Taken from Bukkit's Material class, with credits.
Allows to know types and properties of blocks.
+ Use database for "is solid" checks
+ Add "can harm players" method
+ Faster movements, falling seems natural now
+ Shorter error message when ping failed
The 'enabled' setting can now be set to 'login' for enabling proxy only
for logging in to the Minecraft account, and then connect to the server
directly without proxy. Useful when Minecraft login is blocked on some
network, but not Minecraft servers (port 25565) (original idea and
enhancement by ZizzyDizzyMC)
The main fix is the change to ProtocolHandler's jsonEncode method. Previously,
it used 'char.IsLetterOrDigit' to see if it needed to be escaped, but some
chars, such as "Ð", count as a letter but still need to be escaped. The fix is
to check if it's in the right range, rather than using that method.
There's also some changes to those methods for performance and clarity reasons.
Most of this is using a StringBuilder rather than appending to the string. Not
too important, but it makes things clearer.
- Pass minecraft login failure message to AutoRelog bot (suggestion by
doranchak)
- Fix NullReferenceException in McTcpClient caused by SocketException in
ProxyHandler
- Refactor error handling code in Program.InitializeClient()
- More detailed error messages on network errors.
- Add prompt for Minecraft version
- Improve offline-mode command prompt
- Fix default value on parse error in protocol handler
- Fix failed to connect not showing offline prompt
Lots of changes in 1.8 protocol so a new protocol handler was necessary
Packet (de)compression done with dotNetZip Zlib compression engine
1.4.6-1.7.10 support is still there thanks to app refactoring
- User can manually provide server version in config file
- Server is not pinged if a minecraft version was manually provided
- If the provided version isn't recognized, ping is re-enabled
- %variable% variables can be declared in the INI file and used
elsewhere
- Default argument 'true' for WriteLineFormatted in ConsoleIO
- Exceptions thrown by bots no longer disconnect from the server, stack
trace is printed instead
- Re-add support for MC 1.6 chat color names
- Re-add support for MC 1.5- vanilla whispers in ChatBot
- Add /connect in main chat prompt (reported by TNT-UP)
- Created specific namespaces and folders for each app brick
- Added proxy support using Starksoft's Biko Library
- App bricks: Main, ChatBots, Crypto, Protocol, Proxy
- Each class is now in its own file (Aes streams, chatbots)
- Used "Bridge" design pattern for Crypto, Protocol, Proxy
- Added back support for Minecraft 1.4.6 to 1.6.4 (MCC 1.6.2)
- Need to fully re-test everything and fix bugs
- To Fix : Server pinging is slow on SpigotMC
- To Do : Add Minecraft 1.2.5 (MCC 1.3) and maybe 1.3 to 1.4.5