mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
Implemented ChunkData packet process for 1.17/1.17.1
This commit is contained in:
parent
316e35c93a
commit
f9bb74a8bd
3 changed files with 255 additions and 49 deletions
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@ -11,18 +11,27 @@ namespace MinecraftClient.Mapping
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/// </summary>
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/// </summary>
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public class ChunkColumn
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public class ChunkColumn
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{
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{
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public const int ColumnSize = 16;
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public int ColumnSize;
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/// <summary>
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/// <summary>
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/// Blocks contained into the chunk
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/// Blocks contained into the chunk
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/// </summary>
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/// </summary>
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private readonly Chunk[] chunks = new Chunk[ColumnSize];
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private readonly Chunk[] chunks;
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/// <summary>
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/// <summary>
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/// Lock for thread safety
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/// Lock for thread safety
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/// </summary>
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/// </summary>
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private readonly ReaderWriterLockSlim chunkLock = new ReaderWriterLockSlim();
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private readonly ReaderWriterLockSlim chunkLock = new ReaderWriterLockSlim();
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/// <summary>
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/// Create a new ChunkColumn
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/// </summary>
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public ChunkColumn(int size = 16)
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{
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ColumnSize = size;
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chunks = new Chunk[size];
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}
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/// <summary>
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/// <summary>
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/// Get or set the specified chunk column
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/// Get or set the specified chunk column
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/// </summary>
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/// </summary>
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@ -111,7 +111,7 @@ namespace MinecraftClient.Protocol.Handlers
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{
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{
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if (protocolVersion > MC1182Version && handler.GetTerrainEnabled())
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if (protocolVersion > MC1182Version && handler.GetTerrainEnabled())
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throw new NotImplementedException(Translations.Get("exception.palette.block"));
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throw new NotImplementedException(Translations.Get("exception.palette.block"));
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if (protocolVersion >= MC1181Version)
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if (protocolVersion >= MC117Version)
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Block.Palette = new Palette117();
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Block.Palette = new Palette117();
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else if (protocolVersion >= MC116Version)
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else if (protocolVersion >= MC116Version)
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Block.Palette = new Palette116();
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Block.Palette = new Palette116();
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@ -425,56 +425,77 @@ namespace MinecraftClient.Protocol.Handlers
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SendPacket(PacketTypesOut.TeleportConfirm, dataTypes.GetVarInt(teleportID));
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SendPacket(PacketTypesOut.TeleportConfirm, dataTypes.GetVarInt(teleportID));
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}
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}
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if (protocolversion >= MC117Version) dataTypes.ReadNextBool(packetData);
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if (protocolversion >= MC117Version)
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dataTypes.ReadNextBool(packetData); // Dismount Vehicle - 1.17 and above
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break;
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break;
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case PacketTypesIn.ChunkData: //TODO implement for 1.17, bit mask is not limited to 0-15 anymore
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case PacketTypesIn.ChunkData:
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if (handler.GetTerrainEnabled())
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if (handler.GetTerrainEnabled())
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{
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{
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int chunkX = dataTypes.ReadNextInt(packetData);
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int chunkX = dataTypes.ReadNextInt(packetData);
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int chunkZ = dataTypes.ReadNextInt(packetData);
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int chunkZ = dataTypes.ReadNextInt(packetData);
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bool chunksContinuous = dataTypes.ReadNextBool(packetData);
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if (protocolversion >= MC117Version)
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if (protocolversion >= MC116Version && protocolversion <= MC1161Version)
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dataTypes.ReadNextBool(packetData); // Ignore old data - 1.16 to 1.16.1 only
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ushort chunkMask = protocolversion >= MC19Version
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? (ushort)dataTypes.ReadNextVarInt(packetData)
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: dataTypes.ReadNextUShort(packetData);
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if (protocolversion < MC18Version)
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{
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{
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ushort addBitmap = dataTypes.ReadNextUShort(packetData);
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ulong[] verticalStripBitmask = dataTypes.ReadNextULongArray(packetData); // Bit Mask Length and Primary Bit Mask
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int compressedDataSize = dataTypes.ReadNextInt(packetData);
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dataTypes.ReadNextNbt(packetData); // Heightmaps
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byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
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byte[] decompressed = ZlibUtils.Decompress(compressed);
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int biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length
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for (int i = 0; i < biomesLength; i++)
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{
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dataTypes.SkipNextVarInt(packetData); // Biomes
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}
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int dataSize = dataTypes.ReadNextVarInt(packetData); // Size
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new Task(() =>
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new Task(() =>
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{
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{
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed));
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, currentDimension, packetData);
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}).Start();
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}).Start();
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}
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}
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else
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else
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{
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{
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if (protocolversion >= MC114Version)
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bool chunksContinuous = dataTypes.ReadNextBool(packetData);
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dataTypes.ReadNextNbt(packetData); // Heightmaps - 1.14 and above
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if (protocolversion >= MC116Version && protocolversion <= MC1161Version)
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int biomesLength = 0;
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dataTypes.ReadNextBool(packetData); // Ignore old data - 1.16 to 1.16.1 only
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if (protocolversion >= MC1162Version)
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ushort chunkMask = protocolversion >= MC19Version
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if (chunksContinuous)
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? (ushort)dataTypes.ReadNextVarInt(packetData)
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biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length - 1.16.2 and above
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: dataTypes.ReadNextUShort(packetData);
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if (protocolversion >= MC115Version && chunksContinuous)
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if (protocolversion < MC18Version)
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{
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{
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if (protocolversion >= MC1162Version)
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ushort addBitmap = dataTypes.ReadNextUShort(packetData);
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int compressedDataSize = dataTypes.ReadNextInt(packetData);
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byte[] compressed = dataTypes.ReadData(compressedDataSize, packetData);
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byte[] decompressed = ZlibUtils.Decompress(compressed);
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new Task(() =>
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{
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{
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for (int i = 0; i < biomesLength; i++)
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue<byte>(decompressed));
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{
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}).Start();
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// Biomes - 1.16.2 and above
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// Don't use ReadNextVarInt because it cost too much time
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dataTypes.SkipNextVarInt(packetData);
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}
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}
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else dataTypes.ReadData(1024 * 4, packetData); // Biomes - 1.15 and above
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}
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}
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int dataSize = dataTypes.ReadNextVarInt(packetData);
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else
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new Task(() =>
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{
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{
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData);
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if (protocolversion >= MC114Version)
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}).Start();
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dataTypes.ReadNextNbt(packetData); // Heightmaps - 1.14 and above
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int biomesLength = 0;
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if (protocolversion >= MC1162Version)
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if (chunksContinuous)
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biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length - 1.16.2 and above
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if (protocolversion >= MC115Version && chunksContinuous)
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{
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if (protocolversion >= MC1162Version)
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{
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for (int i = 0; i < biomesLength; i++)
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{
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// Biomes - 1.16.2 and above
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// Don't use ReadNextVarInt because it cost too much time
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dataTypes.SkipNextVarInt(packetData);
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}
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}
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else dataTypes.ReadData(1024 * 4, packetData); // Biomes - 1.15 and above
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}
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int dataSize = dataTypes.ReadNextVarInt(packetData);
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new Task(() =>
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{
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pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData);
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}).Start();
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}
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}
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}
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}
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}
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break;
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break;
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@ -839,7 +860,7 @@ namespace MinecraftClient.Protocol.Handlers
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int stateId = -1;
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int stateId = -1;
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if (protocolversion >= MC1181Version)
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if (protocolversion >= MC1171Version) // State ID - 1.17.1 and above
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stateId = dataTypes.ReadNextVarInt(packetData);
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stateId = dataTypes.ReadNextVarInt(packetData);
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int elements = dataTypes.ReadNextVarInt(packetData);
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int elements = dataTypes.ReadNextVarInt(packetData);
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@ -851,6 +872,9 @@ namespace MinecraftClient.Protocol.Handlers
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inventorySlots[slotId] = item;
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inventorySlots[slotId] = item;
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}
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}
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handler.OnWindowItems(windowId, inventorySlots, stateId);
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handler.OnWindowItems(windowId, inventorySlots, stateId);
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if (protocolversion >= MC1171Version) // Carried Item - 1.17.1 and above
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dataTypes.ReadNextItemSlot(packetData, itemPalette);
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}
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}
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break;
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break;
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case PacketTypesIn.SetSlot:
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case PacketTypesIn.SetSlot:
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@ -860,7 +884,7 @@ namespace MinecraftClient.Protocol.Handlers
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int stateId = -1;
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int stateId = -1;
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if (protocolversion >= MC1181Version)
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if (protocolversion >= MC1171Version) // State ID - 1.17.1 and above
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stateId = dataTypes.ReadNextVarInt(packetData);
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stateId = dataTypes.ReadNextVarInt(packetData);
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short slotID = dataTypes.ReadNextShort(packetData);
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short slotID = dataTypes.ReadNextShort(packetData);
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@ -888,6 +912,8 @@ namespace MinecraftClient.Protocol.Handlers
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{
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{
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forced = dataTypes.ReadNextBool(packetData);
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forced = dataTypes.ReadNextBool(packetData);
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String forcedMessage = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
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String forcedMessage = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
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// skip: Has Prompt Message (Boolean)
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// skip: Prompt Message (Optional Chat)
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}
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}
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// Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056)
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// Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056)
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if (!url.StartsWith("http") && hash.Length != 40) // Some server may have null hash value
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if (!url.StartsWith("http") && hash.Length != 40) // Some server may have null hash value
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@ -986,7 +1012,20 @@ namespace MinecraftClient.Protocol.Handlers
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case PacketTypesIn.DestroyEntity:
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case PacketTypesIn.DestroyEntity:
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if (handler.GetEntityHandlingEnabled())
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if (handler.GetEntityHandlingEnabled())
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{
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{
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handler.OnDestroyEntities(new[] { dataTypes.ReadNextVarInt(packetData) });
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int[] entityIDs;
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if (protocolversion == MC117Version) // single Entity ID per packet - 1.17 only
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{
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entityIDs = new int[1];
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entityIDs[0] = dataTypes.ReadNextVarInt(packetData);
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}
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else
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{
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int count = dataTypes.ReadNextVarInt(packetData);
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entityIDs = new int[count];
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for (int i = 0; i < count; ++i)
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entityIDs[i] = dataTypes.ReadNextVarInt(packetData);
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}
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handler.OnDestroyEntities(entityIDs);
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}
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}
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break;
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break;
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case PacketTypesIn.EntityPosition:
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case PacketTypesIn.EntityPosition:
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@ -1646,7 +1685,7 @@ namespace MinecraftClient.Protocol.Handlers
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if (protocolversion >= MC19Version)
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if (protocolversion >= MC19Version)
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fields.AddRange(dataTypes.GetVarInt(mainHand));
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fields.AddRange(dataTypes.GetVarInt(mainHand));
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if (protocolversion >= MC117Version)
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if (protocolversion >= MC117Version)
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fields.Add(0); // Enables text filtering. Always false
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fields.Add(1); // 1.17 and above - Disable text filtering. (Always true)
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if (protocolversion >= MC1181Version)
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if (protocolversion >= MC1181Version)
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fields.Add(1); // 1.18 and above - Allow server listings
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fields.Add(1); // 1.18 and above - Allow server listings
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SendPacket(PacketTypesOut.ClientSettings, fields);
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SendPacket(PacketTypesOut.ClientSettings, fields);
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@ -1938,7 +1977,7 @@ namespace MinecraftClient.Protocol.Handlers
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packet.Add((byte)windowId);
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packet.Add((byte)windowId);
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// 1.18+
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// 1.18+
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if (protocolversion > MC1171Version)
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if (protocolversion >= MC1181Version)
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{
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{
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packet.AddRange(dataTypes.GetVarInt(stateId));
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packet.AddRange(dataTypes.GetVarInt(stateId));
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packet.AddRange(dataTypes.GetShort((short)slotId));
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packet.AddRange(dataTypes.GetShort((short)slotId));
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@ -1973,7 +2012,7 @@ namespace MinecraftClient.Protocol.Handlers
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packet.AddRange(arrayOfSlots);
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packet.AddRange(arrayOfSlots);
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}
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}
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packet.AddRange(dataTypes.GetItemSlot(item, itemPalette));
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packet.AddRange(dataTypes.GetItemSlot(item, itemPalette)); // Clicked item
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log.Info("Packet data: " + dataTypes.ByteArrayToString(packet.ToArray()));
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log.Info("Packet data: " + dataTypes.ByteArrayToString(packet.ToArray()));
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@ -28,7 +28,164 @@ namespace MinecraftClient.Protocol.Handlers
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}
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}
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/// <summary>
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/// <summary>
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/// Process chunk column data from the server and (un)load the chunk from the Minecraft world
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/// Process chunk column data from the server and (un)load the chunk from the Minecraft world - 1.17 and above
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/// </summary>
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/// <param name="chunkX">Chunk X location</param>
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/// <param name="chunkZ">Chunk Z location</param>
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/// <param name="chunkMasks">Chunk mask for reading data, store in bitset</param>
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/// <param name="currentDimension">Current dimension type (0 = overworld)</param>
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/// <param name="cache">Cache for reading chunk data</param>
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public void ProcessChunkColumnData(int chunkX, int chunkZ, ulong[] chunkMasks, int currentDimension, Queue<byte> cache)
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{
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byte[] mirror = new byte[cache.Count];
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cache.CopyTo(mirror, 0);
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int chunkColumnSize = chunkMasks.Length * 64;
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if (protocolversion >= Protocol18Handler.MC117Version)
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{
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// 1.17 and above chunk format
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// Unloading chunks is handled by a separate packet
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for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
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{
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if ((chunkMasks[chunkY / 64] & (1UL << (chunkY % 64))) != 0)
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{
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// Non-air block count inside chunk section, for lighting purposes
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int blockCnt = dataTypes.ReadNextShort(cache);
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// read Block states (Type: Paletted Container)
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Chunk chunk = new Chunk();
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byte bitsPerEntry = dataTypes.ReadNextByte(cache);
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if (bitsPerEntry == 0 && protocolversion >= Protocol18Handler.MC1181Version)
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{
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// Palettes: Single valued - 1.xx and above
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ushort value = (ushort)dataTypes.ReadNextVarInt(cache);
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dataTypes.SkipNextVarInt(cache); // Data Array Length will be zero
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for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
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{
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for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
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{
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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{
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chunk[blockX, blockY, blockZ] = new Block(value);
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}
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}
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}
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}
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else
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{
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// Palettes: Indirect or Direct
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bool usePalette = (bitsPerEntry <= 8);
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// Indirect Mode: For block states with bits per entry <= 4, 4 bits are used to represent a block.
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if (bitsPerEntry < 4) bitsPerEntry = 4;
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// Direct Mode: Bit mask covering bitsPerBlock bits
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// EG, if bitsPerBlock = 5, valueMask = 00011111 in binary
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uint valueMask = (uint)((1 << bitsPerEntry) - 1);
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int paletteLength = 0; // Assume zero when length is absent
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if (usePalette) paletteLength = dataTypes.ReadNextVarInt(cache);
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int[] palette = new int[paletteLength];
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for (int i = 0; i < paletteLength; i++)
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palette[i] = dataTypes.ReadNextVarInt(cache);
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// Block IDs are packed in the array of 64-bits integers
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ulong[] dataArray = dataTypes.ReadNextULongArray(cache);
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int longIndex = 0;
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int startOffset = 0 - bitsPerEntry;
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for (int blockY = 0; blockY < Chunk.SizeY; blockY++)
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{
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for (int blockZ = 0; blockZ < Chunk.SizeZ; blockZ++)
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{
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for (int blockX = 0; blockX < Chunk.SizeX; blockX++)
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{
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// NOTICE: In the future a single ushort may not store the entire block id;
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// the Block class may need to change if block state IDs go beyond 65535
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ushort blockId;
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// Calculate location of next block ID inside the array of Longs
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startOffset += bitsPerEntry;
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if ((startOffset + bitsPerEntry) > 64)
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{
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// In MC 1.16+, padding is applied to prevent overlapping between Longs:
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// [ LONG INTEGER ][ LONG INTEGER ]
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// [Block][Block][Block]XXXXX[Block][Block][Block]XXXXX
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// When overlapping, move forward to the beginning of the next Long
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startOffset = 0;
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longIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Extract Block ID
|
||||||
|
blockId = (ushort)((dataArray[longIndex] >> startOffset) & valueMask);
|
||||||
|
|
||||||
|
// Map small IDs to actual larger block IDs
|
||||||
|
if (usePalette)
|
||||||
|
{
|
||||||
|
if (paletteLength <= blockId)
|
||||||
|
{
|
||||||
|
int blockNumber = (blockY * Chunk.SizeZ + blockZ) * Chunk.SizeX + blockX;
|
||||||
|
throw new IndexOutOfRangeException(String.Format("Block ID {0} is outside Palette range 0-{1}! (bitsPerBlock: {2}, blockNumber: {3})",
|
||||||
|
blockId,
|
||||||
|
paletteLength - 1,
|
||||||
|
bitsPerEntry,
|
||||||
|
blockNumber));
|
||||||
|
}
|
||||||
|
|
||||||
|
blockId = (ushort)palette[blockId];
|
||||||
|
}
|
||||||
|
|
||||||
|
// We have our block, save the block into the chunk
|
||||||
|
chunk[blockX, blockY, blockZ] = new Block(blockId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//We have our chunk, save the chunk into the world
|
||||||
|
handler.InvokeOnMainThread(() =>
|
||||||
|
{
|
||||||
|
if (handler.GetWorld()[chunkX, chunkZ] == null)
|
||||||
|
handler.GetWorld()[chunkX, chunkZ] = new ChunkColumn(chunkColumnSize);
|
||||||
|
handler.GetWorld()[chunkX, chunkZ][chunkY] = chunk;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (protocolversion >= Protocol18Handler.MC1181Version)
|
||||||
|
{
|
||||||
|
// skip read Biomes (Type: Paletted Container)
|
||||||
|
byte bitsPerEntryBiome = dataTypes.ReadNextByte(cache); // Bits Per Entry
|
||||||
|
if (bitsPerEntryBiome == 0 && protocolversion >= Protocol18Handler.MC1181Version)
|
||||||
|
{
|
||||||
|
dataTypes.SkipNextVarInt(cache); // Value
|
||||||
|
dataTypes.SkipNextVarInt(cache); // Data Array Length
|
||||||
|
// Data Array must be empty
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (bitsPerEntryBiome <= 3)
|
||||||
|
{
|
||||||
|
int paletteLength = dataTypes.ReadNextVarInt(cache); // Palette Length
|
||||||
|
for (int i = 0; i < paletteLength; i++)
|
||||||
|
dataTypes.SkipNextVarInt(cache); // Palette
|
||||||
|
}
|
||||||
|
int dataArrayLength = dataTypes.ReadNextVarInt(cache); // Data Array Length
|
||||||
|
dataTypes.ReadData(dataArrayLength * 8, cache); // Data Array
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Don't worry about skipping remaining data since there is no useful data afterwards in 1.9
|
||||||
|
// (plus, it would require parsing the tile entity lists' NBT)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Process chunk column data from the server and (un)load the chunk from the Minecraft world - 1.17 below
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="chunkX">Chunk X location</param>
|
/// <param name="chunkX">Chunk X location</param>
|
||||||
/// <param name="chunkZ">Chunk Z location</param>
|
/// <param name="chunkZ">Chunk Z location</param>
|
||||||
|
|
@ -40,11 +197,12 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
/// <param name="cache">Cache for reading chunk data</param>
|
/// <param name="cache">Cache for reading chunk data</param>
|
||||||
public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue<byte> cache)
|
public void ProcessChunkColumnData(int chunkX, int chunkZ, ushort chunkMask, ushort chunkMask2, bool hasSkyLight, bool chunksContinuous, int currentDimension, Queue<byte> cache)
|
||||||
{
|
{
|
||||||
|
const int chunkColumnSize = 16;
|
||||||
if (protocolversion >= Protocol18Handler.MC19Version)
|
if (protocolversion >= Protocol18Handler.MC19Version)
|
||||||
{
|
{
|
||||||
// 1.9 and above chunk format
|
// 1.9 and above chunk format
|
||||||
// Unloading chunks is handled by a separate packet
|
// Unloading chunks is handled by a separate packet
|
||||||
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
|
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
||||||
{
|
{
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
{
|
{
|
||||||
|
|
@ -200,7 +358,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//Load chunk data from the server
|
//Load chunk data from the server
|
||||||
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
|
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
||||||
{
|
{
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
{
|
{
|
||||||
|
|
@ -224,7 +382,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
}
|
}
|
||||||
|
|
||||||
//Skip light information
|
//Skip light information
|
||||||
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
|
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
||||||
{
|
{
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
{
|
{
|
||||||
|
|
@ -258,7 +416,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
//Count chunk sections
|
//Count chunk sections
|
||||||
int sectionCount = 0;
|
int sectionCount = 0;
|
||||||
int addDataSectionCount = 0;
|
int addDataSectionCount = 0;
|
||||||
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
|
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
||||||
{
|
{
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
sectionCount++;
|
sectionCount++;
|
||||||
|
|
@ -286,7 +444,7 @@ namespace MinecraftClient.Protocol.Handlers
|
||||||
dataTypes.ReadData(Chunk.SizeX * Chunk.SizeZ, cache); //Biomes
|
dataTypes.ReadData(Chunk.SizeX * Chunk.SizeZ, cache); //Biomes
|
||||||
|
|
||||||
//Load chunk data
|
//Load chunk data
|
||||||
for (int chunkY = 0; chunkY < ChunkColumn.ColumnSize; chunkY++)
|
for (int chunkY = 0; chunkY < chunkColumnSize; chunkY++)
|
||||||
{
|
{
|
||||||
if ((chunkMask & (1 << chunkY)) != 0)
|
if ((chunkMask & (1 << chunkY)) != 0)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue