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https://github.com/MCCTeam/Minecraft-Console-Client
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Added MCC Source Code v1.5.2
Minecraft Console Client is now on GitHub!
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280
MinecraftClient/Program.cs
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280
MinecraftClient/Program.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient
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{
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/// <summary>
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/// Minecraft Console Client by ORelio (c) 2012-2013.
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/// Allows to connect to any Minecraft server, send and receive text, automated scripts.
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/// This source code is released under the CDDL 1.0 License.
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/// </summary>
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class Program
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{
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private static McTcpClient Client;
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private static string loginusername = "";
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private static string user = "";
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private static string pass = "";
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private static string ip = "";
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private static string command = "";
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private static string[] startupargs;
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/// <summary>
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/// The main entry point of Minecraft Console Client
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/// </summary>
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static void Main(string[] args)
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{
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Console.WriteLine("Console Client for MC 1.4.6 to 1.6.2 - v1.5.2 - By ORelio (or3L1o@live.fr)");
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//Processing Command-line arguments
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if (args.Length >= 1)
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{
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user = args[0];
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if (args.Length >= 2)
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{
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pass = args[1];
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if (args.Length >= 3)
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{
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ip = args[2];
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if (args.Length >= 4)
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{
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command = args[3];
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}
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}
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}
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}
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//Asking the user to type in missing data such as Username and Password
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if (user == "") {
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Console.Write("Username : ");
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user = Console.ReadLine();
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}
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if (pass == "") {
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Console.Write("Password : ");
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pass = Console.ReadLine();
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//Hide the password
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Console.CursorTop--;
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Console.Write("Password : <******>");
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for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); }
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}
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//Save the arguments
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startupargs = args;
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loginusername = user;
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//Start the Client
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InitializeClient();
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}
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/// <summary>
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/// Start a new Client
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/// </summary>
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private static void InitializeClient()
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{
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MinecraftCom.LoginResult result;
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string logindata = "";
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if (pass == "-")
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{
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Console.ForegroundColor = ConsoleColor.DarkGray;
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Console.WriteLine("You chose to run in offline mode.");
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Console.ForegroundColor = ConsoleColor.Gray;
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result = MinecraftCom.LoginResult.Success;
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logindata = "0:deprecated:" + user + ":0";
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}
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else
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{
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Console.WriteLine("Connecting to Minecraft.net...");
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result = MinecraftCom.GetLogin(loginusername, pass, ref logindata);
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}
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if (result == MinecraftCom.LoginResult.Success)
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{
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user = logindata.Split(':')[2];
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string sessionID = logindata.Split(':')[3];
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Console.WriteLine("Success. (session ID: " + sessionID + ')');
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if (ip == "")
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{
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Console.Write("Server IP : ");
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ip = Console.ReadLine();
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}
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//Get server version
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Console.WriteLine("Retrieving Server Info...");
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byte protocolversion = 0; string version = "";
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if (MinecraftCom.GetServerInfo(ip, ref protocolversion, ref version))
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{
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//Supported protocol version ?
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int[] supportedVersions = { 51, 60, 61, 72, 73, 74 };
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if (Array.IndexOf(supportedVersions, protocolversion) > -1)
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{
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//Minecraft 1.6+ ? Load translations
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if (protocolversion >= 72) { ChatParser.InitTranslations(); }
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//Will handle the connection for this client
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Console.WriteLine("Version is supported.");
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MinecraftCom handler = new MinecraftCom();
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handler.setVersion(protocolversion);
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//Load & initialize bots if needed
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foreach (string arg in startupargs)
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{
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if (arg.Length > 4 && arg.Substring(0, 4).ToLower() == "bot:")
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{
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int param;
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string[] botargs = arg.ToLower().Split(':');
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switch (botargs[1])
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{
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case "antiafk":
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#region Arguments for the AntiAFK bot
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param = 600;
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if (botargs.Length > 2)
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{
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try { param = Convert.ToInt32(botargs[2]); }
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catch (FormatException) { }
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}
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#endregion
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handler.BotLoad(new Bots.AntiAFK(param)); break;
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case "pendu": handler.BotLoad(new Bots.Pendu(false)); break;
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case "hangman": handler.BotLoad(new Bots.Pendu(true)); break;
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case "alerts": handler.BotLoad(new Bots.Alerts()); break;
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case "log":
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#region Arguments for the ChatLog bot
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bool datetime = true;
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string file = "chat-" + ip + ".log";
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Bots.ChatLog.MessageFilter filter = Bots.ChatLog.MessageFilter.AllMessages;
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if (botargs.Length > 2)
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{
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datetime = (botargs[2] != "0");
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if (botargs.Length > 3)
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{
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switch (botargs[3])
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{
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case "all": filter = Bots.ChatLog.MessageFilter.AllText; break;
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case "messages": filter = Bots.ChatLog.MessageFilter.AllMessages; break;
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case "chat": filter = Bots.ChatLog.MessageFilter.OnlyChat; break;
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case "private": filter = Bots.ChatLog.MessageFilter.OnlyWhispers; break;
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}
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if (botargs.Length > 4 && botargs[4] != "") { file = botargs[4]; }
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}
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}
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#endregion
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handler.BotLoad(new Bots.ChatLog(file, filter, datetime)); break;
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case "logplayerlist":
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#region Arguments for the PlayerListLogger bot
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param = 600;
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if (botargs.Length > 2)
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{
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try { param = Convert.ToInt32(botargs[2]); }
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catch (FormatException) { }
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}
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#endregion
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handler.BotLoad(new Bots.PlayerListLogger(param, "connected-" + ip + ".log")); break;
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case "autorelog":
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#region Arguments for the AutoRelog bot
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int delay = 10;
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if (botargs.Length > 2)
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{
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try { delay = Convert.ToInt32(botargs[2]); }
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catch (FormatException) { }
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}
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int retries = 3;
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if (botargs.Length > 3)
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{
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try { retries = Convert.ToInt32(botargs[3]); }
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catch (FormatException) { }
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}
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#endregion
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handler.BotLoad(new Bots.AutoRelog(delay, retries)); break;
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case "xauth":
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if (botargs.Length > 2) { handler.BotLoad(new Bots.xAuth(botargs[2])); } break;
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}
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command = "";
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}
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}
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//Start the main TCP client
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if (command != "")
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{
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Client = new McTcpClient(user, sessionID, ip, handler, command);
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}
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else Client = new McTcpClient(user, sessionID, ip, handler);
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}
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else
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{
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Console.WriteLine("Cannot connect to the server : This version is not supported !");
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ReadLineReconnect();
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}
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}
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else
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{
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Console.WriteLine("Failed to ping this IP.");
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ReadLineReconnect();
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}
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}
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else
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{
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Console.ForegroundColor = ConsoleColor.Gray;
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Console.Write("Connection failed : ");
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switch (result)
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{
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case MinecraftCom.LoginResult.AccountMigrated: Console.WriteLine("Account migrated, use e-mail as username."); break;
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case MinecraftCom.LoginResult.Blocked: Console.WriteLine("Too many failed logins. Please try again later."); break;
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case MinecraftCom.LoginResult.WrongPassword: Console.WriteLine("Incorrect password."); break;
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case MinecraftCom.LoginResult.NotPremium: Console.WriteLine("User not premium."); break;
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case MinecraftCom.LoginResult.Error: Console.WriteLine("Network error."); break;
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}
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while (Console.KeyAvailable) { Console.ReadKey(false); }
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if (command == "") { ReadLineReconnect(); }
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}
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}
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/// <summary>
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/// Disconnect the current client from the server and restart it
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/// </summary>
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public static void Restart()
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{
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new System.Threading.Thread(new System.Threading.ThreadStart(t_restart)).Start();
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}
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/// <summary>
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/// Pause the program, usually when an error or a kick occured, letting the user press Enter to quit OR type /reconnect
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/// </summary>
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/// <returns>Return True if the user typed "/reconnect"</returns>
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public static bool ReadLineReconnect()
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{
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string text = Console.ReadLine();
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if (text == "reco" || text == "reconnect" || text == "/reco" || text == "/reconnect")
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{
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Program.Restart();
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return true;
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}
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else return false;
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}
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/// <summary>
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/// Private thread for restarting the program. Called through Restart()
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/// </summary>
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private static void t_restart()
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{
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if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); }
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Console.WriteLine("Restarting Minecraft Console Client...");
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InitializeClient();
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}
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}
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}
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