Commit graph

1679 commits

Author SHA1 Message Date
BruceChen
2d4f1fa677 fix: improve waypoint execution with look-ahead and vertical jump handling
Refactor movement tick into AdvanceWaypoint(), add look-ahead logic that
detects vertical-only waypoints and merges to the next horizontal waypoint
early to handle ladder-to-platform transitions, and add jump input when
horizontally aligned but needing to reach a higher Y level.

Made-with: Cursor
2026-04-12 18:43:32 +00:00
BruceChen
a6261e4019 fix: improve pathfinding execution for climbing and block classification
- Fix MoveHelper.CanWalkThrough to treat climbable blocks (ladders, vines)
  as passable, not solid -- MCC's IsSolid() incorrectly classifies them
- Fix MoveHelper.CanWalkOn to exclude climbable blocks from ground check
- Add fence gate passability in MoveHelper
- Fix start position calculation in MoveToAStar to handle solid-block
  floor rounding (player at y=79.9 → floor y=79 inside solid)
- Fix ReachedWaypoint to require vertical proximity for climb waypoints,
  preventing premature waypoint consumption during ladder ascent
- Fix SetInputToward to handle ladder climbing with Jump input and proper
  wall-facing when OnClimbable

Made-with: Cursor
2026-04-12 18:43:32 +00:00
BruceChen
77c5f88168 feat: add /goto command with A* pathfinder integration and MoveFall
- Add MoveFall move for straight-down falls beyond MoveDescend range
- Register MoveFall in default move set
- Create /goto command using new A* pathfinder
- Add MoveToAStar() method to McClient bridging A* results to existing
  path execution system (Queue<Location> + UpdatePathfindingInput)
- Add translation entries for goto command

Made-with: Cursor
2026-04-12 18:43:32 +00:00
BruceChen
deb1bc47cc refactor: clean up debug logging in pathfinder and pathfind command
Remove verbose per-node insertion tracking from A*. Keep essential
logging: start, goal reached, partial/failed results. Clean up
pathfind command with exception handling and cleaner output.

Made-with: Cursor
2026-04-12 18:43:32 +00:00
BruceChen
e9b19d3cbb fix: correct PathNode.Pack bit overlap causing hash collisions
The X and Z fields shared bit 36, causing nodes like (1,80,0)
and (0,80,0) to hash to the same value. Fixed by using proper
non-overlapping bit allocation: X in bits 38-63, Z in bits 12-37,
Y in bits 0-11. Added diagnostic logging to pathfind command.

Made-with: Cursor
2026-04-12 18:43:32 +00:00
BruceChen
1abab20f17 feat: add Phase 1 core pathfinding architecture
Implements the new Baritone-inspired A* pathfinding system:
- Core types: PathNode, PathResult, MoveResult, MoveType, ActionCosts
- BinaryHeapOpenSet min-heap for A* open set
- AStarPathFinder with timeout, cancellation, partial path support
- CalculationContext for thread-safe world state snapshots
- MoveHelper for block passability checks
- IGoal interface + GoalBlock, GoalXZ, GoalNear, GoalComposite
- IMove interface + MoveTraverse, MoveDiagonal, MoveAscend, MoveDescend, MoveClimb
- /pathfind command for testing the new pathfinder

Made-with: Cursor
2026-04-12 18:43:32 +00:00
BruceChen
3efe63c54d feat: add pose system, slime block bounce, and crawling to physics engine
Implement the three Phase 0 prerequisites for the pathfinding rewrite:

- Pose system (vanilla Player.updatePlayerPose): dynamic AABB height based
  on current pose -- Standing (1.8), Sneaking (1.5), Swimming/Crawling (0.6).
  Automatically downgrades pose when headroom is insufficient (Standing ->
  Sneaking -> Swimming), matching vanilla 1.14+ forced-crawl behavior.

- Slime block bounce (vanilla SlimeBlock.bounceUp / stepOn): reverses
  downward velocity on landing, with sneaking suppression via
  isSuppressingBounce(). Also applies the horizontal slowdown effect
  from SlimeBlock.stepOn when walking on slime with low vertical velocity.

- Per-pose dimension constants in PhysicsConsts with eye heights for each
  pose, sourced from vanilla Avatar.POSES (26.1 decompiled).

- Debug logging for pose transitions, slime bounces, and periodic physics
  state dumps routed through McClient's ILogger.

Tested on a real 1.21.11 server: crawling triggers correctly under 1-block
ceilings, sneaking under 1.5-block ceilings, slime bounce produces correct
decaying oscillation, and pose recovery works when obstacles are removed.

Made-with: Cursor
2026-04-12 18:43:32 +00:00
BruceChen
248a7a2f6f
Merge pull request #3077 from BruceChenQAQ/bruce/shared-server-mcc-sessions
tools: isolate MCC sessions while sharing local servers
2026-04-12 23:51:25 +08:00
BruceChen
6b986dcddd chore: update ModelContextProtocol package version to 1.2.0 and adjust Consolonia and Sentry package versions 2026-04-12 18:46:57 +08:00
acamq
f3e8f65fe5 fix: correct /bed translation typo 2026-04-12 16:44:51 +08:00
adsicmes
fbacc550e2 fix: correct scoreboard packet parsing for UpdateScore and ScoreboardObjective
UpdateScore Display Name was read with ReadNextString instead of ReadNextChat. In 1.20.4+ Text Components are NBT-encoded, causing ReadNextString to misinterpret the tag type byte as a string length prefix, corrupting the read offset and exhausting the packet queue.

Also fix incomplete Number Format consumption in both UpdateScore and ScoreboardObjective: the styled (Compound Tag) and fixed (Text Component) payloads after the VarInt enum were not being read, leaving stale bytes in the packet queue.
2026-04-09 17:15:55 +08:00
Anon
d96396f74d
Merge pull request #3072 from milutinke/bugfix/srv-resolution 2026-04-08 18:15:22 +02:00
Anon
e0b21dd1d2 fixed the MCC incorrectly restarts the console input reader after transfer in classic mode. 2026-04-08 18:11:26 +02:00
BruceChen
ff00d01fd7 refactor: simplify color handling in ClassicConsoleBackend
- Removed hex color handling logic from ClassicConsoleBackend, streamlining the WriteLineFormatted method.
- Updated ColorHelper to ensure consistent formatting for color codes.
- Ensured console-specific settings are reapplied after backend initialization in Program.cs.
2026-04-08 02:05:26 +08:00
Anon
5a5165e89f Fixed a non-existant configuration packet from crashing the client. 2026-04-07 17:00:01 +02:00
Anon
0e15806722
bugfix: Fixed SRV resolution during transfer 2026-04-07 15:43:12 +02:00
Anon
37271c5988 Fixed SRV resolution during transfer 2026-04-07 15:41:12 +02:00
BruceChen
ad065225ba feat: enhance game language support in settings
- Added documentation for mapping system CultureInfo names to Minecraft game language codes.
- Included support for Tagalog (tl and tl-PH) language codes in the game settings.
2026-04-07 02:03:02 +08:00
BruceChen
0445d95c23 feat: add support for additional game languages in settings
- Added support for Filipino (fil and fil-PH) and Norwegian (no) language codes in the game settings.
- Corrected formatting for existing language codes to ensure consistency and prevent potential issues with language recognition.
2026-04-07 01:58:29 +08:00
BruceChen
f432637710 fix: update GitHub link in MccBannerPanelBuilder
- Changed the GitHub link in the MccBannerPanelBuilder to use the full URL format for better accessibility.
2026-04-06 20:36:12 +08:00
BruceChen
e81700bf0e Fix warnings 2026-04-06 20:36:12 +08:00
BruceChen
44e7f205c8 fix: disable transitive Avalonia compilation in project file
- Added a property to the MinecraftClient.csproj to disable the default Avalonia compilation, preventing file-lock races during parallel builds, as the project does not utilize XAML resources.
2026-04-06 20:36:12 +08:00
BruceChen
5c323772b3 fix: update Crowdin project URL in documentation and settings
- Corrected the Crowdin project URL in README.md, Settings.cs, and contributing.md to the official link.
2026-04-06 19:57:45 +08:00
BruceChen
0f32771075 fix: prevent concurrent restart flood on rapid /reco (#3046)
- Add reentrant guard to Program.Restart: track the active restart
  thread and silently drop concurrent calls from other threads while
  allowing the restart thread itself to chain a new restart (needed
  for AutoRelog retry flow).
- Fix double AutoRelog.OnDisconnectStatic invocation in HandleFailure:
  the method was called once in the error-message branch and again in
  the interactive-mode branch for the same failure event, doubling the
  retry counter increment and potentially spawning duplicate restarts.

Made-with: Cursor
2026-04-06 19:51:17 +08:00
BruceChen
7fd70ccf38 fix: Support hex RGB colors (#RRGGBB) in chat messages (fixes #2054)
Minecraft 1.16+ servers can send custom hex colors in JSON text
components ("color": "#RRGGBB"). MCC's ChatParser.Color2tag() only
recognized the 16 named colors, silently dropping hex values and
leaving gradient/custom-colored chat as uncolored plain text.

- ChatParser: recognize hex color values and emit internal §#rrggbb
  encoding; extend ColorCodeRegex to match the new format
- ClassicConsoleBackend: resolve §#rrggbb to ANSI escape codes via
  ColorHelper before passing to ConsoleInteractive (adapts to the
  configured ConsoleColorMode: 24-bit, 8-bit, 4-bit, or disable)
- McColorParser (TUI): parse §#rrggbb into exact SolidColorBrush
  for full RGB fidelity in Avalonia
- ChatBot.GetVerbatim(): skip the full 8-char §#rrggbb sequence
  instead of only 2 chars, preventing hex digits from leaking into
  stripped text

Made-with: Cursor
2026-04-06 01:19:19 +08:00
BruceChen
7f3b2c26da chore: Update Sentry package reference to version 6.3.0 2026-04-06 00:35:15 +08:00
BruceChen
49b7b98ba8 chore: Update package references for Consolonia and Magick.NET to latest versions 2026-04-06 00:35:15 +08:00
BruceChen
7405aad68f refactor: Simplify MainTuiView by removing architecture check for default return value 2026-04-06 00:35:15 +08:00
BruceChen
b083336bf6 refactor: Replace TextBlock creation with McColorParser for improved text rendering in chat display 2026-04-06 00:35:15 +08:00
BruceChen
a40188cb09
Merge pull request #3049 from BruceChenQAQ/master
feat: Add TUI support for /map
2026-04-06 00:24:27 +08:00
BruceChen
c7166f1cbc fix: Update zoom display in MapOverlay to show one decimal place for improved readability 2026-04-05 18:11:05 +08:00
BruceChen
c19ce62e98 fix: Adjust zoom step in MapOverlay for finer control during zooming 2026-04-05 18:09:20 +08:00
BruceChen
98ad174999 refactor: Simplify zoom functionality in MapOverlay by introducing NextStepScale method for smoother zoom transitions 2026-04-05 18:08:08 +08:00
BruceChen
296070f7e4 feat: Update map overlay to support interactive zoom and pan, and enhance header with zoom percentage display 2026-04-05 18:03:10 +08:00
BruceChen
0dde017ecc Add TUI support for /map 2026-04-05 17:41:32 +08:00
BruceChen
871bc7651f feat: Enhance command input handling by adding support for multi-line text input and refining text change logic 2026-04-05 17:41:11 +08:00
BruceChen
a6c832b744 Replaces the 120-TextBlock Grid (one per pixel) with a 7-TextBlock StackPanel using Run inlines for coloring. This eliminates ~113 unnecessary composition visual nodes from the banner icon. 2026-04-05 17:40:51 +08:00
Anon
81be654601 Fixed the explosion packet on 26.1 2026-04-04 23:12:05 +02:00
Anon
0cc34e6e22
bugfix: Fixed teams packet for 1.8 - 1.12.3 + Added text formatting for names in the tab list 2026-04-04 22:27:34 +02:00
Anon
32d5ad1108 Added text parsing in the tab player list 2026-04-04 22:25:40 +02:00
Anon
16e3a69211 Fixed teams packet for 1.8 - 1.12.3 2026-04-04 21:34:52 +02:00
BruceChen
6e86edc632 feat: Refactor MapColors class to load color palette from JSON resource 2026-04-05 01:17:57 +08:00
Anon
76c3403700
feat: Added a /tab command to display the list of online players 2026-04-04 16:21:06 +02:00
Anon
c8286f60c1 Added a /tab command 2026-04-04 16:17:49 +02:00
Anon
23262de6c2
bugfix: Fixed teams packet crash 2026-04-04 14:32:12 +02:00
Anon
a12ba29c45 Fixed teams packet crash 2026-04-04 14:30:44 +02:00
Anon
1ca023be36 Added a Github star reminder 2026-04-03 21:15:02 +02:00
Anon
f4c160979c Merge origin/master into feat/mcp-server 2026-04-03 20:03:37 +02:00
Anon
691057fe13 Bugfixes to the Looking and Movement. Added General prompt engineer. 2026-04-03 19:54:26 +02:00
Anon
dfef24ad10 Refactored to share the new utilities between the MCP and the Chat Bot API 2026-04-03 19:06:43 +02:00