Commit graph

11 commits

Author SHA1 Message Date
ORelio
a543620a80 Fix null characters in chat prompt (old bug)
Sometimes null characters were inserted in chat prompt
Rename "Scripting" bot into "Script" bot.
2014-04-10 19:55:16 +02:00
Max Gurela
e49260bbbb Minor spelling mistake
Noticed it while starting the client, got on my nerves fairly quickly.
2014-03-11 08:14:58 -06:00
ORelio
afff1ef89e Fix for respawning + /respawn command
- Player is automatically respawned when logging in
- Added /respawn command (MC 1.7 does not fail to respawn)
- Cleaned MCC command handling code, /exec is now /script
2014-01-12 13:38:52 +01:00
ORelio
30cbc85850 Online Mode done, 1.7 compatibility should be OK
+ Fixed chat colors because of 1.7 changes
+ Some code cleanup here and there
2014-01-09 23:28:41 +01:00
ORelio
0b9a7f4ba6 Offline mode done, TODO: online mode
Offline mode should be working now.
2014-01-08 23:58:49 +01:00
bearbear12345
6340feaa52 + Made MCC commands ignore case.
+ Started executing script when called with "/exec <scriptname>"
2013-11-04 19:48:29 +11:00
ORelio
84b8b9da2a GUI API for tab-complete
Allow the GUI to pass a request to the console client, not to the
server.
Any string starting with a null character is handled by the console:
Command is: \0commandname\0commandarg
Output from console: \0commandname\0result
eg. \0autocomplete\0/he -> \0autocomplete\0/help
Currently, only "autocomplete" command is implemented.
2013-08-18 18:26:20 +02:00
ORelio
d1770ebb02 Added respawn ability in /reco
- Added a notification message when you die stating you can respawn with
/reco
- Added a respawn packet sent before disconnecting when using /reco

Note: Why a respawn in /reco and not a /respawn command?  Once respawned
using the console on 1.6.2 server, the player stays invisible for other
players unless he (or the other player) disconnects & reconnect so it's
necessary to reconnect after respawning.
2013-08-06 11:28:27 +02:00
ORelio
2d174f81c0 Rewrite Scripting bot respecting the Bot API + Code Optimization
Do NOT put thread sleeps in bots. NEVER. Initialize() and Update() are
called in the main thread!
Also, a delay should be respected between each chat/command sendind to
avoid being kicked.
Putting Thread.Sleep() in bots may cause the client to be out of sync
with the server or make it lose connection so again do not use them :)
2013-07-20 12:58:41 +02:00
bearbear12345
7e70494f23 Script Works? 2013-07-20 11:01:49 +10:00
ORelio
e6f2ef4e4f Added MCC Source Code v1.5.2
Minecraft Console Client is now on GitHub!
2013-07-18 09:27:19 +02:00