BruceChen
8df39ba74a
feat: add MC 1.21.5 (protocol 770) support
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Full protocol adaptation for Minecraft 1.21.5:
- Protocol version mapping: 770 -> 1.21.5
- Packet palette: AddExperienceOrb removed (S2C), TestInstanceBlockStatus
added (S2C), SetTestBlock and TestInstanceBlockAction added (C2S)
- Entity metadata palette: 5 new serializer types (OptionalLivingEntityReference,
CowVariant, WolfSoundVariant, PigVariant, ChickenVariant), OPTIONAL_UUID
replaced by OPTIONAL_LIVING_ENTITY_REFERENCE
- Item palette: 11 new items (Bush, FireflyBush, DryShortGrass, DryTallGrass,
Wildflowers, LeafLitter, CactusFlower, TestBlock, TestInstanceBlock,
BlueEgg, BrownEgg)
- Entity palette: Potion split into SplashPotion and LingeringPotion
- Block palette: 9 new blocks (bush, cactus_flower, firefly_bush, leaf_litter,
short_dry_grass, tall_dry_grass, test_block, test_instance_block, wildflowers)
- Structured components: 31 new components including tooltip_display, weapon,
blocks_attacks, potion_duration_scale, provides_trim_material,
provides_banner_patterns, break_sound, and 25 entity variant components;
unbreakable changed from Bool to Unit; instrument changed to EitherHolder
Made-with: Cursor
2026-03-21 00:48:27 +08:00
BruceChen
df833ae2a8
feat: add palettes and version constants for MC 1.21.2 (protocol 768)
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Add item, entity, block, and metadata palettes for Minecraft 1.21.2:
- ItemPalette1212: 1375 items (42 new: pale oak set, colored bundles,
creaking heart/spawn egg, banner patterns)
- EntityPalette1212: 150 entity types (boats split into per-wood-type
entries, generic boat/chest_boat removed; added creaking,
creaking_transient, pale oak boats)
- Palette1212 (blocks): 1084 block types with state IDs generated from
official 1.21.2 data reports (24 new pale oak blocks, creaking heart,
pale moss variants)
- EntityMetadataPalette: reuses 1206 (serializers unchanged in 1.21.2)
Updated version infrastructure:
- Protocol18.cs: MC_1_21_2_Version = 768, palette switch routing
- ProtocolHandler.cs: version mapping 1.21.2 <-> 768
- Program.cs: MCHighestVersion bumped to 1.21.2
- ItemType.cs, EntityType.cs, Material.cs: new enum entries
Note: packet palette, structured components, and protocol handler
changes for 1.21.2 are not yet implemented — this commit covers
palette/registry groundwork only.
Made-with: Cursor
2026-03-20 03:02:43 +08:00
Anon
5a6fd577e5
Inventory, Terrain and Entity handling
2024-07-02 11:08:46 +02:00
ReinforceZwei
4546e6946e
1.20.4: Update entity, item and block palette
2024-02-11 18:13:48 +08:00
Anon
2e55a6bc85
Added palettes
2023-03-21 23:31:10 +01:00
BruceChen
957054eb12
1.19.3 entity & inventory & terrain support
2023-01-14 22:18:05 +08:00
BruceChen
ef39e8329c
[SKIP_BUILD] Change file encoding to UTF-8 with BOM
2022-11-28 13:55:05 +08:00
Milutinke
d7310e477b
Added Item, Entity, Block, Material Palettes for 1.19. Fixed SpawnEntity and disabled BlockChange packet on 1.19 to prevent crashing until it's fixed. Enabled Entity and Inventory handling.
2022-08-22 19:46:30 +02:00
Dušan Milutinović
9d3357eeee
Fixed requested changes in the review. Except: Container (TODO)
2022-06-28 13:45:23 +02:00
Dusan Milutinovic
61a682a69b
Added Entity, Item and Block palletes for 1.17/1 and 1.18/1. Added pallete generators as a command line option. Fixed a minor warning with AttackBot
2022-02-13 01:10:10 +01:00
ORelio
ee164dfcc2
Replace ZombiePigman with ZombifiedPiglin
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Use "ZombifiedPiglin" in place of "ZombiePigman" for older versions of Minecraft.
2020-08-23 23:48:22 +02:00
ReinforceZwei
6bbb7236e3
Add support for Minecraft 1.16.2 ( #1214 )
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* Implement MC version 1.16.2 basic support
All packets ID update done
Tested in 1.16.2 craftbukkit server
* Implement MC 1.16.2 entity handling
New EntityPalette
* Add back protocol version checking for entity handling
Was removed during testing and forgot to add it back
* Implement inventory handling for MC 1.16+
Item ID got changed in 1.16+ so a palette is needed.
* Fix ChangeSlot command
What a joke
* Handle 1.16 new entity properties name
Convert new naming style to old style
* Revert "Handle 1.16 new entity properties name"
This reverts commit 52c7d29062 .
* Update AutoAttack to use the new entity properties key
* Fix item type to ID conversion
* Sort item types by name
* Remove ZombiePigmanSpawnEgg
User ZombifiedPiglinSpawnEgg instead (new name for same item)
* Add missing 1.16.2 version strings
* Remove old ItemTypeGenerator
* Sort entity types by name
* Palette loading, instructions, NotImplemented err
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-17 17:08:50 +02:00
ORelio
61ac5bb3d1
Small fixes for ( #1149 )
2020-07-29 21:40:16 +02:00
Dusan Milutinovic
e9bb68c717
Added a missing comment which I have removed by accident
2020-07-29 21:40:16 +02:00
Dusan Milutinovic
a58e975630
Updated the protocol for 1.16/1.16.1. Fixed Auto Attack (Added a new field (sneaking) to the Interact Entity event (Only 1.16 and above)). Added Entity Pallete for 1.16/1.16.1.
2020-07-29 21:40:16 +02:00
ORelio
23870711a0
Code refactoring (related to #1024 )
2020-05-25 21:39:24 +02:00
ORelio
bd85c46663
Implement entity types ( #1001 )
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Implement palette generation and investigate palette changes between
versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity
palette and 1.15 refreshes the whole palette just to insert Bee.
Also refactor entity handling code here and there.
2020-05-24 18:21:22 +02:00
ReinforceZwei
bc449b404e
Inventory handling
2020-03-27 13:10:37 +01:00