- Tab display names should hold display name but...
- Server sends <UUID, name, null> x Player count
- TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count
- So we don't have player display names, only worthless slots
- So the whole feature was useless, reverting to name only.
- Add 1.10.1 and 1.10.2 in supported version list
- Store both player name and player display names
- List command will sort players by player name
- List command will now display by display name
- Ability to use /list raw to display by real name
Suggestion by Johngreen123
- Determine if we can move to the specified direction
- Add moving ability to the specified direction
- Add /move command for triggering moves
- Add move decomp. into steps (more natural)
- Add pathfinding routines (still WIP)
- SO YES YOU CAN NOW WALK USING MCC!!!
- Automatically add [BotName] tags to log lines
- Fix case handling and actionPrivate used for public messages
- Add a sample file for basic and regex matches
- Now scripts can also be written in C#
- C# scripts can access ChatBot API
- Add more methods in ChatBot API
- Add an example of C# script file
- Coding style fixes: method names ucfirst
- log <text> will print '[BOT] text' to the console
- logged [BOT] lines can be written to a logfile
- chatbotlogfile INI setting is used to set the log file
Accounts can be stored in a file and used while (re)connecting
+ Check that the server IP is valid (avoid /connect <player>)
+ Fix command prompt not exiting while exiting the server
+ SendChatMessage() -> SendText() method name change