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https://github.com/MCCTeam/Minecraft-Console-Client
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Merge branch 'master' into rename-items
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commit
f77d58402a
9 changed files with 1573 additions and 27 deletions
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@ -1238,5 +1238,35 @@ namespace MinecraftClient {
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return ResourceManager.GetString("ChatBot.ItemsCollector", resourceCulture);
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}
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}
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internal static string ChatBot_WebSocketBot {
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get {
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return ResourceManager.GetString("ChatBot.WebSocketBot", resourceCulture);
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}
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}
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internal static string ChatBot_WebSocketBot_Ip {
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get {
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return ResourceManager.GetString("ChatBot.WebSocketBot.Ip", resourceCulture);
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}
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}
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internal static string ChatBot_WebSocketBot_Port {
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get {
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return ResourceManager.GetString("ChatBot.WebSocketBot.Port", resourceCulture);
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}
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}
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internal static string ChatBot_WebSocketBot_Password {
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get {
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return ResourceManager.GetString("ChatBot.WebSocketBot.Password", resourceCulture);
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}
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}
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internal static string ChatBot_WebSocketBot_DebugMode {
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get {
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return ResourceManager.GetString("ChatBot.WebSocketBot.DebugMode", resourceCulture);
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}
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}
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}
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}
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@ -828,4 +828,19 @@ If the connection to the Minecraft game server is blocked by the firewall, set E
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<data name="ChatBot.ItemsCollector" xml:space="preserve">
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<value>A Chat Bot that collects items on the ground</value>
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</data>
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<data name="ChatBot.WebSocketBot" xml:space="preserve">
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<value>Remotely control the client using Web Sockets.\n# This is useful if you want to implement an application that can remotely and asynchronously execute procedures in MCC.\n# Example implementation written in JavaScript: https://github.com/milutinke/MCC.js.git\n# The protocol specification will be available in the documentation soon.</value>
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</data>
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<data name="ChatBot.WebSocketBot.Ip" xml:space="preserve">
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<value>The IP address that Websocket server will be bound to.</value>
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</data>
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<data name="ChatBot.WebSocketBot.Port" xml:space="preserve">
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<value>The Port that Websocket server will be bounded to.</value>
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</data>
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<data name="ChatBot.WebSocketBot.Password" xml:space="preserve">
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<value>A password that will be used to authenticate on thw Websocket server (It is recommended to change the default password and to set a strong one).</value>
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</data>
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<data name="ChatBot.WebSocketBot.DebugMode" xml:space="preserve">
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<value>This setting is for developers who are developing a library that uses this chat bot to remotely execute procedures/commands/functions.</value>
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</data>
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</root>
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@ -1,4 +1,4 @@
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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