Commit graph

10 commits

Author SHA1 Message Date
Dušan Milutinović
9d3357eeee Fixed requested changes in the review. Except: Container (TODO) 2022-06-28 13:45:23 +02:00
Dusan Milutinovic
61a682a69b Added Entity, Item and Block palletes for 1.17/1 and 1.18/1. Added pallete generators as a command line option. Fixed a minor warning with AttackBot 2022-02-13 01:10:10 +01:00
ReinforceZwei
53bd56100f
1.16+ Terrain and Movement support (#1353)
* First implementation
* Improve chunk reading performance
* Fix indentation
* Remove debug information
* Update MultiBlockChange packet
* Move skip varint to a method
* Fix crash when not using block palette
* Fix DataTypes.cs not compiling on .NET 4.0
Binary (0b) values not handled so converted to Hexadecimal (0x)
* Use the 1.16 chunk parsing code for 1.15 too
Document the differences in padding and factor the code
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-11-28 20:48:35 +01:00
ORelio
5eea7441b7 Add details on how to use BlockPaletteGenerator.cs (#1111) 2020-07-06 22:59:24 +02:00
ORelio
20fb2323a4 Read all files as UTF-8 (#1035)
Fix encoding issues with some languages such as Chinese
by forcing UTF-8 everywhere. Configuration files written
in ANSI/Latin-1 and other encodings will need conversion.
2020-05-29 20:23:03 +02:00
ORelio
bd85c46663 Implement entity types (#1001)
Implement palette generation and investigate palette changes between
versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity
palette and 1.15 refreshes the whole palette just to insert Bee.

Also refactor entity handling code here and there.
2020-05-24 18:21:22 +02:00
ORelio
bc3d6aba00 Implement item types
Github discussion on commit 6929ae236a
2020-03-28 23:30:42 +01:00
ORelio
c6f00ce686 Add support for Minecraft 1.15
See #834
2019-12-14 14:22:24 +01:00
ORelio
0d58fb9063 MC 1.14 Terrain support (#703)
Minecraft 1.14 is now fully supported.

- Implement NBT parsing to skip NBT field in chunk data
- Update lighting data format in Chunk Data parsing
- Move Chunk Data parsing into Protocol18Terrain.cs
- Improve PaletteGenerator to greatly reduce palette files sizes
- Re-Generate Palette113.cs to reduce its size (378 Kib -> 50 Kib)
- Generate Palette114.cs (57 Kib instead of 516 Kib with prev format)
- Update Material.cs and MaterialExtensions.cs for new block types
2019-05-01 15:31:34 +02:00
ORelio
c04b17cabc Implement Terrain and Movements for MC 1.13
Special thanks to @TheSnoozer and @vkorn for their help!

 - Implement global block Palette mechanism
 - Add class generation tool from blocks.json
 - Regenerate Material.cs and redefine solid blocks
 - Migrate previous Material.cs into Palette112
 - Generate Palette113 from MC 1.13.2 blocks.json
 - Improve Block class to handle up to 65535 block states
 - Adjust terrain parsing, small fixes in packets
 - Remove unused snapshot-related protocol cases

Solves #599
2019-04-25 22:19:50 +02:00