Commit graph

139 commits

Author SHA1 Message Date
Рома Данилов
b800bbcb37
ConsoleIcon support Windows 10 on new Console & OnLatencyUpdate Event (#1044)
* new ConsoleIcon support

* Update ChatBot.cs

+ OnLatencyUpdate

* Update McTcpClient.cs

+ OnLatencyUpdate

* Update Protocol18.cs

+ OnLatencyUpdate

* Update IMinecraftComHandler.cs

+ OnLatencyUpdate

* Update Protocol18.cs

+ BugFix

* Update ConsoleIcon.cs
2020-06-07 13:16:49 +02:00
ORelio
20fb2323a4 Read all files as UTF-8 (#1035)
Fix encoding issues with some languages such as Chinese
by forcing UTF-8 everywhere. Configuration files written
in ANSI/Latin-1 and other encodings will need conversion.
2020-05-29 20:23:03 +02:00
Рома Данилов
cf9bc4c3d5
Add SendPlaceBlock, PlayerDigging, OnExplosion, OnGamemodeUpdate, OnSetExperience (#1027)
* Update ChatBot.cs

+ PlaceBlock

* Update AutoAttack.cs

+ HitAnimation

* Update PacketIncomingType.cs

+ Explosion,

* Update McTcpClient.cs

+ OnExplosion

* Update ChatBot.cs

+ OnExplosion

* Update IMinecraftComHandler.cs

+ OnExplosion

* Update Protocol18PacketTypes.cs

+ PacketIncomingType.Explosion

* Update ChatBot.cs

+ Fix

* Update AutoAttack.cs

+ Fix

* Update ChatBot.cs

+ Fix

* Update Protocol18PacketTypes.cs

+ Old versions

* Update Protocol18PacketTypes.cs

+ 1.7 - 1.8 Explosion ID

* Update Protocol18PacketTypes.cs

+ Fix

* Update McTcpClient.cs

+ int ExplosionRecordCount

* Update ChatBot.cs

+ recordcount

* Update IMinecraftComHandler.cs

+ ExplosionRecordCount

* Update Protocol18.cs

* Update CSharpRunner.cs

+ using MinecraftClient.Inventory;

* add OnGamemodeUpdate

+ OnGamemodeUpdate

* + OnGamemodeUpdate(playername, uuid, gamemode)

+ OnGamemodeUpdate

* Update Protocol18.cs

* Update IMinecraftComHandler.cs

* Update McTcpClient.cs

Fix

* Update McTcpClient.cs

* Update Protocol18.cs

+ Location explodelocation

* Update McTcpClient.cs

+ Location explode

* Update ChatBot.cs

+ Fix

* Update ChatBot.cs

Remove excess +

* Update Plays animation

* Improve documentation

* ItemType fix

* OnExplosion(Location explod);

* Update PacketIncomingType.cs add SetExperience,

* + Old versions

* Update IMinecraftComHandler.cs

* Update McTcpClient.cs

* Update Protocol18.cs

* add GetLevel & GetTotalExperience

* Fix

* add GetLevel & GetTotalExperience

* OnSetExpience

* Update ChatBot.cs

Fix

* Update McTcpClient.cs

+ bot.OnSetExperience

* Update Protocol18.cs

+ Fix

* Update McTcpClient.cs

+ PlayerDigging

* Update PacketOutgoingType.cs

+ PlayerDigging

* Update Protocol18PacketTypes.cs

+ case PacketOutgoingType.PlayerDigging

* Update Protocol18.cs

+ SendPlayerDigging

* Update IMinecraftCom.cs

+ SendPlayerDigging

* Update McTcpClient.cs

+ PlayerDigging

* Update Protocol16.cs

+ SendPlayerDigging

* Update ChatBot.cs

+ PlayerDigging

* Update ChatBot.cs

+ Fix

* Update McTcpClient.cs

+ Fix

* Update ChatBot.cs

Add WindowAction

* ChatBot.cs Fixes

* Further ChatBot.cs fixes

* Further ChatBot.cs fixes

* Protocol Handler fixes

* Protocol Handler fixes

* IMinecraftCom fixes

* documentation fixes

Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-05-29 20:18:34 +02:00
ORelio
b2e6953075 Fix missing packet IDs for older MC versions
Fix packets not implemented for versions older than 1.14
Please implement all versions when adding a new packet!
2020-05-26 13:01:01 +02:00
ORelio
efb49fd05d Improve documentation, fix file encoding (#1026) 2020-05-26 11:20:12 +02:00
Рома Данилов
87b2d3bf4a
new command /animation (#1026) 2020-05-26 11:02:09 +02:00
ORelio
23870711a0 Code refactoring (related to #1024) 2020-05-25 21:39:24 +02:00
Рома Данилов
d120001d70
Add Entity.Name & /inventory 0 creative <slot> <itemtype> <count> (#1024)
* Update Program.cs

* Update Entity.cs

Add Entity.Name

* Update Program.cs
* Update Entity.cs

Add break;

* Update Entity.cs

* Update Inventory.cs

Add /inventory 0 creative <slot> <item> <count>

* Update PacketOutgoingType.cs

+ CreativeInventoryAction

* Update Protocol16.cs

+ SendCreativeInventorAction

* Update Protocol18.cs

+ SendCreativeInventorAction

* Update IMinecraftCom.cs

+ SendCreativeInventorAction

* Update McTcpClient.cs

+ DoCreativeInventorAction

* Update ChatBot.cs

+ CreativeInventorAction

* Update McTcpClient.cs
* Update ChatBot.cs
* Update Inventory.cs

Add show count

* Update ChatBot.cs

+ ChatBot fix

* Update Inventory.cs

Inventory update and Fix

* Update Entity.cs
* Update McTcpClient.cs
* Update Program.cs
* Update Protocol16.cs
* Update Protocol18.cs
* Update IMinecraftCom.cs
* Update Entity.cs
2020-05-25 21:16:53 +02:00
ORelio
bd85c46663 Implement entity types (#1001)
Implement palette generation and investigate palette changes between
versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity
palette and 1.15 refreshes the whole palette just to insert Bee.

Also refactor entity handling code here and there.
2020-05-24 18:21:22 +02:00
ReinforceZwei
d6022d1ee9 Rename ClickWindow to WindowAction 2020-05-24 14:44:33 +02:00
ReinforceZwei
4f96aa2081 Implement inventory right click 2020-05-24 14:44:33 +02:00
CarbonNeuron
0cd7f2043b Rename Action to EntityActionType, Apply Rename refactoring. 2020-05-03 11:21:34 -05:00
CarbonNeuron
8b57b657e6 Add ChatBot methods to get inventories. 2020-05-01 10:52:43 -05:00
CarbonNeuron
02ebf067b9 Add Internal command logging. 2020-05-01 09:37:15 -05:00
CarbonNeuron
ff92aeab85 Add some features of command logging 2020-05-01 09:26:51 -05:00
CarbonNeuron
16959d6e65 Remove AutoLook.cs Chatbot because it is not in main project. Also removes it in McTcpClient.cs, and gets rid of the Settings.cs and Default paramaters. 2020-05-01 09:02:15 -05:00
CarbonNeuron
384c804e54 Added Entity Action handling, and A TSneak command that will Toggle Sneak. 2020-05-01 08:28:22 -05:00
CarbonNeuron
2f1b99c064 Added UUID initializers for the functions that support it in McTcpClient.cs, Also Fixed some redundant Object creation. 2020-04-30 23:40:07 +02:00
CarbonNeuron
1c2e4ab6d8 Added UUID to spawning players. And UUID property to Entity.cs 2020-04-30 23:40:07 +02:00
ORelio
116efc5e78 Add additional error messages on login failures
See #976
2020-04-30 17:37:57 +02:00
ReinforceZwei
97b0b03c33 Move AutoEat to a ChatBot 2020-04-09 20:50:34 +02:00
ReinforceZwei
044c19114c Fix current slot may reset to 0 after auto eating 2020-04-09 20:50:34 +02:00
ReinforceZwei
2e1e79bcef Add AutoEat
#923
2020-04-09 20:50:34 +02:00
ReinforceZwei
bf86259b4b Rename command Status to Health 2020-04-04 15:39:05 +02:00
ReinforceZwei
975e6d4daa Add command to check player health and saturation 2020-04-04 15:39:05 +02:00
ORelio
fe020c74c7 Catch exceptions from ChatBots for new API events 2020-04-02 23:31:00 +02:00
ORelio
b01c50b792 Improve logging, auto respawn
See discussion in GitHub issue #918
2020-04-01 21:15:35 +02:00
ReinforceZwei
e93f03bd4e Add auto repsawn if player was dead 2020-04-01 20:53:40 +02:00
ORelio
e04f06cece Interact with inventories
The /inventory command allow listing inventory and clicking on items
Should be enough for operating GUI menus such as Server chooser/teleporter
2020-03-29 18:41:26 +02:00
ORelio
bc3d6aba00 Implement item types
Github discussion on commit 6929ae236a
2020-03-28 23:30:42 +01:00
ORelio
6929ae236a Add code documentation for inventories 2020-03-28 15:01:08 +01:00
ORelio
195e162c7d Add code documentation, move and rename a few methods 2020-03-28 00:48:41 +01:00
ORelio
00112e4c6a Give access to AutoRespond matches inside scripts
Available as %match_u%, %match_1% and so on
See #770 for initial suggestion
See #772 for in-progress implementation
2020-03-27 21:39:06 +01:00
ReinforceZwei
311815be9f Fix backwards support for entity, inventory handling
Seems AutoAttack not work in 1.12.2
Entity handling currently only support 1.13 or higher
2020-03-27 13:10:37 +01:00
ReinforceZwei
bc449b404e Inventory handling 2020-03-27 13:10:37 +01:00
ReinforceZwei
c870f080f2 Fixed the client crashs when a Player in the render distance dead (including client player)
Bad End: Dead and Crash
just kidding
2020-03-24 19:23:59 +01:00
ReinforceZwei
7fbf9443a1 Made ChatBotAPI OnEntityDespawn to pass Entity object instead of EntityID 2020-03-24 19:23:59 +01:00
ReinforceZwei
dbf5334758 Moved Auto attack and auto fishing to ChatBots and added ChatBotAPI for entity handling 2020-03-24 19:23:59 +01:00
ReinforceZwei
8b8f3a719b Implemented basic player inventory items handle 2020-03-24 19:23:59 +01:00
ReinforceZwei
51d03b9ced Added basic auto fishing 2020-03-24 19:23:59 +01:00
ReinforceZwei
8c31c04c3e Tidy up code
Move variable declaration to the top
Delete unnecessary kill.cs file
2020-03-24 19:23:59 +01:00
ReinforceZwei
6ee16513e0 Final code clean up and adding summary 2020-03-24 19:23:59 +01:00
ReinforceZwei
0b0e3c334e auto attack 2020-03-24 19:23:59 +01:00
ORelio
52d98538b3 Fix AutoRelog running twice on disconnection
Bug introduced in commit aaf1e8311b
Implement User-Initiated logout reason to ignore the second logout event
See #817
2019-12-08 22:24:20 +01:00
ORelio
64d62373c9 Fix crash when a bot unloads in OnDisconnect()
See #817
2019-12-08 20:18:40 +01:00
ORelio
d1674a2d74 Fix conflict between TimeoutDetector and AutoRelog
Disable TimeoutDetector as soon as a kick message is detected
See #817
2019-11-24 12:49:03 +01:00
TheSnoozer
1f53845841 fix some doc strings 2019-10-03 09:48:40 +02:00
TheSnoozer
aaf1e8311b https://github.com/ORelio/Minecraft-Console-Client/issues/427: TriggerOnLogin doesn't work when /reco 2019-09-23 22:32:28 +02:00
ORelio
877e50579d Add connection timeout using server keepalives
Vanilla client will consider that connection has been lost
when no server keepalive was received during the last 30 seconds.
This commit implements a similar mechanism in MCC. See #802
2019-09-15 17:01:53 +02:00
ORelio
9372d81738 AutoRelog: Add debug messages (#740) 2019-05-30 11:45:43 +02:00