Prevent a match from triggering too often using a cooldown
By default, matches do not have a cooldown (it's opt-in)
Also add translation support and more debug messages
Allow specifying any setting as --setting=value
Sections other than main: --section.setting=value
Previous positional arguments are still supported
Update user manual with quick usage and examples
* Add lines to translate in de.ini following #1590
* Apply suggestions from code review
Translation from @Daenges and @cyb3rko
Co-authored-by: Daenges <57369924+Daenges@users.noreply.github.com>
Co-authored-by: Niko Diamadis <niko@cyb3rko.de>
Add documentation to make the invoke mechanism easier to understand
Make it clear in documentation that code is invoked synchronously
Use Action and Func<T> for minimizing the amount of code to write
Use type parameter T to automatically adjust return value type
Throw exceptions on the calling thread, not the main thread
Sending illegal character will cause server to kick the client. This happens when using remote control to execute some command that contains color output. Message checking applies to remote control only.
* Improve caching and remove unused functions
* Save Player UUID before leaving
Save the UUID when they leave and save it until they join again.
* Clear the cache after disconnect
* Update MinecraftClient/config/ChatBots/DiscordWebhook.cs
* Send chatmessages to Discord via webhook.
With corresponding Minecraft skins as profilepicture.
* Support for pings at keywords and server messages.
* Cleanup, Settings Class and applied suggestions.
* Fix all function names
* Improve variable naming and UUID search
* Re-format some comment
* Rename file to DiscordWebhook.cs
* Add message caching and option for disabling UUID lookup
Add Message class
Add Cache class
Change internal Message delivery
* Add an ignore list
Improved help message
Add option to get all settings
* Add feature to deactivat CustomChatDetection
Comment some functions
* Option to unload the bot
Fix crash when not entering a valid ping syntax
Co-authored-by: ReinforceZwei <39955851+ReinforceZwei@users.noreply.github.com>
Resolve#51
* Realms: update to new API; fix HTTP Get
* Realms: suggested changes
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
* Realms: suggested changes
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
* Add negative number support for JSON parser
* Nice print realms worlds result
* Option to join Realms world with world ID
* Suggested changes
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
* Failure handle
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
* world id paired with index
* fix text
* Clean up the code a bit
* Add setting for displaying Realms worlds
* Rename Realms worlds setting
* Put messages into translation file
Co-authored-by: Zizhen Lian <zizhlian@umd.edu>
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
Co-authored-by: ReinforceZwei <39955851+ReinforceZwei@users.noreply.github.com>