Commit graph

813 commits

Author SHA1 Message Date
ORelio
c2dc483d36 Add /inventory player and /inventory container
Allow interacting with an inventory without specifying an ID
Useful for automated interactions when container has in incremental ID
Eg. /inventory container click 1
See #981
2020-05-01 13:41:26 +02:00
CarbonNeuron
2f1b99c064 Added UUID initializers for the functions that support it in McTcpClient.cs, Also Fixed some redundant Object creation. 2020-04-30 23:40:07 +02:00
CarbonNeuron
1c2e4ab6d8 Added UUID to spawning players. And UUID property to Entity.cs 2020-04-30 23:40:07 +02:00
ORelio
116efc5e78 Add additional error messages on login failures
See #976
2020-04-30 17:37:57 +02:00
OverHash
770a82e2d2 Check player is in range each entity attack
This commit should make it so that MCC will check that the player is in range before attacking entities each iteration of the cooldown.

This was problematic before, because, if the entities were still they would be added to the attack list, and then if they stayed still and the client teleported away, it would still attempt to attack the entities, even though it is now out of range.
2020-04-27 18:35:59 +02:00
ORelio
7f1ad036b1 AutoAttack coding style fixes 2020-04-27 18:35:59 +02:00
OverHash
83852511bc Don't attack entities whilst dead
MCC will now not attempt to attack entities if the client is dead
2020-04-27 18:35:59 +02:00
OverHash
a378089f1b Clean AutoAttack
A lot of this code is messy and has unused variables. Additionally, there are memory leaks as dead entities are not removed from meory.
2020-04-27 18:35:59 +02:00
ORelio
ba0cc0f649 Create issue templates
Add template for Bug report, Feature request, General question.
2020-04-24 12:38:23 +02:00
CarbonNeuron
26a7db6f39 Fix "Failed to check session cache" Add range between 200-300 2020-04-19 17:09:11 +02:00
CarbonNeuron
3799d2062f Fix "Failed to check session cache" 2020-04-19 17:09:11 +02:00
CarbonNeuron
52248d1aba Fix "Failed to check session cache" 2020-04-19 17:09:11 +02:00
ORelio
e4cae97dd7 ConsoleIO: Rewrite backspace handling
Manually move the cursor instead of using the backspace character.
Should help when deleting characters requiring multiple keypresses
like Chinese characters. Fix attempt for #941
2020-04-15 14:54:36 +02:00
ReinforceZwei
0acb17e105 Make AutoEat not to use Threading 2020-04-13 17:49:24 +02:00
ReinforceZwei
3e76baeeb1 Fix AutoAttack stop working with AutoEat enabled and no food on hotbar
#934
2020-04-13 17:49:24 +02:00
ReinforceZwei
8e32c3747c Revert "Improve AutoEat"
This reverts commit 51f54979da.
2020-04-13 17:49:24 +02:00
ReinforceZwei
e9d91ce572 Improve AutoEat 2020-04-13 17:49:24 +02:00
ReinforceZwei
959b62f35f Fix Entity Properties Modifiers are not calculated correctly
#933
2020-04-09 20:50:34 +02:00
ReinforceZwei
3f9b084a45 Remove IsFood method from Item class 2020-04-09 20:50:34 +02:00
ReinforceZwei
b1121e91e3 Add Item type extension 2020-04-09 20:50:34 +02:00
ReinforceZwei
31d45b0950 Update Inventory.cs 2020-04-09 20:50:34 +02:00
ReinforceZwei
97b0b03c33 Move AutoEat to a ChatBot 2020-04-09 20:50:34 +02:00
ReinforceZwei
044c19114c Fix current slot may reset to 0 after auto eating 2020-04-09 20:50:34 +02:00
ReinforceZwei
2e1e79bcef Add AutoEat
#923
2020-04-09 20:50:34 +02:00
ReinforceZwei
70e5ae85d7 Fix command Health command name not changed 2020-04-09 20:50:34 +02:00
ORelio
80ae600b39 Reset action number on inventory close
Fix for #928
2020-04-06 23:52:52 +02:00
ReinforceZwei
bf86259b4b Rename command Status to Health 2020-04-04 15:39:05 +02:00
ReinforceZwei
975e6d4daa Add command to check player health and saturation 2020-04-04 15:39:05 +02:00
ORelio
fe020c74c7 Catch exceptions from ChatBots for new API events 2020-04-02 23:31:00 +02:00
ORelio
7b049576a3 Allow single commands in ScriptScheduler
Replace script= with action= like in AutoRespond
Older script=<text> will be handled as action=script <text>
2020-04-02 19:00:38 +02:00
ORelio
c5b0f447c9 AutoRelog: Allow any kick message
Set ignorekickmessage=true in config
See issues #880 #921
2020-04-02 18:27:18 +02:00
ORelio
dbe02c063c Inventory handling improvements
Fix click issue for item with NBT
Show custom display names in inventory
See issues #910 #912 #914
2020-04-01 22:05:44 +02:00
ORelio
b01c50b792 Improve logging, auto respawn
See discussion in GitHub issue #918
2020-04-01 21:15:35 +02:00
ReinforceZwei
e93f03bd4e Add auto repsawn if player was dead 2020-04-01 20:53:40 +02:00
ReinforceZwei
ddcc9ee8e6 Fix EntityHandling not disabled when version unsupported 2020-03-31 15:40:41 +02:00
ReinforceZwei
ef9064c91e Fix EntityHandling not disabled when version unsupported 2020-03-31 15:40:41 +02:00
ReinforceZwei
9dbb70eb63 Fix tps not updated 2020-03-31 15:40:41 +02:00
ReinforceZwei
5d0172a1f9 Fix Console Client crashes when using the /inventory click command
issues #912
2020-03-31 11:06:59 +02:00
ReinforceZwei
0b31f70d7b Fix console froze if inventory do not exist
issues #908
2020-03-30 20:22:40 +02:00
ReinforceZwei
c581ac95c3 Fix AutoFish crashs on EntityDespawn
Issues #902
2020-03-30 20:22:40 +02:00
ORelio
7134a081c1 Remove unneeded SUO file 2020-03-29 18:52:11 +02:00
ORelio
e04f06cece Interact with inventories
The /inventory command allow listing inventory and clicking on items
Should be enough for operating GUI menus such as Server chooser/teleporter
2020-03-29 18:41:26 +02:00
ORelio
bc3d6aba00 Implement item types
Github discussion on commit 6929ae236a
2020-03-28 23:30:42 +01:00
ORelio
03023c8059 Fix unspecified Item slot ID
Item must have a slot ID when created
2020-03-28 17:56:19 +01:00
ORelio
6929ae236a Add code documentation for inventories 2020-03-28 15:01:08 +01:00
ORelio
195e162c7d Add code documentation, move and rename a few methods 2020-03-28 00:48:41 +01:00
ORelio
90c6e776e1 Add build instructions
Instructions from #866
2020-03-28 00:00:48 +01:00
ORelio
00112e4c6a Give access to AutoRespond matches inside scripts
Available as %match_u%, %match_1% and so on
See #770 for initial suggestion
See #772 for in-progress implementation
2020-03-27 21:39:06 +01:00
ReinforceZwei
e4e1f0b9fa Update README.md 2020-03-27 13:10:37 +01:00
ReinforceZwei
137855a71d Add GetShort() method in dataTypes 2020-03-27 13:10:37 +01:00