Implemented ChunkData packet process for 1.17/1.17.1

This commit is contained in:
BruceChen 2022-07-23 22:34:16 +08:00
parent 316e35c93a
commit f9bb74a8bd
3 changed files with 255 additions and 49 deletions

View file

@ -11,18 +11,27 @@ namespace MinecraftClient.Mapping
/// </summary>
public class ChunkColumn
{
public const int ColumnSize = 16;
public int ColumnSize;
/// <summary>
/// Blocks contained into the chunk
/// </summary>
private readonly Chunk[] chunks = new Chunk[ColumnSize];
private readonly Chunk[] chunks;
/// <summary>
/// Lock for thread safety
/// </summary>
private readonly ReaderWriterLockSlim chunkLock = new ReaderWriterLockSlim();
/// <summary>
/// Create a new ChunkColumn
/// </summary>
public ChunkColumn(int size = 16)
{
ColumnSize = size;
chunks = new Chunk[size];
}
/// <summary>
/// Get or set the specified chunk column
/// </summary>

View file

@ -111,7 +111,7 @@ namespace MinecraftClient.Protocol.Handlers
{
if (protocolVersion > MC1182Version && handler.GetTerrainEnabled())
throw new NotImplementedException(Translations.Get("exception.palette.block"));
if (protocolVersion >= MC1181Version)
if (protocolVersion >= MC117Version)
Block.Palette = new Palette117();
else if (protocolVersion >= MC116Version)
Block.Palette = new Palette116();
@ -425,13 +425,33 @@ namespace MinecraftClient.Protocol.Handlers
SendPacket(PacketTypesOut.TeleportConfirm, dataTypes.GetVarInt(teleportID));
}
if (protocolversion >= MC117Version) dataTypes.ReadNextBool(packetData);
if (protocolversion >= MC117Version)
dataTypes.ReadNextBool(packetData); // Dismount Vehicle - 1.17 and above
break;
case PacketTypesIn.ChunkData: //TODO implement for 1.17, bit mask is not limited to 0-15 anymore
case PacketTypesIn.ChunkData:
if (handler.GetTerrainEnabled())
{
int chunkX = dataTypes.ReadNextInt(packetData);
int chunkZ = dataTypes.ReadNextInt(packetData);
if (protocolversion >= MC117Version)
{
ulong[] verticalStripBitmask = dataTypes.ReadNextULongArray(packetData); // Bit Mask Length and Primary Bit Mask
dataTypes.ReadNextNbt(packetData); // Heightmaps
int biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length
for (int i = 0; i < biomesLength; i++)
{
dataTypes.SkipNextVarInt(packetData); // Biomes
}
int dataSize = dataTypes.ReadNextVarInt(packetData); // Size
new Task(() =>
{
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, currentDimension, packetData);
}).Start();
}
else
{
bool chunksContinuous = dataTypes.ReadNextBool(packetData);
if (protocolversion >= MC116Version && protocolversion <= MC1161Version)
dataTypes.ReadNextBool(packetData); // Ignore old data - 1.16 to 1.16.1 only
@ -477,6 +497,7 @@ namespace MinecraftClient.Protocol.Handlers
}).Start();
}
}
}
break;
case PacketTypesIn.MapData:
int mapid = dataTypes.ReadNextVarInt(packetData);
@ -839,7 +860,7 @@ namespace MinecraftClient.Protocol.Handlers
int stateId = -1;
if (protocolversion >= MC1181Version)
if (protocolversion >= MC1171Version) // State ID - 1.17.1 and above
stateId = dataTypes.ReadNextVarInt(packetData);
int elements = dataTypes.ReadNextVarInt(packetData);
@ -851,6 +872,9 @@ namespace MinecraftClient.Protocol.Handlers
inventorySlots[slotId] = item;
}
handler.OnWindowItems(windowId, inventorySlots, stateId);
if (protocolversion >= MC1171Version) // Carried Item - 1.17.1 and above
dataTypes.ReadNextItemSlot(packetData, itemPalette);
}
break;
case PacketTypesIn.SetSlot:
@ -860,7 +884,7 @@ namespace MinecraftClient.Protocol.Handlers
int stateId = -1;
if (protocolversion >= MC1181Version)
if (protocolversion >= MC1171Version) // State ID - 1.17.1 and above
stateId = dataTypes.ReadNextVarInt(packetData);
short slotID = dataTypes.ReadNextShort(packetData);
@ -888,6 +912,8 @@ namespace MinecraftClient.Protocol.Handlers
{
forced = dataTypes.ReadNextBool(packetData);
String forcedMessage = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
// skip: Has Prompt Message (Boolean)
// skip: Prompt Message (Optional Chat)
}
// Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056)
if (!url.StartsWith("http") && hash.Length != 40) // Some server may have null hash value
@ -986,7 +1012,20 @@ namespace MinecraftClient.Protocol.Handlers
case PacketTypesIn.DestroyEntity:
if (handler.GetEntityHandlingEnabled())
{
handler.OnDestroyEntities(new[] { dataTypes.ReadNextVarInt(packetData) });
int[] entityIDs;
if (protocolversion == MC117Version) // single Entity ID per packet - 1.17 only
{
entityIDs = new int[1];
entityIDs[0] = dataTypes.ReadNextVarInt(packetData);
}
else
{
int count = dataTypes.ReadNextVarInt(packetData);
entityIDs = new int[count];
for (int i = 0; i < count; ++i)
entityIDs[i] = dataTypes.ReadNextVarInt(packetData);
}
handler.OnDestroyEntities(entityIDs);
}
break;
case PacketTypesIn.EntityPosition:
@ -1646,7 +1685,7 @@ namespace MinecraftClient.Protocol.Handlers
if (protocolversion >= MC19Version)
fields.AddRange(dataTypes.GetVarInt(mainHand));
if (protocolversion >= MC117Version)
fields.Add(0); // Enables text filtering. Always false
fields.Add(1); // 1.17 and above - Disable text filtering. (Always true)
if (protocolversion >= MC1181Version)
fields.Add(1); // 1.18 and above - Allow server listings
SendPacket(PacketTypesOut.ClientSettings, fields);
@ -1938,7 +1977,7 @@ namespace MinecraftClient.Protocol.Handlers
packet.Add((byte)windowId);
// 1.18+
if (protocolversion > MC1171Version)
if (protocolversion >= MC1181Version)
{
packet.AddRange(dataTypes.GetVarInt(stateId));
packet.AddRange(dataTypes.GetShort((short)slotId));
@ -1973,7 +2012,7 @@ namespace MinecraftClient.Protocol.Handlers
packet.AddRange(arrayOfSlots);
}
packet.AddRange(dataTypes.GetItemSlot(item, itemPalette));
packet.AddRange(dataTypes.GetItemSlot(item, itemPalette)); // Clicked item
log.Info("Packet data: " + dataTypes.ByteArrayToString(packet.ToArray()));

View file

@ -28,7 +28,164 @@ namespace MinecraftClient.Protocol.Handlers
}
/// <summary>
/// Process chunk column data from the server and (un)load the chunk from the Minecraft world
/// Process chunk column data from the server and (un)load the chunk from the Minecraft world - 1.17 and above
/// </summary>
/// <param name="chunkX">Chunk X location</param>
/// <param name="chunkZ">Chunk Z location</param>
/// <param name="chunkMasks">Chunk mask for reading data, store in bitset</param>
/// <param name="currentDimension">Current dimension type (0 = overworld)</param>
/// <param name="cache">Cache for reading chunk data</param>
public void ProcessChunkColumnData(int chunkX, int chunkZ, ulong[] chunkMasks, int currentDimension, Queue<byte> cache)
{
byte[] mirror = new byte[cache.Count];
cache.CopyTo(mirror, 0);
int chunkColumnSize = chunkMasks.Length * 64;
if (protocolversion >= Protocol18Handler.MC117Version)
{
// 1.17 and above chunk format
// Unloading chunks is handled by a separate packet
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
{
if ((chunkMasks[chunkY / 64] & (1UL << (chunkY % 64))) != 0)
{
// Non-air block count inside chunk section, for lighting purposes
int blockCnt = dataTypes.ReadNextShort(cache);
// read Block states (Type: Paletted Container)
Chunk chunk = new Chunk();
byte bitsPerEntry = dataTypes.ReadNextByte(cache);
if (bitsPerEntry == 0 && protocolversion >= Protocol18Handler.MC1181Version)
{
// Palettes: Single valued - 1.xx and above
ushort value = (ushort)dataTypes.ReadNextVarInt(cache);
dataTypes.SkipNextVarInt(cache); // Data Array Length will be zero
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
{
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
{
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
{
chunk[blockX, blockY, blockZ] = new Block(value);
}
}
}
}
else
{
// Palettes: Indirect or Direct
bool usePalette = (bitsPerEntry <= 8);
// Indirect Mode: For block states with bits per entry <= 4, 4 bits are used to represent a block.
if (bitsPerEntry < 4) bitsPerEntry = 4;
// Direct Mode: Bit mask covering bitsPerBlock bits
// EG, if bitsPerBlock = 5, valueMask = 00011111 in binary
uint valueMask = (uint)((1 << bitsPerEntry) - 1);
int paletteLength = 0; // Assume zero when length is absent
if (usePalette) paletteLength = dataTypes.ReadNextVarInt(cache);
int[] palette = new int[paletteLength];
for (int i = 0; i < paletteLength; i++)
palette[i] = dataTypes.ReadNextVarInt(cache);
// Block IDs are packed in the array of 64-bits integers
ulong[] dataArray = dataTypes.ReadNextULongArray(cache);
int longIndex = 0;
int startOffset = 0 - bitsPerEntry;
for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
{
for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
{
for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
{
// NOTICE: In the future a single ushort may not store the entire block id;
// the Block class may need to change if block state IDs go beyond 65535
ushort blockId;
// Calculate location of next block ID inside the array of Longs
startOffset += bitsPerEntry;
if ((startOffset + bitsPerEntry) > 64)
{
// In MC 1.16+, padding is applied to prevent overlapping between Longs:
// [ LONG INTEGER ][ LONG INTEGER ]
// [Block][Block][Block]XXXXX[Block][Block][Block]XXXXX
// When overlapping, move forward to the beginning of the next Long
startOffset = 0;
longIndex++;
}
// Extract Block ID
blockId = (ushort)((dataArray[longIndex] >> startOffset) & valueMask);
// Map small IDs to actual larger block IDs
if (usePalette)
{
if (paletteLength <= blockId)
{
int blockNumber = (blockY * Chunk.SizeZ + blockZ) * Chunk.SizeX + blockX;
throw new IndexOutOfRangeException(String.Format("Block ID {0} is outside Palette range 0-{1}! (bitsPerBlock: {2}, blockNumber: {3})",
blockId,
paletteLength - 1,
bitsPerEntry,
blockNumber));
}
blockId = (ushort)palette[blockId];
}
// We have our block, save the block into the chunk
chunk[blockX, blockY, blockZ] = new Block(blockId);
}
}
}
}
//We have our chunk, save the chunk into the world
handler.InvokeOnMainThread(() =>
{
if (handler.GetWorld()[chunkX, chunkZ] == null)
handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn(chunkColumnSize);
handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
});
if (protocolversion >= Protocol18Handler.MC1181Version)
{
// skip read Biomes (Type: Paletted Container)
byte bitsPerEntryBiome = dataTypes.ReadNextByte(cache); // Bits Per Entry
if (bitsPerEntryBiome == 0 && protocolversion >= Protocol18Handler.MC1181Version)
{
dataTypes.SkipNextVarInt(cache); // Value
dataTypes.SkipNextVarInt(cache); // Data Array Length
// Data Array must be empty
}
else
{
if (bitsPerEntryBiome <= 3)
{
int paletteLength = dataTypes.ReadNextVarInt(cache); // Palette Length
for (int i = 0; i < paletteLength; i++)
dataTypes.SkipNextVarInt(cache); // Palette
}
int dataArrayLength = dataTypes.ReadNextVarInt(cache); // Data Array Length
dataTypes.ReadData(dataArrayLength * 8, cache); // Data Array
}
}
}
}
// Don't worry about skipping remaining data since there is no useful data afterwards in 1.9
// (plus, it would require parsing the tile entity lists' NBT)
}
}
/// <summary>
/// Process chunk column data from the server and (un)load the chunk from the Minecraft world - 1.17 below
/// </summary>
/// <param name="chunkX">Chunk X location</param>
/// <param name="chunkZ">Chunk Z location</param>
@ -40,11 +197,12 @@ namespace MinecraftClient.Protocol.Handlers
/// <param name="cache">Cache for reading chunk data</param>
public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue<byte> cache)
{
const int chunkColumnSize = 16;
if (protocolversion >= Protocol18Handler.MC19Version)
{
// 1.9 and above chunk format
// Unloading chunks is handled by a separate packet
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
{
if ((chunkMask & (1 << chunkY)) != 0)
{
@ -200,7 +358,7 @@ namespace MinecraftClient.Protocol.Handlers
else
{
//Load chunk data from the server
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
{
if ((chunkMask & (1 << chunkY)) != 0)
{
@ -224,7 +382,7 @@ namespace MinecraftClient.Protocol.Handlers
}
//Skip light information
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
{
if ((chunkMask & (1 << chunkY)) != 0)
{
@ -258,7 +416,7 @@ namespace MinecraftClient.Protocol.Handlers
//Count chunk sections
int sectionCount = 0;
int addDataSectionCount = 0;
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
{
if ((chunkMask & (1 << chunkY)) != 0)
sectionCount++;
@ -286,7 +444,7 @@ namespace MinecraftClient.Protocol.Handlers
dataTypes.ReadData(Chunk.SizeX * Chunk.SizeZ, cache); //Biomes
//Load chunk data
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
{
if ((chunkMask & (1 << chunkY)) != 0)
{