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Add auto repsawn if player was dead
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6 changed files with 37 additions and 0 deletions
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@ -212,6 +212,8 @@ namespace MinecraftClient.Protocol
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/// <param name="item">Item (may be null for empty slot)</param>
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void OnSetSlot(byte inventoryID, short slotID, Item item);
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void OnUpdateHealth(float health);
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/// <summary>
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/// Called when the Player entity ID has been received from the server
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/// </summary>
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