Added a command to (re)name items in the Anvil

This commit is contained in:
Anon 2023-06-03 16:12:17 +02:00
parent 9855e2e0f1
commit fce12db33f
8 changed files with 174 additions and 0 deletions

View file

@ -3854,5 +3854,41 @@ namespace MinecraftClient {
return ResourceManager.GetString("cmd.items.collector.stopped", resourceCulture);
}
}
internal static string cmd_nameitem_item_name_empty {
get {
return ResourceManager.GetString("cmd.nameitem.item.name.empty", resourceCulture);
}
}
internal static string cmd_nameitem_no_anvil_inventory_open {
get {
return ResourceManager.GetString("cmd.nameitem.no.anvil.inventory.open", resourceCulture);
}
}
internal static string cmd_nameitem_first_slot_empty {
get {
return ResourceManager.GetString("cmd.nameitem.first.slot.empty", resourceCulture);
}
}
internal static string cmd_nameitem_failed {
get {
return ResourceManager.GetString("cmd.nameitem.failed", resourceCulture);
}
}
internal static string cmd_nameitem_successful {
get {
return ResourceManager.GetString("cmd.nameitem.successful", resourceCulture);
}
}
internal static string cmd_nameitem_desc {
get {
return ResourceManager.GetString("cmd.nameitem.desc", resourceCulture);
}
}
}
}