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https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
/list command improvements
Coding style, Guid, interface, Fallback Command
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parent
5d1aee46c2
commit
f82041288d
4 changed files with 72 additions and 49 deletions
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@ -137,33 +137,31 @@ namespace MinecraftClient.Protocol.Handlers
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{
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switch (packetID)
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{
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case 0x00:
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case 0x00: //Keep-Alive
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SendPacket(0x00, getVarInt(readNextVarInt(ref packetData)));
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break;
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case 0x02:
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case 0x02: //Chat message
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handler.OnTextReceived(ChatParser.ParseText(readNextString(ref packetData)));
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break;
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case 0x0C: //Entity Look and Relative Move
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//ConsoleIO.WriteLineFormatted("§8 0x0C entity:" + readNextVarInt(ref packetData) + " has come in to sight");
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break;
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case 0x38: // update player list
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int action = readNextVarInt (ref packetData);
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int numActions = readNextVarInt (ref packetData);
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string uuid = readNextUUID (ref packetData);
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switch (action) {
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case 0x00:
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string name = readNextString (ref packetData);
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handler.addPlayer (uuid, name);
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case 0x38: //Player List update
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int action = readNextVarInt(ref packetData);
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int numActions = readNextVarInt(ref packetData);
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Guid uuid = readNextUUID(ref packetData);
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switch (action)
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{
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case 0x00: //Player Join
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string name = readNextString(ref packetData);
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handler.OnPlayerJoin(uuid, name);
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break;
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case 0x04:
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handler.removePlayer (uuid);
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case 0x04: //Player Leave
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handler.OnPlayerLeave(uuid);
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break;
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default:
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//do nothing
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//Unknown player list item type
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break;
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}
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break;
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case 0x3A:
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case 0x3A: //Tab-Complete Result
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int autocomplete_count = readNextVarInt(ref packetData);
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string tab_list = "";
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for (int i = 0; i < autocomplete_count; i++)
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@ -177,10 +175,10 @@ namespace MinecraftClient.Protocol.Handlers
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if (tab_list.Length > 0)
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ConsoleIO.WriteLineFormatted("§8" + tab_list, false);
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break;
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case 0x40:
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case 0x40: //Kick Packet
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handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, ChatParser.ParseText(readNextString(ref packetData)));
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return false;
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case 0x46:
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case 0x46: //Network Compression Treshold Info
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compression_treshold = readNextVarInt(ref packetData);
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break;
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default:
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@ -280,11 +278,11 @@ namespace MinecraftClient.Protocol.Handlers
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/// Read a uuid from a cache of bytes and remove it from the cache
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/// </summary>
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/// <param name="cache">Cache of bytes to read from</param>
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/// <returns>The uuid as a string</returns>
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/// <returns>The uuid</returns>
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private string readNextUUID(ref byte[] cache)
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private Guid readNextUUID(ref byte[] cache)
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{
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return BitConverter.ToString(readData (16, ref cache)).Replace ("-", string.Empty).ToLower();
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return new Guid(readData(16, ref cache));
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}
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/// <summary>
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