- Introduced a new `StartupState` class to encapsulate the state collected before the console backend initialization.
- Updated the configuration loading process to handle legacy upgrades and provide detailed feedback on configuration status.
- Enhanced the TUI backend to utilize the new startup state for improved initialization flow.
- Refactored the `LoadFromFile` method in `Settings` to return a structured result, improving error handling and clarity.
- Improved the exit process by ensuring the backend shutdown is called after handling offline prompts.
- Enhanced command input history management by encapsulating text setting logic in a dedicated method to prevent event handler interference.
- Adjusted the background color in the color parser for better visibility.
- Increased the sleep duration in the TUI exit guard thread to ensure a smoother shutdown process.
* feat: implement interactive TUI inventory viewer
- Added InventoryTui command to open an interactive terminal user interface for inventory management.
- Introduced InventoryApp and InventoryMainView classes for TUI layout and functionality.
- Created InventoryViewModel and SlotViewModel to manage inventory data and display.
- Integrated Consolonia for enhanced console UI experience.
- Updated McClient to support console message handling during TUI operation.
These changes enhance user interaction with inventory management in Minecraft Console Client.
* feat: enhance debugging workflow with mcc-debug.sh and TUI support
- Introduced mcc-debug.sh for streamlined one-step build, server start, and MCC launch.
- Added TUI mode for improved user experience during debugging sessions.
- Updated mcc-env.sh to include new debug helpers and TUI mode functionality.
- Enhanced SKILL.md with detailed instructions for using the new debugging tools and console modes.
These changes significantly improve the debugging process for Minecraft Console Client, making it more efficient and user-friendly.
* feat: introduce TUI console backend and related enhancements
- Added ClassicConsoleBackend and TuiConsoleBackend to support different console I/O modes.
- Implemented IConsoleBackend interface for better abstraction of console operations.
- Enhanced ConsoleIO to utilize the new backend structure for input and output handling.
- Introduced MainTuiView and MccTuiApp for a full-screen TUI experience using Avalonia.
- Updated InventoryTuiHost to manage TUI lifecycle and interactions.
These changes significantly improve the console experience in Minecraft Console Client, providing a more flexible and user-friendly interface.
* refactor: remove InventoryTui command implementation
- Deleted the InventoryTui class, which provided an interactive terminal user interface for inventory management.
- This change simplifies the command structure as part of ongoing improvements to the console experience in Minecraft Console Client.
The removal of this command is aligned with recent enhancements to the console backend and user interface.
* refactor: update InventoryMainView and MainTuiView for improved UI handling
- Changed several fields from readonly to mutable in InventoryMainView to allow for dynamic updates.
- Introduced a new McColorParser class for parsing Minecraft color codes and creating colored text blocks.
- Enhanced MainTuiView to support formatted log lines and improved notification handling.
- Updated chat scrolling behavior to ensure better user experience during text input and log display.
These changes streamline the UI components and enhance the overall console experience in Minecraft Console Client.
* feat: enhance command input handling in MainTuiView
- Updated command input to use event routing for better key handling.
- Added support for Ctrl key shortcuts to improve text manipulation (e.g., word deletion, caret movement).
- Implemented text cleaning on input change to prevent newline characters.
- Improved health and food status bar rendering with a new method for building bar text.
These changes significantly enhance the user experience in the TUI by providing more intuitive command input functionality.
* feat: enhance TUI command suggestion functionality
- Introduced a new CommandSuggestion struct for backend-independent suggestion handling.
- Updated ConsoleIO to streamline suggestion updates for both Classic and TUI backends.
- Enhanced MainTuiView to display command suggestions with improved visibility and interaction.
- Increased the maximum number of displayed suggestions from 6 to 10 for better user experience.
These changes significantly improve the command input experience in the TUI, making it more intuitive and user-friendly.
* feat: enhance offline command autocomplete functionality
- Introduced an OfflineAutocompleteHandler to provide command suggestions for offline commands.
- Added support for tab cycling through suggestions in the TUI.
- Improved command input handling to clear suggestions when necessary and manage user input more effectively.
- Updated TuiConsoleBackend to integrate with the new autocomplete feature.
These changes significantly enhance the user experience by making command input more intuitive and responsive in offline scenarios.
* feat: enhance localization and user feedback in TUI
- Updated various TUI components to utilize localized strings for improved user experience.
- Enhanced debug state output with translated labels for better clarity.
- Improved inventory command help messages with localized text.
- Added new translations for console mode descriptions and inventory viewer prompts.
These changes significantly enhance the usability and accessibility of the TUI in Minecraft Console Client, making it more user-friendly and informative.
* feat: enforce localization for user-facing strings in AGENTS.md
- Added guidelines to ensure all user-facing text, including log messages and error messages, is managed through the translation system.
- Specified the use of `Translations.resx` and `Translations.Designer.cs` for localization, emphasizing the importance of avoiding hardcoded strings in source code.
These changes improve the consistency and accessibility of user-facing content across the application.
Replace '== null' with 'is null' and '!= null' with 'is not null'
across 19 core files following modern C# pattern matching conventions.
Only literal null comparisons are changed. Assignments, value
comparisons, and LINQ expressions are left untouched.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Add PacketPalette261 with new packet types (GameRuleValues, LowDiskSpaceWarning,
Attack, SetGameRule). Create StructuredComponentsRegistry261 with 6 new components
(additional_trade_cost, dye, pig/cow/chicken/cat sound_variant). Update version
routing in PacketType18Handler, EntityMetadataPalette, StructuredComponentsHandler,
and Program.cs to support protocol 775 (26.1).
Made-with: Cursor
Register protocol 773 for Minecraft 1.21.9 and 1.21.10 (which share the
same protocol as a hotfix release). Update MCHighestVersion to 1.21.10.
Add 49 new item types (copper tools/armor, shelves, copper chests,
copper golem statue variants, oxidized lightning rods, iron chain, etc.),
2 new entity types (CopperGolem, Mannequin), 38 new block materials,
3 new entity metadata serializer types (CopperGolemState,
WeatheringCopperState, ResolvableProfile), and 6 new packet types
(DebugBlockValue, DebugChunkValue, DebugEntityValue, DebugEvent,
GameTestHighlightPos, CodeOfConduct, AcceptCodeOfConduct).
Chain item/block renamed to IronChain in 1.21.9; old enum values
retained for backward compatibility with older palettes.
Made-with: Cursor
1.21.7 and 1.21.8 share protocol 772. The only registry change from
1.21.6 is one new item (music_disc_lava_chicken). All other palettes
(blocks, entities, packets, entity metadata, structured components)
are unchanged and reuse 1.21.6 versions.
Changes:
- Add MC_1_21_7_Version (772) constant
- Add "1.21.7" / "1.21.8" version mappings in ProtocolHandler
- Add MusicDiscLavaChicken to ItemType enum
- Generate ItemPalette1217 (1416 items) for the new item palette
- Update all version upper-bound checks from MC_1_21_6 to MC_1_21_7
- Update MCHighestVersion to "1.21.8"
Made-with: Cursor
When MCC runs in non-interactive terminals (e.g. CI runners, IDE
embedded shells, piped input), several Console APIs throw exceptions
because there is no real console attached.
Changes:
- Program.cs: Wrap Console.KeyAvailable / Console.ReadKey in
HandleFailure() with try-catch so MCC does not crash on startup
failure in headless environments.
- Chunk.cs: Wrap Console.BufferWidth / BufferHeight in try-catch
with fallback values (120x50) to prevent exceptions when rendering
chunk maps without a console buffer.
- Map.cs: Same treatment for the map rendering path - use safe
fallback values when Console.BufferWidth/Height are unavailable.
- ReplayHandler.cs: Replace Array.Reverse() (returns void in newer
.NET) with .AsEnumerable().Reverse() to fix compilation with
.NET 10 SDK where the void return breaks the fluent chain.
Made-with: Cursor
* Add Sentry Error Tracking
* Omit personally identifiable information and add additional sentry context
* Remove debug message
* Make sentry opt-out and add related notices and strings
Also add Minecraft Version to error context
* Update build to send release info to sentry
* Adjust sentry error tracking
- Send the user-friendly Minecraft Version in the error logs
- Capture exceptions in more parts of the application
We now capture exceptions from the following locations:
- Protocol18 (1.8+) Packet errors
- Errors during client initialization phase (When client is about to start, session keys are NEVER sent to sentry)
* Make Sentry DSN configurable and repository-specific
The Sentry DSN will automatically be filled out on the main repository through the Github Actions build.
* Update build-and-release.yml
Update sed command
* style: change variable name
nitpick, just to make it a little bit more descriptive
* Add Sentry branding in README.
* remove old code (merge conflict)
When try to send message in yggdrasil-auth server with `enforce-secure-profile=true`
and `online-mode=true` enabled, will fail with message in red:
Chat disabled due to missing profile public key. Please try reconnecting.
So yggdrasil-auth-client also has to encrypt chat messages like Microsoft-auth-client
to send out messages.