Commit graph

201 commits

Author SHA1 Message Date
ORelio
e8f51ca22b Fix The End terrain load crash for 1.9+
Bug report by TNTUP, See #173
2016-07-22 23:48:14 +02:00
Pokechu22
5456a6e969 Stop attempting to read the reduced debug info value in 1.7
Fixes #165.  Reduced debug info was added in 1.8, and isn't found in 1.7.  Since it isn't there in 1.7, the client would crash when it attempts to read it on the join game packet.
2016-06-20 15:18:27 -07:00
Pokechu22
546b307cf3 Fix 1.9 terrain and movement in the nether
The nether doesn't send skylight, so we need to ignore skylight in the nether for it to work.  However, that means that dimensions need to be tracked, so the respawn packet is now also tracked (and the forge dimension override packet)
2016-06-10 16:59:53 -07:00
Pokechu22
e56997a582 Add terrainandmovements support to 1.9
This is still a bit unstable, and chunk parsing is _really_ slow, but it's a start.
2016-06-09 17:06:23 -07:00
ORelio
d3a54e8caf Add support for MC 1.10.0
See #159
2016-06-09 21:10:57 +02:00
ORelio
66d57b0ce6 Cycle through tab-complete results
Allow cycling through tab-complete options sent back by the server by
pressing TAB multiple times in a row. Fix #148
2016-05-14 11:51:02 +02:00
ORelio
e8097206d0 Disable terrain and movements when not handled
Related to #131
2016-03-12 11:01:31 +01:00
ORelio
d45f75f9f4 Reduce output verbosity, default session cache
- Memory session cache will be used by default
 - Verbose messages are now hidden by default
 - Improve ping procedure's Forge handling
 - Fix 1.8.9 and 1.9.0 in mcversion setting
 - SessionCache.cs: fix LF into CRLF
 - Use 1.9 translations instead of 1.8
2016-03-10 13:29:05 +01:00
ORelio
d44a76e82c Fix Tab list item parsing for 1.8 & 1.9
Went unnoticed until, well, now.
2016-03-08 18:03:08 +01:00
ORelio
a82c6823af Add support for Minecraft 1.9
Currently no terrain handling but anything else should work.

Related: #125
2016-03-05 19:13:45 +01:00
ORelio
b10e3e8521 Ignore Forge messages once Forge login is complete
In an attempt at fixing #117
2016-02-27 18:01:58 +01:00
Pokechu22
0617629570 Fix two bugs with 1.7.10 protocol
The first bug is that the list isn't cleared in some cases, meaning new packets get data from the previous packet if it isn't read fully.  Most commonly, this happens with a plugin channel message.  The second bug happens because lists don't throw IndexOutOfRangeExceptions, but instead throw ArgumentOutOfRangeExceptions.  This caused the catch for ignoring message types to not occur, instead causing the client to crash.  This only happens in 1.7.10, where the message type is not included.

Most likely, these changes will fix the bugs seen in #114 and #117, although they may be caused by other bugs.
2016-02-26 18:00:27 -08:00
Pokechu22
1ea8f119d9 Give ChatBots access to plugin channels.
Chatbots may find it useful to send messages over plugin channels.  This allows REGISTERing, UNREGISTERing, and sending over plugin channels, with built-in checking if the server also registered the channel (which can be disabled by the bot if needed). Unused channels are UNREGISTERed when a bot is disabled.
2016-02-07 14:55:10 -08:00
ORelio
b0c8f82697 Add simple movements with /move command
- Determine if we can move to the specified direction
 - Add moving ability to the specified direction
 - Add /move command for triggering moves
 - Add move decomp. into steps (more natural)
 - Add pathfinding routines (still WIP)
 - SO YES YOU CAN NOW WALK USING MCC!!!
2015-12-12 16:48:38 +01:00
ORelio
5d8d42e3d1 Terrain: Fix coordinate parsing (negative coords)
- Optimize readNextUShortsLittleEndian network reading method
- Various coordinate computation issues, negative chunk offsets
- Properly parse negative coordinates for block change events
- Properly reach ground if less than 1 block over the ground
2015-12-08 00:34:40 +01:00
ORelio
cb00c28b6e Add world handling (and fall to ground)
- World is now properly parsed and stored from chunk data
- Block changes are also handled and world updated accordingly
- Added ground checking, the player will move down to reach the ground
- Performance tweaking in Protocol18, using lists instead of arrays
- Fix player look not properly skipped causing invalid location after
teleport
2015-11-30 15:30:49 +01:00
ORelio
2e4544fc5a Fix location sendback (Item pickup!)
Location is now properly sent back to the server
Item are now properly being picked up
(Need to enable movements in INI file)
2015-11-29 20:19:43 +01:00
ORelio
72bd485e67 Add basic location handling
- Retrieve player location from the server
- Send back player location from the server
- Requires that a specific setting is enabled
- Should allow items to be picked up by the player
- May also trigger some anti chead plugins
2015-11-27 17:16:37 +01:00
Pokechu22
3a19de82ae Finish forge hand shaking before enabling the chat prompt. 2015-10-25 12:20:38 -07:00
Pokechu22
fb87de1ff5 Fix compatability with Feed The Beast servers
More percisely, use varshorts for the length of the 3F packet,
as forge makes it longer.  Only really matters if a bazillion
mods are installed, which they are with FTB.
2015-10-25 11:51:53 -07:00
Pokechu22
b746b5612b Only add \0FML\0 to the IP if forgeinfo is not null (+ whitespace fixes) 2015-10-24 22:56:35 -07:00
Pokechu22
77277bcf84 Add SendPluginChannelPacket to the IMinecraftCom interface. 2015-10-24 22:35:17 -07:00
Pokechu22
7c8e856392 Fix connection to forge 1.7.10 servers.
This includes making sure plugin channels have their packet.
Also, it fixes a mistake in #92, where brand info doesn't send
length in 1.7.10 (same channel issue).  Finally, there's only 1
registry sent to the client in 1.7.10.
2015-10-24 21:17:28 -07:00
Pokechu22
ad38154f8f Full forge (1.8) connection support! 2015-10-24 19:54:38 -07:00
Pokechu22
c1c1c10d26 Relocate forge handshake code into the main packet handler.
Also, handle handshake reset.
2015-10-24 15:06:22 -07:00
Pokechu22
b154639a6b Handle forge handshake up to mod list sending. 2015-10-24 15:06:20 -07:00
Pokechu22
7cc87d8e71 Detect and store the list of forge mods. 2015-10-24 15:06:13 -07:00
Pokechu22
f67a3e3384 Attempted to add basic forge support. This does not work, but it's a start. 2015-10-24 15:06:05 -07:00
ORelio
e8a8ca4e7a Catch exception while moving cursor in ConsoleIO
- ConsoleIO bug report by ibspa.
- Also: NullReferenceException when closing connection
2015-10-20 22:55:29 +02:00
ORelio
b25a665c82 Delay BrandInfo sending
Implement Game Join event and send Brand Info only when server
acknowledged game join, as ZizzyDizzyMC did before, else server may
generate an invalid packet error because it was still in "login" mode
and not in "playing" mode. Fix second issue in #95
2015-09-30 20:01:57 +02:00
ORelio
8bd130eb3a Add setting for hiding system/xpbar messages
Add settings for disabling:
- System Messages
- XP Bar Messages
Fix #95
2015-09-29 14:07:11 +02:00
ORelio
8560753949 Extend BrandInfo setting
Brand Information tells the server what client is being used to connect
to the server, possible values are the following:

- none (do not tell anything)
- vanilla (tells that you are using MC vanilla)
- mcc (tell that you are using MCC + version)

This will usually not do anything unless plugins developers use this
information for developing some MCC interoperability eg more chat
interactions instead of using GUIs. This could also be used to block
third party clients, that's why brand information can be disabled or
changed to vanilla.
2015-09-29 14:03:33 +02:00
ZizzyDizzyMC
1223c91d79 Added setting to make sending brand info optional.
sendbrandinfo=true|false was added so we can optionally send client
info.  Enabled by default.
Added sendbrandinfo into auto-generated ini file.
Edited Protocol18.cs to reflect this with an "if" statement before
SendBrandInfo() is called upon.

Fixed minor mistake of not adding chatbotmessages into Parsemode.
Parsemode.Default was being used.
2015-09-04 09:54:38 -04:00
Pokechu22
9fefcb40ef Send MC|Brand information upon joining the game 2015-08-22 14:26:56 -07:00
ORelio
344749ead2 Add 'accepted' response pour resource packs
An 'accepted' response is sent by vanilla minecraft before sending
'successfully loaded', so let's do the same thing here. See #91
2015-08-21 17:22:09 +02:00
ORelio
a0683e1c46 Add '/' as valid separator for detecting 1.8 proxies
Should work with "Requires 1.7/1.8 (protocol v4)"
server info, reported by Yoann166.
2015-08-21 17:16:31 +02:00
ORelio
86711adba8 Fake resource pack acceptance
Some server requires that players install a resource pack, and will kick
them if they doesn't. With this new feature MCC will automatically respond
"successfully loaded" for every "resource pack send" packet it receives.
Suggested by Yoann166 in issue #91
2015-08-21 16:54:24 +02:00
ORelio
67f17cbb3e Remove packet debugging code 2015-07-30 17:32:42 +02:00
ORelio
3a760240e4 Move 1.7 handling into 1.8 handler
Minecraft 1.7 handler was pretty similar
to 1.8 handler and lacking some features
such as packet prefetching.
2015-07-30 16:47:58 +02:00
ORelio
3ce91188c7 Add support for C# scripts in scripting bot
- Now scripts can also be written in C#
- C# scripts can access ChatBot API
- Add more methods in ChatBot API
- Add an example of C# script file
- Coding style fixes: method names ucfirst
2015-06-20 22:58:18 +02:00
ORelio
3224c59eab Remove padding mechanism
Not needed anymore since proper encryption is now used under Mono
2015-06-19 19:40:18 +02:00
ORelio
365af032ad Remove invalid disconnect packet
... use TCP connection closing instead. See #45
2015-06-14 21:43:24 +02:00
ORelio
840ac01dc5 Fix crash on empty player list updates
Player list updates on MC 1.8 handler did not take into account the
amount of items in the list and were only processing the first item,
including when there wasn't any item to process. Unfortunately some
weird servers were sending useless empty tab-list updates, causing a
crash. Should fix issue #78 and forum posts 1267, 1269, 1284. Thanks
dbear20, link3321, gerik43, Darkaegis, k3ldon and Ryan6578 for their bug
reports! :)
2015-06-03 12:00:25 +02:00
ORelio
93d58a8d81 Ignore invalid UUIDs for tab-list
If the server is sending invalid UUIDs, use an empty UUID instead
2015-05-17 21:10:01 +02:00
ORelio
ea17ec87f1 Better exception catching
- Better catch in proxy handler
- Better catch in StartClient (thx doranchak)
2015-04-06 11:42:43 +02:00
ORelio
f82041288d /list command improvements
Coding style, Guid, interface, Fallback Command
2014-11-10 20:43:00 +01:00
lokulin
7fa2e0d02e fixed whitespace to fit with code style 2014-11-11 00:55:42 +11:00
lokulin
07fed5cd24 Added a player list command /list 2014-11-11 00:32:32 +11:00
ORelio
d6c286bfbf Remove useless ping method from Protocol18
ping method wasn't part of the interface so it can in fact be removed
without any issue.
2014-10-28 21:44:40 +01:00
ORelio
531aede9d5 Protocol18: Redirect ping to Protocol17
Removed duplicate ping code
2014-10-28 21:39:21 +01:00