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https://github.com/MCCTeam/Minecraft-Console-Client
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feat: expose block state properties through MCP
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parent
1fd4b0244d
commit
f1d844afbe
8 changed files with 4733 additions and 10 deletions
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@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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namespace MinecraftClient.Mapping.BlockPalettes
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{
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@ -23,6 +24,46 @@ namespace MinecraftClient.Mapping.BlockPalettes
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return Material.Air;
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}
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/// <summary>
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/// Get block-state properties for a modern block state ID.
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/// </summary>
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/// <param name="stateId">Raw block state ID.</param>
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/// <returns>Block-state property names and values, or an empty map when unavailable.</returns>
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public IReadOnlyDictionary<string, string> GetStateProperties(int stateId)
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{
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BlockStateDefinition[] definitions = GetStateDefinitions();
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int low = 0;
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int high = definitions.Length - 1;
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while (low <= high)
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{
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int middle = low + ((high - low) / 2);
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BlockStateDefinition definition = definitions[middle];
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if (stateId < definition.FirstStateId)
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{
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high = middle - 1;
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}
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else if (stateId > definition.LastStateId)
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{
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low = middle + 1;
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}
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else
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{
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return definition.GetProperties(stateId);
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}
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}
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return BlockStateDefinition.EmptyProperties;
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}
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/// <summary>
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/// Get compact block-state definitions sorted by their first state ID.
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/// </summary>
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protected virtual BlockStateDefinition[] GetStateDefinitions()
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{
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return Array.Empty<BlockStateDefinition>();
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}
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/// <summary>
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/// Returns TRUE if block ID uses old metadata encoding with ID and Meta inside one ushort
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/// Only Palette112 should override this.
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