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4 commits

Author SHA1 Message Date
copilot-swe-agent[bot]
640a4e39b7 Fix CS9107 warnings: use base class properties instead of captured primary constructor parameters
Replace lowercase primary constructor parameter references (dataTypes.,
subComponentRegistry., itemPalette.) with PascalCase base class property
references (DataTypes., SubComponentRegistry., ItemPalette.) in method
bodies of all StructuredComponent and SubComponent subclasses.

This eliminates CS9107 warnings where subclass primary constructor
parameters shadow the base class properties they are assigned to.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 01:16:05 +00:00
BruceChen
1e2b853b14 Fix PotionContentsComponent and InstrumentComponent serialization for 1.20.6
Both components had incorrect Parse/Serialize implementations that would
cause packet deserialization misalignment when encountered in-game.

PotionContentsComponent (3 bugs):
- Serialize unconditionally wrote VarInt(PotionId) and Int(CustomColor)
  even when HasPotionId/HasCustomColor was false. The official format
  (PotionContents.STREAM_CODEC) uses Optional encoding: Bool(hasValue)
  followed by the value only when true. The extra bytes caused all
  subsequent fields in the packet to be read at wrong offsets.
- Serialize omitted the VarInt(count) prefix for the custom effects list.
  The official codec uses ByteBufCodecs.list() which always writes a
  VarInt count header before the list elements.
- Also fixed typo: PotiononId -> PotionId.

InstrumentComponent (3 bugs):
- The official Instrument.STREAM_CODEC uses ByteBufCodecs.holder() which
  encodes as VarInt(holderId): 0 = inline data, N>0 = registry ref (N-1).
  The SoundEvent field inside uses the same holder pattern. The old code
  unconditionally read SoundName (ResourceLocation) and HasFixedRange/
  FixedRange even when SoundEventHolderId != 0 (registry reference case
  has no inline data).
- UseDuration was read/written as Float, but the official codec uses
  ByteBufCodecs.VAR_INT. This caused a 4-byte vs variable-length
  mismatch that would shift all subsequent data.
- HasFixedRange was read unconditionally when SoundEventHolderId == 0,
  but FixedRange was also read unconditionally. The official SoundEvent
  DIRECT_STREAM_CODEC uses Optional<Float> encoding: Bool(hasValue)
  followed by Float only when true.

These components are used for potion items and goat horns respectively.
Verified against official 1.20.6 decompiled source:
- net.minecraft.world.item.alchemy.PotionContents (STREAM_CODEC)
- net.minecraft.world.item.Instrument (STREAM_CODEC/DIRECT_STREAM_CODEC)
- net.minecraft.sounds.SoundEvent (STREAM_CODEC/DIRECT_STREAM_CODEC)
- net.minecraft.network.codec.ByteBufCodecs (holder/optional/list)

Made-with: Cursor
2026-03-19 01:44:23 +08:00
Anon
7bd213a154 Fixed the potion component crash 2024-12-04 21:25:22 +01:00
Anon
0da4a718cb Implemented all structured components, renamed them all to a better format 2024-10-05 13:37:52 +02:00
Renamed from MinecraftClient/Protocol/Handlers/StructuredComponents/Components/1_20_6/PotionContentsComponent1206.cs (Browse further)