diff --git a/MinecraftClient/Mapping/MapIcon.cs b/MinecraftClient/Mapping/MapIcon.cs
new file mode 100644
index 00000000..155f1b97
--- /dev/null
+++ b/MinecraftClient/Mapping/MapIcon.cs
@@ -0,0 +1,18 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using MinecraftClient.Protocol.Handlers;
+
+namespace MinecraftClient.Mapping
+{
+ public class MapIcon
+ {
+ public MapIconType Type { set; get; }
+ public byte X { set; get; }
+ public byte Z { set; get; }
+ public byte Direction { set; get; }
+ public string? DisplayName { set; get; } = null;
+ }
+}
diff --git a/MinecraftClient/Mapping/MapIconType.cs b/MinecraftClient/Mapping/MapIconType.cs
new file mode 100644
index 00000000..68a1e307
--- /dev/null
+++ b/MinecraftClient/Mapping/MapIconType.cs
@@ -0,0 +1,39 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace MinecraftClient.Mapping
+{
+ public enum MapIconType
+ {
+ White_Arrow = 0,
+ Green_Arrow,
+ Red_Arrow,
+ Blue_Arrow,
+ White_Cross,
+ Red_Pointer,
+ White_Circle,
+ Small_White_Circle,
+ Mansion,
+ Temple,
+ White_Banner,
+ Orange_Banner,
+ Magenta_Banner,
+ Light_Blue_Banner,
+ Yellow_Banner,
+ Lime_Banner,
+ Pink_Banner,
+ Gray_Banner,
+ Light_Gray_Banner,
+ Cyan_Banner,
+ Purple_Banner,
+ Blue_Banner,
+ Brown_Banner,
+ Green_Banner,
+ Red_Banner,
+ Black_Banner,
+ Treasure_Marker
+ }
+}
diff --git a/MinecraftClient/McClient.cs b/MinecraftClient/McClient.cs
index 82e3c8fc..bab71565 100644
--- a/MinecraftClient/McClient.cs
+++ b/MinecraftClient/McClient.cs
@@ -3063,16 +3063,22 @@ namespace MinecraftClient
}
///
- /// Called map data
+ /// Called when an update of the map is sent by the server, take a look at https://wiki.vg/Protocol#Map_Data for more info on the fields
+ /// Map format and colors: https://minecraft.fandom.com/wiki/Map_item_format
///
- ///
- ///
- ///
- ///
- ///
- public void OnMapData(int mapid, byte scale, bool trackingposition, bool locked, int iconcount)
+ /// Map ID of the map being modified
+ /// A scale of the Map, from 0 for a fully zoomed-in map (1 block per pixel) to 4 for a fully zoomed-out map (16 blocks per pixel)
+ /// Specifies whether player and item frame icons are shown
+ /// True if the map has been locked in a cartography table
+ /// A list of MapIcon objects of map icons, send only if trackingPosition is true
+ /// Numbs of columns that were updated (map width) (NOTE: If it is 0, the next fields are not used/are set to default values of 0 and null respectively)
+ /// Map height
+ /// x offset of the westernmost column
+ /// z offset of the northernmost row
+ /// a byte array of colors on the map
+ public void OnMapData(int mapid, byte scale, bool trackingPosition, bool locked, List icons, byte columnsUpdated, byte rowsUpdated, byte mapCoulmnX, byte mapCoulmnZ, byte[]? colors)
{
- DispatchBotEvent(bot => bot.OnMapData(mapid, scale, trackingposition, locked, iconcount));
+ DispatchBotEvent(bot => bot.OnMapData(mapid, scale, trackingPosition, locked, icons, columnsUpdated, rowsUpdated, mapCoulmnX, mapCoulmnZ, colors));
}
///
diff --git a/MinecraftClient/Protocol/Handlers/Protocol18.cs b/MinecraftClient/Protocol/Handlers/Protocol18.cs
index 196cbfc8..065a261c 100644
--- a/MinecraftClient/Protocol/Handlers/Protocol18.cs
+++ b/MinecraftClient/Protocol/Handlers/Protocol18.cs
@@ -156,7 +156,7 @@ namespace MinecraftClient.Protocol.Handlers
entityPalette = new EntityPalette114();
else if (protocolVersion >= MC_1_13_Version)
entityPalette = new EntityPalette113();
- else
+ else
entityPalette = new EntityPalette112();
// Item palette
@@ -173,7 +173,7 @@ namespace MinecraftClient.Protocol.Handlers
itemPalette = new ItemPalette1162();
else if (protocolVersion >= MC_1_16_1_Version)
itemPalette = new ItemPalette1161();
- else
+ else
itemPalette = new ItemPalette115();
// MessageType
@@ -586,7 +586,7 @@ namespace MinecraftClient.Protocol.Handlers
byte[] bodyDigest = dataTypes.ReadNextByteArray(packetData);
bool verifyResult;
-
+
if (!isOnlineMode)
verifyResult = false;
else if (senderUUID == handler.GetUserUuid())
@@ -594,7 +594,7 @@ namespace MinecraftClient.Protocol.Handlers
else
{
PlayerInfo? player = handler.GetPlayerInfo(senderUUID);
-
+
if (player == null || !player.IsMessageChainLegal())
verifyResult = false;
else
@@ -783,7 +783,7 @@ namespace MinecraftClient.Protocol.Handlers
case PacketTypesIn.MapData:
int mapid = dataTypes.ReadNextVarInt(packetData);
byte scale = dataTypes.ReadNextByte(packetData);
- bool trackingposition = protocolVersion >= MC_1_17_Version ? false : dataTypes.ReadNextBool(packetData);
+ bool trackingPosition = protocolVersion >= MC_1_17_Version ? false : dataTypes.ReadNextBool(packetData);
bool locked = false;
if (protocolVersion >= MC_1_14_Version)
{
@@ -791,10 +791,48 @@ namespace MinecraftClient.Protocol.Handlers
}
if (protocolVersion >= MC_1_17_Version)
{
- trackingposition = dataTypes.ReadNextBool(packetData);
+ trackingPosition = dataTypes.ReadNextBool(packetData);
}
- int iconcount = dataTypes.ReadNextVarInt(packetData);
- handler.OnMapData(mapid, scale, trackingposition, locked, iconcount);
+
+ int iconcount = 0;
+ List icons = new();
+
+ if (trackingPosition)
+ {
+ iconcount = dataTypes.ReadNextVarInt(packetData);
+
+ for (int i = 0; i < iconcount; i++)
+ {
+ MapIcon mapIcon = new();
+
+ mapIcon.Type = (MapIconType)dataTypes.ReadNextVarInt(packetData);
+ mapIcon.X = dataTypes.ReadNextByte(packetData);
+ mapIcon.Z = dataTypes.ReadNextByte(packetData);
+ mapIcon.Direction = dataTypes.ReadNextByte(packetData);
+ bool mapIconHasDisplayName = dataTypes.ReadNextBool(packetData);
+
+ if (mapIconHasDisplayName)
+ mapIcon.DisplayName = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
+
+ icons.Add(mapIcon);
+ }
+ }
+
+ byte columnsUpdated = dataTypes.ReadNextByte(packetData); // width
+ byte rowsUpdated = 0; // height
+ byte mapCoulmnX = 0;
+ byte mapRowZ = 0;
+ byte[]? colors = null;
+
+ if (columnsUpdated > 0)
+ {
+ rowsUpdated = dataTypes.ReadNextByte(packetData); // height
+ mapCoulmnX = dataTypes.ReadNextByte(packetData);
+ mapRowZ = dataTypes.ReadNextByte(packetData);
+ colors = dataTypes.ReadNextByteArray(packetData);
+ }
+
+ handler.OnMapData(mapid, scale, trackingPosition, locked, icons, columnsUpdated, rowsUpdated, mapCoulmnX, mapRowZ, colors);
break;
case PacketTypesIn.TradeList:
if ((protocolVersion >= MC_1_14_Version) && (handler.GetInventoryEnabled()))
@@ -1365,7 +1403,7 @@ namespace MinecraftClient.Protocol.Handlers
{
int entityid = dataTypes.ReadNextVarInt(packetData);
Inventory.Effects effect = Effects.Speed;
- int effectId = protocolVersion >= MC_1_18_2_Version ?
+ int effectId = protocolVersion >= MC_1_18_2_Version ?
dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextByte(packetData);
if (Enum.TryParse(effectId.ToString(), out effect))
{
@@ -1657,7 +1695,8 @@ namespace MinecraftClient.Protocol.Handlers
{
netMain.Item2.Cancel();
}
- if (netReader != null){
+ if (netReader != null)
+ {
netReader.Item2.Cancel();
socketWrapper.Disconnect();
}
@@ -2192,7 +2231,7 @@ namespace MinecraftClient.Protocol.Handlers
DateTimeOffset timeNow = DateTimeOffset.UtcNow;
fields.AddRange(dataTypes.GetLong(timeNow.ToUnixTimeMilliseconds()));
- List>? needSigned =
+ List>? needSigned =
playerKeyPair != null ? CollectCommandArguments(command) : null; // List< Argument Name, Argument Value >
if (needSigned == null || needSigned!.Count == 0)
{
diff --git a/MinecraftClient/Protocol/IMinecraftComHandler.cs b/MinecraftClient/Protocol/IMinecraftComHandler.cs
index e77dde34..6482b160 100644
--- a/MinecraftClient/Protocol/IMinecraftComHandler.cs
+++ b/MinecraftClient/Protocol/IMinecraftComHandler.cs
@@ -112,7 +112,7 @@ namespace MinecraftClient.Protocol
/// This method is called when the protocol handler receives a title
///
void OnTitle(int action, string titletext, string subtitletext, string actionbartext, int fadein, int stay, int fadeout, string json);
-
+
///
/// Called when receiving a connection keep-alive from the server
///
@@ -216,7 +216,7 @@ namespace MinecraftClient.Protocol
///
/// Spawned entity
void OnSpawnEntity(Entity entity);
-
+
///
/// Called when an entity has spawned
///
@@ -224,7 +224,7 @@ namespace MinecraftClient.Protocol
/// Equipment slot. 0: main hand, 1: off hand, 2–5: armor slot (2: boots, 3: leggings, 4: chestplate, 5: helmet)/param>
/// Item/param>
void OnEntityEquipment(int entityid, int slot, Item item);
-
+
///
/// Called when a player spawns or enters the client's render distance
///
@@ -312,7 +312,7 @@ namespace MinecraftClient.Protocol
/// Entity ID
/// The health of the entity
void OnEntityHealth(int entityID, float health);
-
+
///
/// Called when entity metadata or metadata changed.
///
@@ -334,14 +334,14 @@ namespace MinecraftClient.Protocol
/// Affected player's UUID
/// New game mode
void OnGamemodeUpdate(Guid uuid, int gamemode);
-
+
///
/// Called when a player's latency has changed
///
/// Affected player's UUID
/// latency
void OnLatencyUpdate(Guid uuid, int latency);
-
+
///
/// Called when Experience bar is updated
///
@@ -356,17 +356,23 @@ namespace MinecraftClient.Protocol
/// Used for setting player slot after joining game
///
void OnHeldItemChange(byte slot);
-
+
///
- /// Called map data
+ /// Called when an update of the map is sent by the server, take a look at https://wiki.vg/Protocol#Map_Data for more info on the fields
+ /// Map format and colors: https://minecraft.fandom.com/wiki/Map_item_format
///
- ///
- ///
- ///
- ///
- ///
- void OnMapData(int mapid, byte scale, bool trackingposition, bool locked, int iconcount);
-
+ /// Map ID of the map being modified
+ /// A scale of the Map, from 0 for a fully zoomed-in map (1 block per pixel) to 4 for a fully zoomed-out map (16 blocks per pixel)
+ /// Specifies whether player and item frame icons are shown
+ /// True if the map has been locked in a cartography table
+ /// A list of MapIcon objects of map icons, send only if trackingPosition is true
+ /// Numbs of columns that were updated (map width) (NOTE: If it is 0, the next fields are not used/are set to default values of 0 and null respectively)
+ /// Map height
+ /// x offset of the westernmost column
+ /// z offset of the northernmost row
+ /// a byte array of colors on the map
+ void OnMapData(int mapid, byte scale, bool trackingPosition, bool locked, List icons, byte columnsUpdated, byte rowsUpdated, byte mapCoulmnX, byte mapRowZ, byte[]? colors);
+
///
/// Called when the Player entity ID has been received from the server
///
@@ -393,7 +399,7 @@ namespace MinecraftClient.Protocol
/// Only if mode is 0 or 2. The text to be displayed for the score
/// Only if mode is 0 or 2. 0 = "integer", 1 = "hearts".
void OnScoreboardObjective(string objectivename, byte mode, string objectivevalue, int type);
-
+
///
/// Called when DisplayScoreboard
///
diff --git a/MinecraftClient/Scripting/ChatBot.cs b/MinecraftClient/Scripting/ChatBot.cs
index 6840e0bb..848370f1 100644
--- a/MinecraftClient/Scripting/ChatBot.cs
+++ b/MinecraftClient/Scripting/ChatBot.cs
@@ -145,7 +145,7 @@ namespace MinecraftClient
/// Text from the server
/// Raw JSON from the server. This parameter will be NULL on MC 1.5 or lower!
public virtual void GetText(string text, string? json) { }
-
+
///
/// Is called when the client has been disconnected fom the server
///
@@ -245,7 +245,7 @@ namespace MinecraftClient
/// Player UUID
/// New Game Mode (0: Survival, 1: Creative, 2: Adventure, 3: Spectator).
public virtual void OnGamemodeUpdate(string playername, Guid uuid, int gamemode) { }
-
+
///
/// Called when the Latency has been updated for a player
///
@@ -253,7 +253,7 @@ namespace MinecraftClient
/// Player UUID
/// Latency.
public virtual void OnLatencyUpdate(string playername, Guid uuid, int latency) { }
-
+
///
/// Called when the Latency has been updated for a player
///
@@ -262,16 +262,22 @@ namespace MinecraftClient
/// Player UUID
/// Latency.
public virtual void OnLatencyUpdate(Entity entity, string playername, Guid uuid, int latency) { }
-
+
///
- /// Called when a map was updated
+ /// Called when an update of the map is sent by the server, take a look at https://wiki.vg/Protocol#Map_Data for more info on the fields
+ /// Map format and colors: https://minecraft.fandom.com/wiki/Map_item_format
///
- ///
- ///
- ///
- ///
- ///
- public virtual void OnMapData(int mapid, byte scale, bool trackingposition, bool locked, int iconcount) { }
+ /// Map ID of the map being modified
+ /// A scale of the Map, from 0 for a fully zoomed-in map (1 block per pixel) to 4 for a fully zoomed-out map (16 blocks per pixel)
+ /// Specifies whether player and item frame icons are shown
+ /// True if the map has been locked in a cartography table
+ /// A list of MapIcon objects of map icons, send only if trackingPosition is true
+ /// Numbs of columns that were updated (map width) (NOTE: If it is 0, the next fields are not used/are set to default values of 0 and null respectively)
+ /// Map height
+ /// x offset of the westernmost column
+ /// z offset of the northernmost row
+ /// a byte array of colors on the map
+ public virtual void OnMapData(int mapid, byte scale, bool trackingPosition, bool locked, List icons, byte columnsUpdated, byte rowsUpdated, byte mapCoulmnX, byte mapRowZ, byte[]? colors) { }
///
/// Called when tradeList is received from server
@@ -319,7 +325,7 @@ namespace MinecraftClient
/// Only if mode is 0 or 2. The text to be displayed for the score
/// Only if mode is 0 or 2. 0 = "integer", 1 = "hearts".
public virtual void OnScoreboardObjective(string objectivename, byte mode, string objectivevalue, int type, string json) { }
-
+
///
/// Called when a scoreboard updated
///
@@ -360,12 +366,12 @@ namespace MinecraftClient
/// UUID of the player
/// Name of the player
public virtual void OnPlayerLeave(Guid uuid, string? name) { }
-
+
///
/// Called when the player deaths
///
public virtual void OnDeath() { }
-
+
///
/// Called when the player respawns
///
@@ -451,14 +457,14 @@ namespace MinecraftClient
///
public static string GetVerbatim(string text)
{
- if ( String.IsNullOrEmpty(text) )
+ if (String.IsNullOrEmpty(text))
return String.Empty;
int idx = 0;
var data = new char[text.Length];
- for ( int i = 0; i < text.Length; i++ )
- if ( text[i] != '§' )
+ for (int i = 0; i < text.Length; i++)
+ if (text[i] != '§')
data[idx++] = text[i];
else
i++;
@@ -478,7 +484,7 @@ namespace MinecraftClient
if (!((c >= 'a' && c <= 'z')
|| (c >= 'A' && c <= 'Z')
|| (c >= '0' && c <= '9')
- || c == '_') )
+ || c == '_'))
return false;
return true;
@@ -950,7 +956,7 @@ namespace MinecraftClient
return Handler.GetWorld();
return null;
}
-
+
///
/// Get all Entities
///
@@ -968,7 +974,7 @@ namespace MinecraftClient
{
return Handler.GetPlayersLatency();
}
-
+
///
/// Get the current location of the player (Feet location)
///
@@ -1002,7 +1008,7 @@ namespace MinecraftClient
{
return Handler.ClientIsMoving();
}
-
+
///
/// Look at the specified location
///
@@ -1086,7 +1092,7 @@ namespace MinecraftClient
{
return Handler.GetUsername();
}
-
+
///
/// Return the Gamemode of the current account
///
@@ -1361,7 +1367,7 @@ namespace MinecraftClient
{
return Handler.GetCurrentSlot();
}
-
+
///
/// Clean all inventory
///
@@ -1370,7 +1376,7 @@ namespace MinecraftClient
{
return Handler.ClearInventories();
}
-
+
///
/// Update sign text
///
@@ -1410,7 +1416,7 @@ namespace MinecraftClient
{
return Handler.SpectateByUUID(UUID);
}
-
+
///
/// Update command block
///
@@ -1456,7 +1462,7 @@ namespace MinecraftClient
{
return Handler.GetMaxChatMessageLength();
}
-
+
///
/// Respawn player
///