- Allow to launch script on various events
- Removed startup script, now part of ScriptScheduler
- ScriptScheduler is configured using its own INI file
- Can launch scripts on first login, login and/or specific time
- Added "connect" command in scripts (idea from TorchRJ_)
- Handle 503 service unavailable error for Minecraft logins
- Renamed [Scripting] into [StartupScript] (more explicit)
- Startup Script only runs once even using /reco but ...
- Scripts are now kept and resumed when (re)connecting
- If using autorelog bot, " - Username" was added each time the app was
restarting
- To fix this, added a ConsoleTitle setting which is re-used when
restarting
- Removed en_US.lang checking since it does not exist anymore in assets
- If Minecraft 1.6+ is not installed, download en_GB.lang from Mojang's
servers
- Some last minute changes made just before releasing 1.6.0 to Minecraft
Forums
- Added changes from pull #13 allowing to remove the BouncyCastle
library
- All settings are moved in a new Settings class
- Settings can be loaded by parsing an INI file
- A default INI file is generated with default settings
- By default, loads MinecraftClient.ini if no command-line arguments are
used
- Another INI file can be loaded with MinecraftClient.exe MyFile.ini
- All the config files can be renamed or moved, just edit the INI file
- A title for the console window can be specified in the INI file
- Regular command-line arguments still works but will probably be
simplified in the future.
- Smal code optimizations and adjustments