Implement User-Initiated logout reason to ignore the second logout event
See #817
2019-12-08 22:24:20 +01:00
ORelio
94e96b11dd
Better handling of SocketException variants
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See #817
2019-12-08 21:44:25 +01:00
ORelio
64d62373c9
Fix crash when a bot unloads in OnDisconnect()
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See #817
2019-12-08 20:18:40 +01:00
ORelio
d1674a2d74
Fix conflict between TimeoutDetector and AutoRelog
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Disable TimeoutDetector as soon as a kick message is detected
See #817
2019-11-24 12:49:03 +01:00
ORelio
96eda73dce
Mark Terrain & Movement as supported for 1.14.4
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See #794 #820 #822
2019-11-01 12:07:57 +01:00
Pokechu22
6ac3cd90ee
Fix VarInt too big for player position and look
2019-10-29 19:53:28 +01:00
TheSnoozer
1f53845841
fix some doc strings
2019-10-03 09:48:40 +02:00
TheSnoozer
d4aa63d1d3
fix some doc strings
2019-10-03 09:46:08 +02:00
TheSnoozer
851f634fae
https://github.com/ORelio/Minecraft-Console-Client/issues/811 : report the raw packet data whenever we get a VarInt too big
2019-10-03 09:38:49 +02:00
TheSnoozer
aaf1e8311b
https://github.com/ORelio/Minecraft-Console-Client/issues/427 : TriggerOnLogin doesn't work when /reco
2019-09-23 22:32:28 +02:00
TheSnoozer
803532ce42
only attempt to convert the render distance to an int, if it looks like one
2019-09-23 22:32:28 +02:00
TheSnoozer
c6b4dc38d0
trim a string before tring to convert it to an int, if this still fails report it
2019-09-23 22:32:28 +02:00
TheSnoozer
3393e7e402
report the full path when loading any files which might help in troubleshooting files not found properly
2019-09-23 22:32:28 +02:00
TheSnoozer
46dd4bc35f
include a message where the settings are loaded from (might help for issues where the user's think the settings are not loaded)
2019-09-21 14:42:00 +02:00
TheSnoozer
f209130464
https://github.com/ORelio/Minecraft-Console-Client/issues/729 : allow to use GetServerPort/GetServerHost/GetUsername/GetUserUUID in MCC scripts
2019-09-21 14:42:00 +02:00
ORelio
877e50579d
Add connection timeout using server keepalives
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Vanilla client will consider that connection has been lost
when no server keepalive was received during the last 30 seconds.
This commit implements a similar mechanism in MCC. See #802
2019-09-15 17:01:53 +02:00
ORelio
1406c00abd
Fix SocketException causing InvalidDataException
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See #788
2019-08-20 12:44:45 +02:00
ORelio
237353498c
Fix TriggerOnLogin in ScriptScheduler w/ AutoRelog
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Thanks @Nafana for pointing it out in #629
2019-08-04 15:52:44 +02:00
0Jumpero
10790f2982
Changed the protocol version
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I got the wrong protocol version previously. Got the right one from https://wiki.vg/Protocol_version_numbers for the live version on Minecraft
2019-07-20 20:40:57 +02:00
0Jumpero
84e790e9ce
Add 1.14.4 support
2019-07-20 20:40:57 +02:00
0Jumpero
e50ee940f2
Add 1.14.4 support
2019-07-20 20:40:57 +02:00
Sheldon Rupp
81261c96f2
Add 1.14.3 support
2019-07-16 17:12:42 +02:00