diff --git a/MinecraftClient/McClient.cs b/MinecraftClient/McClient.cs index 5584c62b..c15441fe 100644 --- a/MinecraftClient/McClient.cs +++ b/MinecraftClient/McClient.cs @@ -3305,7 +3305,6 @@ namespace MinecraftClient switch (reason) { case 7: - DispatchBotEvent(bot => bot.OnRainLevelChange(value)); break; case 8: diff --git a/MinecraftClient/Resources/lang/zh-CHS.ini b/MinecraftClient/Resources/lang/zh-CHS.ini index 9f4cef10..24417e4f 100644 --- a/MinecraftClient/Resources/lang/zh-CHS.ini +++ b/MinecraftClient/Resources/lang/zh-CHS.ini @@ -376,6 +376,12 @@ cmd.useitem.use=使用了一个物品。 [bot] # ChatBots. Naming style: bot.. +# Alerts +bot.alerts.start_rain=§c天气变化:开始下雨了。§r +bot.alerts.end_rain=§c天气变化:雨停了。§r +bot.alerts.start_thunderstorm=§c天气变化:现在是雷雨天。§r +bot.alerts.end_thunderstorm=§c天气变化:现在不再是雷雨天了。§r + # AutoAttack bot.autoAttack.mode=未知的攻击模式:{0},使用单一模式作为默认值。 bot.autoAttack.priority=未知优先模式:{0},使用距离优先作为默认值。