From e93ae18fa3b779ce1bf5f311ee2e6e3aa72270e3 Mon Sep 17 00:00:00 2001 From: Somersault <130008175+Somersault41@users.noreply.github.com> Date: Mon, 29 Jun 2026 05:35:46 +0300 Subject: [PATCH] Update ChatBot.cs --- MinecraftClient/Scripting/ChatBot.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/MinecraftClient/Scripting/ChatBot.cs b/MinecraftClient/Scripting/ChatBot.cs index b8f21e35..f03e92e2 100644 --- a/MinecraftClient/Scripting/ChatBot.cs +++ b/MinecraftClient/Scripting/ChatBot.cs @@ -1020,11 +1020,11 @@ namespace MinecraftClient.Scripting } /// - /// Disconnect from the server and restart the program - /// It will unload and reload all the bots and then reconnect to the server + /// Disconnect from the server and reconnect to the current server session + /// It will unload and reload all bots and then reconnect using existing settings /// /// In case of failure, maximum extra attempts before aborting - /// Optional delay, in seconds, before restarting + /// Optional delay, in seconds, before reconnecting protected void ReconnectToTheServer(int ExtraAttempts = 3, int delaySeconds = 0, bool keepAccountAndServerSettings = false) { if (Config.Logging.DebugMessages) @@ -1033,7 +1033,7 @@ namespace MinecraftClient.Scripting ConsoleIO.WriteLogLine(string.Format(Translations.chatbot_reconnect, botName)); } McClient.ReconnectionAttemptsLeft = ExtraAttempts; - Program.Restart(delaySeconds, keepAccountAndServerSettings); + Program.Reconnect(delaySeconds); } ///